// basisu.h
// Copyright (C) 2019-2026 Binomial LLC. All Rights Reserved.
// Important: If compiling with gcc, be sure strict aliasing is disabled: -fno-strict-aliasing
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once

#ifndef BASISD_SUPPORT_XUASTC
#define BASISD_SUPPORT_XUASTC 1
#endif

#ifdef _MSC_VER

	#pragma warning (disable : 4201)
	#pragma warning (disable : 4127) // warning C4127: conditional expression is constant
	#pragma warning (disable : 4530) // C++ exception handler used, but unwind semantics are not enabled.
	
#endif // _MSC_VER

#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <stdarg.h>
#include <string.h>
#include <memory.h>
#include <limits.h>
#include <stdint.h>

#include <algorithm>
#include <limits>
#include <functional>
#include <iterator>
#include <type_traits>
#include <assert.h>
#include <random>
#include <inttypes.h>
#include <cfloat>

#include "basisu_containers.h"

// We never use min/max macros, slam them to off.
#ifdef max
#undef max
#endif

#ifdef min
#undef min
#endif

#ifdef _WIN32
#define strcasecmp _stricmp
#endif

// Set to one to enable debug printf()'s when any errors occur, for development/debugging. Especially useful for WebGL development.
#ifndef BASISU_FORCE_DEVEL_MESSAGES
// Do not check in as 1!
#define BASISU_FORCE_DEVEL_MESSAGES 0
#endif

#define BASISU_NOTE_UNUSED(x) (void)(x)
#define BASISU_ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#define BASISU_NO_EQUALS_OR_COPY_CONSTRUCT(x) x(const x &) = delete; x& operator= (const x &) = delete;
#define BASISU_ASSUME(x) static_assert(x, #x);
#define BASISU_OFFSETOF(s, m) offsetof(s, m)
#define BASISU_STRINGIZE(x) #x
#define BASISU_STRINGIZE2(x) BASISU_STRINGIZE(x)

#if BASISU_FORCE_DEVEL_MESSAGES
	#define BASISU_DEVEL_ERROR(...) do { basisu::debug_printf(__VA_ARGS__); } while(0)
#else
	#define BASISU_DEVEL_ERROR(...)
#endif

namespace basisu
{
	// Types/utilities

#ifdef _WIN32
	const char BASISU_PATH_SEPERATOR_CHAR = '\\';
#else
	const char BASISU_PATH_SEPERATOR_CHAR = '/';
#endif

	typedef basisu::vector<uint8_t> uint8_vec;
	typedef basisu::vector<int16_t> int16_vec;
	typedef basisu::vector<uint16_t> uint16_vec;
	typedef basisu::vector<uint32_t> uint_vec;
	typedef basisu::vector<size_t> size_t_vec;
	typedef basisu::vector<uint64_t> uint64_vec;
	typedef basisu::vector<int> int_vec;
	typedef basisu::vector<bool> bool_vec;
	typedef basisu::vector<float> float_vec;
	typedef basisu::vector<double> double_vec;

	void enable_debug_printf(bool enabled);
	void debug_printf(const char *pFmt, ...);
	void debug_puts(const char* p);

	template <typename... Args>
	inline void fmt_debug_printf(const char* pFmt, Args&&... args)
	{
		std::string res;
		if (!fmt_variants(res, pFmt, fmt_variant_vec{ fmt_variant(std::forward<Args>(args))... }))
			return;
		debug_puts(res.c_str());
	}

#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wclass-memaccess"            
#endif
		
	template <typename T> inline void clear_obj(T& obj) { memset((void *)&obj, 0, sizeof(obj)); }

#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif                            

	constexpr double cPiD = 3.14159265358979323846264338327950288;
	constexpr float REALLY_SMALL_FLOAT_VAL = .000000125f;
	constexpr float SMALL_FLOAT_VAL = .0000125f;
	constexpr float BIG_FLOAT_VAL = 1e+30f;

	template <typename T0, typename T1> inline T0 lerp(T0 a, T0 b, T1 c) { return a + (b - a) * c; }
		
	inline float clampf(float value, float low, float high) { if (value < low) value = low; else if (value > high) value = high;	return value; }
	inline float saturate(float value) { return clampf(value, 0, 1.0f); }
	inline uint8_t minimumub(uint8_t a, uint8_t b) { return (a < b) ? a : b; }
	inline uint32_t minimumu(uint32_t a, uint32_t b) { return (a < b) ? a : b; }
	inline int32_t minimumi(int32_t a, int32_t b) { return (a < b) ? a : b; }
	inline float minimumf(float a, float b) { return (a < b) ? a : b; }
	inline uint8_t maximumub(uint8_t a, uint8_t b) { return (a > b) ? a : b; }
	inline uint32_t maximumu(uint32_t a, uint32_t b) { return (a > b) ? a : b; }
	inline int32_t maximumi(int32_t a, int32_t b) { return (a > b) ? a : b; }
	inline float maximumf(float a, float b) { return (a > b) ? a : b; }
	inline int squarei(int i) { return i * i; }
	inline float squaref(float i) { return i * i; }
	inline double squared(double i) { return i * i; }
	template<typename T> inline T square(T a) { return a * a; }
	template<typename T> inline T sign(T a) { return (a < 0) ? (T)-1 : ((a == 0) ? (T)0 : (T)1); }

	inline int imod(int i, int d)
	{
		assert(i != INT_MIN);

		if (i >= 0)
			return i % d;

		int r = (-i) % d;
		return (r == 0) ? 0 : d - r;
	}

	inline uint8_t safe_cast_uint8(uint32_t x)
	{
		assert(x <= UINT8_MAX);
		return (uint8_t)x;
	}

	inline int8_t safe_cast_int8(int32_t x)
	{
		assert((x >= INT8_MIN) && (x <= INT8_MAX));
		return (int8_t)x;
	}

	inline uint16_t safe_cast_uint16(uint32_t x)
	{
		assert(x <= UINT16_MAX);
		return (uint16_t)x;
	}

	inline int16_t safe_cast_int16(int32_t x)
	{
		assert((x >= INT16_MIN) && (x <= INT16_MAX));
		return (int16_t)x;
	}
		
	inline bool equal_tol(float a, float b, float t) { return fabsf(a - b) <= ((maximum(fabsf(a), fabsf(b)) + 1.0f) * t); }
	inline bool equal_tol(double a, double b, double t) { return fabs(a - b) <= ((maximum(fabs(a), fabs(b)) + 1.0f) * t); }

	template <class T>
	inline T prev_wrap(T i, T n)
	{
		T temp = i - 1;
		if (temp < 0)
			temp = n - 1;
		return temp;
	}

	template <class T>
	inline T next_wrap(T i, T n)
	{
		T temp = i + 1;
		if (temp >= n)
			temp = 0;
		return temp;
	}
		
	inline uint32_t iabs(int32_t i) { return (i < 0) ? static_cast<uint32_t>(-i) : static_cast<uint32_t>(i);	}
	inline uint64_t iabs64(int64_t i) {	return (i < 0) ? static_cast<uint64_t>(-i) : static_cast<uint64_t>(i); }

	template<typename T> inline void clear_vector(T &vec) { vec.erase(vec.begin(), vec.end()); }		
	template<typename T> inline typename T::value_type *enlarge_vector(T &vec, size_t n) { size_t cs = vec.size(); vec.resize(cs + n); return &vec[cs]; }

	inline bool is_pow2(uint32_t x) { return x && ((x & (x - 1U)) == 0U); }
	inline bool is_pow2(uint64_t x) { return x && ((x & (x - 1U)) == 0U); }

	template<typename T> inline T range_check(T v, T minv, T maxv) { assert(v >= minv && v <= maxv); BASISU_NOTE_UNUSED(minv); BASISU_NOTE_UNUSED(maxv); return v; }
	template<typename T> inline T range_check(T v, T maxv) { assert(v <= maxv); BASISU_NOTE_UNUSED(maxv); return v; }

	template<typename T> inline T open_range_check(T v, T minv, T maxv) { assert(v >= minv && v < maxv); BASISU_NOTE_UNUSED(minv); BASISU_NOTE_UNUSED(maxv); return v; }
	template<typename T> inline T open_range_check(T v, T maxv) { assert(v < maxv); BASISU_NOTE_UNUSED(maxv); return v; }

	// Open interval
	inline bool is_in_bounds(int v, int l, int h)
	{
		return (v >= l) && (v < h);
	}

	// Closed interval
	inline bool is_in_range(int v, int l, int h)
	{
		return (v >= l) && (v <= h);
	}

	inline bool is_in_range(float v, float l, float h)
	{
		return (v >= l) && (v <= h);
	}

	inline uint32_t total_bits(uint32_t v) { uint32_t l = 0; for ( ; v > 0U; ++l) v >>= 1; return l; }

	template<typename T> inline T saturate(T val) { return clamp(val, 0.0f, 1.0f); }

	inline uint32_t get_bit(uint32_t src, int ndx)
	{
		assert(is_in_bounds(ndx, 0, 32));
		return (src >> ndx) & 1;
	}

	inline bool is_bit_set(uint32_t src, int ndx)
	{
		return get_bit(src, ndx) != 0;
	}

	inline uint32_t get_bits(uint32_t val, int low, int high)
	{
		const int num_bits = (high - low) + 1;
		assert(is_in_range(num_bits, 1, 32));

		val >>= low;
		if (num_bits != 32)
			val &= ((1u << num_bits) - 1);

		return val;
	}

	template<typename T, typename R> inline void append_vector(T &vec, const R *pObjs, size_t n) 
	{ 
		if (n)
		{
			if (vec.size())
			{
				assert((pObjs + n) <= vec.begin() || (pObjs >= vec.end()));
			}
			const size_t cur_s = vec.size();
			vec.resize(cur_s + n);
			memcpy(&vec[cur_s], pObjs, sizeof(R) * n);
		}
	}

	template<typename T> inline void append_vector(T &vec, const T &other_vec)
	{
		assert(&vec != &other_vec);
		if (other_vec.size())
			append_vector(vec, &other_vec[0], other_vec.size());
	}

	template<typename T> inline void vector_ensure_element_is_valid(T &vec, size_t idx)
	{
		if (idx >= vec.size())
			vec.resize(idx + 1);
	}

	template<typename T> inline void vector_sort(T &vec)
	{
		if (vec.size())
			std::sort(vec.begin(), vec.end());
	}

	template<typename T, typename U> inline bool unordered_set_contains(T& set, const U&obj)
	{
		return set.find(obj) != set.end();
	}

	template<typename T> int vector_find(const T &vec, const typename T::value_type &obj)
	{
		assert(vec.size() <= INT_MAX);
		for (size_t i = 0; i < vec.size(); i++)
			if (vec[i] == obj)
				return static_cast<int>(i);
		return -1;
	}

	template<typename T> void vector_set_all(T &vec, const typename T::value_type &obj)
	{
		for (size_t i = 0; i < vec.size(); i++)
			vec[i] = obj;
	}
		
	inline uint64_t read_be64(const void *p)
	{
		uint64_t val = 0;
		for (uint32_t i = 0; i < 8; i++)
			val |= (static_cast<uint64_t>(static_cast<const uint8_t *>(p)[7 - i]) << (i * 8));
		return val;
	}

	inline void write_be64(void *p, uint64_t x)
	{
		for (uint32_t i = 0; i < 8; i++)
			static_cast<uint8_t *>(p)[7 - i] = static_cast<uint8_t>(x >> (i * 8));
	}

	static inline uint16_t byteswap16(uint16_t x) { return static_cast<uint16_t>((x << 8) | (x >> 8)); }
	static inline uint32_t byteswap32(uint32_t x) { return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24)); }

	inline uint32_t floor_log2i(uint32_t v)
	{
		uint32_t b = 0;
		for (; v > 1U; ++b)
			v >>= 1;
		return b;
	}

	inline uint32_t ceil_log2i(uint32_t v)
	{
		uint32_t b = floor_log2i(v);
		if ((b != 32) && (v > (1U << b)))
			++b;
		return b;
	}

	inline int posmod(int x, int y)
	{
		if (x >= 0)
			return (x < y) ? x : (x % y);
		int m = (-x) % y;
		return (m != 0) ? (y - m) : m;
	}

	inline float posmodf(float x, float y)
	{
		float m = fmodf(x, y);
		if (m < 0.0f)
			m += y;
		return m;
	}

	inline bool do_excl_ranges_overlap(int la, int ha, int lb, int hb)
	{
		assert(la < ha && lb < hb);
		if ((ha <= lb) || (la >= hb)) return false;
		return true;
	}

	static inline uint32_t read_le_word(const uint8_t* pBytes)
	{
		return (pBytes[1] << 8U) | (pBytes[0]);
	}

	static inline uint32_t read_le_dword(const uint8_t *pBytes)
	{
		return (pBytes[3] << 24U) | (pBytes[2] << 16U) | (pBytes[1] << 8U) | (pBytes[0]);
	}

	static inline void write_le_dword(uint8_t* pBytes, uint32_t val)
	{
		pBytes[0] = (uint8_t)val;
		pBytes[1] = (uint8_t)(val >> 8U);
		pBytes[2] = (uint8_t)(val >> 16U);
		pBytes[3] = (uint8_t)(val >> 24U);
	}
		
	// Always little endian 1-8 byte unsigned int
	template<uint32_t NumBytes>
	struct packed_uint
	{
		uint8_t m_bytes[NumBytes];

		inline packed_uint() { static_assert(NumBytes <= sizeof(uint64_t), "Invalid NumBytes"); }
		inline packed_uint(uint64_t v) { *this = v; }
		inline packed_uint(const packed_uint& other) { *this = other; }
						
		inline packed_uint& operator= (uint64_t v) 
		{ 
			// TODO: Add assert on truncation?
			for (uint32_t i = 0; i < NumBytes; i++) 
				m_bytes[i] = static_cast<uint8_t>(v >> (i * 8)); 
			return *this; 
		}

		inline packed_uint& operator= (const packed_uint& rhs) 
		{ 
			memcpy(m_bytes, rhs.m_bytes, sizeof(m_bytes)); 
			return *this;
		}
				
		inline uint64_t get_uint64() const
		{
			// Some compilers may warn about this code. It clearly cannot access beyond the end of the m_bytes struct here.
			if IF_CONSTEXPR (NumBytes == 1)
			{
				return m_bytes[0];
			}
			else if IF_CONSTEXPR (NumBytes == 2)
			{
				return (m_bytes[1] << 8U) | m_bytes[0];
			}
			else if IF_CONSTEXPR (NumBytes == 3)
			{
				return (m_bytes[2] << 16U) | (m_bytes[1] << 8U) | m_bytes[0];
			}
			else if IF_CONSTEXPR (NumBytes == 4)
			{
				return read_le_dword(m_bytes);
			}
			else if IF_CONSTEXPR (NumBytes == 5)
			{
				uint32_t l = read_le_dword(m_bytes);
				uint32_t h = m_bytes[4];
				return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
			}
			else if IF_CONSTEXPR (NumBytes == 6)
			{
				uint32_t l = read_le_dword(m_bytes);
				uint32_t h = (m_bytes[5] << 8U) | m_bytes[4];
				return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
			}
			else if IF_CONSTEXPR (NumBytes == 7)
			{
				uint32_t l = read_le_dword(m_bytes);
				uint32_t h = (m_bytes[6] << 16U) | (m_bytes[5] << 8U) | m_bytes[4];
				return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
			}
			else if IF_CONSTEXPR (NumBytes == 8)
			{
				uint32_t l = read_le_dword(m_bytes);
				uint32_t h = read_le_dword(m_bytes + 4);
				return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
			}
			else
			{
				static_assert(NumBytes <= 8, "Invalid NumBytes");
				return 0;
			}
		}

		inline uint32_t get_uint32() const
		{
			static_assert(NumBytes <= sizeof(uint32_t), "packed_uint too large to use get_uint32");
			return static_cast<uint32_t>(get_uint64());
		}
		
		inline operator uint32_t() const
		{
			static_assert(NumBytes <= sizeof(uint32_t), "packed_uint too large to use operator uint32_t");
			return static_cast<uint32_t>(get_uint64());
		}
	};

	enum eZero { cZero };
	enum eNoClamp { cNoClamp };
	
	// Rice/Huffman entropy coding
		
	// This is basically Deflate-style canonical Huffman, except we allow for a lot more symbols.
	enum
	{
		cHuffmanMaxSupportedCodeSize = 16, cHuffmanMaxSupportedInternalCodeSize = 31, 
		cHuffmanFastLookupBits = 10, 
		cHuffmanMaxSymsLog2 = 14, cHuffmanMaxSyms = 1 << cHuffmanMaxSymsLog2,

		// Small zero runs
		cHuffmanSmallZeroRunSizeMin = 3, cHuffmanSmallZeroRunSizeMax = 10, cHuffmanSmallZeroRunExtraBits = 3,

		// Big zero run
		cHuffmanBigZeroRunSizeMin = 11, cHuffmanBigZeroRunSizeMax = 138, cHuffmanBigZeroRunExtraBits = 7,

		// Small non-zero run
		cHuffmanSmallRepeatSizeMin = 3, cHuffmanSmallRepeatSizeMax = 6, cHuffmanSmallRepeatExtraBits = 2,

		// Big non-zero run
		cHuffmanBigRepeatSizeMin = 7, cHuffmanBigRepeatSizeMax = 134, cHuffmanBigRepeatExtraBits = 7,

		cHuffmanTotalCodelengthCodes = 21, cHuffmanSmallZeroRunCode = 17, cHuffmanBigZeroRunCode = 18, cHuffmanSmallRepeatCode = 19, cHuffmanBigRepeatCode = 20
	};

	static const uint8_t g_huffman_sorted_codelength_codes[] = { cHuffmanSmallZeroRunCode, cHuffmanBigZeroRunCode,	cHuffmanSmallRepeatCode, cHuffmanBigRepeatCode, 0, 8, 7, 9, 6, 0xA, 5, 0xB, 4, 0xC, 3, 0xD, 2, 0xE, 1, 0xF, 0x10 };
	const uint32_t cHuffmanTotalSortedCodelengthCodes = sizeof(g_huffman_sorted_codelength_codes) / sizeof(g_huffman_sorted_codelength_codes[0]);

	// GPU texture formats and various uncompressed texture formats.

	enum class texture_format
	{
		cInvalidTextureFormat = -1,
		
		// Block-based formats
		cETC1,				// ETC1
		cETC1S,				// ETC1 (subset: diff colors only, no subblocks)
		cETC2_RGB,			// ETC2 color block (basisu doesn't support ETC2 planar/T/H modes - just basic ETC1)
		cETC2_RGBA,			// ETC2 EAC alpha block followed by ETC2 color block
		cETC2_ALPHA,		// ETC2 EAC alpha block 
		cBC1,				// DXT1
		cBC3,				// DXT5 (BC4/DXT5A block followed by a BC1/DXT1 block)
		cBC4,				// DXT5A
		cBC5,				// 3DC/DXN (two BC4/DXT5A blocks)
		cBC6HSigned,		// HDR
		cBC6HUnsigned,		// HDR
		cBC7,
		cASTC_LDR_4x4,		// ASTC 4x4 LDR only
		cASTC_HDR_4x4,		// ASTC 4x4 HDR only (but may use LDR ASTC blocks internally, although our encoders don't do this)
		cASTC_HDR_6x6,		// ASTC 6x6 HDR only (but may use LDR ASTC blocks internally, although our encoders don't do this)
		cPVRTC1_4_RGB,
		cPVRTC1_4_RGBA,
		cATC_RGB,
		cATC_RGBA_INTERPOLATED_ALPHA,
		cFXT1_RGB,
		cPVRTC2_4_RGBA,
		cETC2_R11_EAC,
		cETC2_RG11_EAC,
		cUASTC4x4,		
		cUASTC_HDR_4x4,
		cBC1_NV,
		cBC1_AMD,
				
		// Uncompressed/raw pixels
		cRGBA32,
		cRGB565,
		cBGR565,
		cRGBA4444,
		cABGR4444,
		cRGBA_HALF,
		cRGB_HALF,
		cRGB_9E5,

		// All remaining ASTC LDR block size variants (other than 4x4 which is above). There are 14 total ASTC block sizes, including 4x4.
		cASTC_LDR_5x4,
		cASTC_LDR_5x5,
		cASTC_LDR_6x5,
		cASTC_LDR_6x6,
		cASTC_LDR_8x5,
		cASTC_LDR_8x6,
		cASTC_LDR_10x5,
		cASTC_LDR_10x6,
		cASTC_LDR_8x8,
		cASTC_LDR_10x8,
		cASTC_LDR_10x10,
		cASTC_LDR_12x10,
		cASTC_LDR_12x12
	};

	inline bool is_astc(texture_format fmt)
	{
		switch (fmt)
		{
			case texture_format::cASTC_HDR_4x4:
			case texture_format::cASTC_HDR_6x6:
			case texture_format::cASTC_LDR_4x4:
			case texture_format::cASTC_LDR_5x4:
			case texture_format::cASTC_LDR_5x5:
			case texture_format::cASTC_LDR_6x5:
			case texture_format::cASTC_LDR_6x6:
			case texture_format::cASTC_LDR_8x5:
			case texture_format::cASTC_LDR_8x6:
			case texture_format::cASTC_LDR_10x5:
			case texture_format::cASTC_LDR_10x6:
			case texture_format::cASTC_LDR_8x8:
			case texture_format::cASTC_LDR_10x8:
			case texture_format::cASTC_LDR_10x10:
			case texture_format::cASTC_LDR_12x10:
			case texture_format::cASTC_LDR_12x12:
				return true;
			default:
				break;
		}
		return false;
	}

	inline bool is_hdr_astc(texture_format fmt)
	{
		switch (fmt)
		{
			case texture_format::cASTC_HDR_4x4:
			case texture_format::cASTC_HDR_6x6:
				return true;
			default:
				break;
		}
		return false;
	}

	inline bool is_ldr_astc(texture_format fmt)
	{
		switch (fmt)
		{
		case texture_format::cASTC_LDR_4x4:
		case texture_format::cASTC_LDR_5x4:
		case texture_format::cASTC_LDR_5x5:
		case texture_format::cASTC_LDR_6x5:
		case texture_format::cASTC_LDR_6x6:
		case texture_format::cASTC_LDR_8x5:
		case texture_format::cASTC_LDR_8x6:
		case texture_format::cASTC_LDR_10x5:
		case texture_format::cASTC_LDR_10x6:
		case texture_format::cASTC_LDR_8x8:
		case texture_format::cASTC_LDR_10x8:
		case texture_format::cASTC_LDR_10x10:
		case texture_format::cASTC_LDR_12x10:
		case texture_format::cASTC_LDR_12x12:
			return true;
		default:
			break;
		}
		return false;
	}

	inline bool is_uncompressed_texture_format(texture_format fmt)
	{
		switch (fmt)
		{
		case texture_format::cRGBA32:
		case texture_format::cRGB565:
		case texture_format::cBGR565:
		case texture_format::cRGBA4444:
		case texture_format::cABGR4444:
		case texture_format::cRGBA_HALF:
		case texture_format::cRGB_HALF:
		case texture_format::cRGB_9E5:
			return true;
		default:
			break;
		}

		return false;
	}

	inline bool is_block_based_texture_format(texture_format fmt)
	{
		return !is_uncompressed_texture_format(fmt);
	}

	// This is bytes per block for GPU formats, or bytes per texel for uncompressed formats.
	inline uint32_t get_bytes_per_block_or_pixel(texture_format fmt)
	{
		switch (fmt)
		{
		case texture_format::cETC1:
		case texture_format::cETC1S:
		case texture_format::cETC2_RGB:
		case texture_format::cETC2_ALPHA:
		case texture_format::cBC1:
		case texture_format::cBC1_NV:
		case texture_format::cBC1_AMD:
		case texture_format::cBC4:
		case texture_format::cPVRTC1_4_RGB:
		case texture_format::cPVRTC1_4_RGBA:
		case texture_format::cATC_RGB:
		case texture_format::cPVRTC2_4_RGBA:
		case texture_format::cETC2_R11_EAC:
			return 8;
		case texture_format::cRGBA32:
		case texture_format::cRGB_9E5:
			return sizeof(uint32_t);
		case texture_format::cRGB_HALF:
			return sizeof(uint16_t) * 3;
		case texture_format::cRGBA_HALF:
			return sizeof(uint16_t) * 4;
		case texture_format::cRGB565:
		case texture_format::cBGR565:
		case texture_format::cRGBA4444:
		case texture_format::cABGR4444:
			return sizeof(uint16_t);

		default:
			break;
		}
		
		// Everything else is 16 bytes/block.
		return 16;
	}

	// This is qwords per block for GPU formats, or not valid for uncompressed formats.
	inline uint32_t get_qwords_per_block(texture_format fmt)
	{
		assert(is_block_based_texture_format(fmt));

		const uint32_t bytes_per_block = get_bytes_per_block_or_pixel(fmt);
		return bytes_per_block >> 3;
	}

	inline uint32_t get_block_width(texture_format fmt)
	{
		assert(is_block_based_texture_format(fmt));

		switch (fmt)
		{
		case texture_format::cFXT1_RGB:	return 8;
		case texture_format::cASTC_HDR_6x6:	return 6;
		case texture_format::cASTC_LDR_5x4: return 5;
		case texture_format::cASTC_LDR_5x5: return 5;
		case texture_format::cASTC_LDR_6x5: return 6;
		case texture_format::cASTC_LDR_6x6: return 6;
		case texture_format::cASTC_LDR_8x5: return 8;
		case texture_format::cASTC_LDR_8x6: return 8;
		case texture_format::cASTC_LDR_10x5: return 10;
		case texture_format::cASTC_LDR_10x6: return 10;
		case texture_format::cASTC_LDR_8x8: return 8;
		case texture_format::cASTC_LDR_10x8: return 10;
		case texture_format::cASTC_LDR_10x10: return 10;
		case texture_format::cASTC_LDR_12x10: return 12;
		case texture_format::cASTC_LDR_12x12: return 12;
		default:
			break;
		}
		return 4;
	}

	inline uint32_t get_block_height(texture_format fmt)
	{
		assert(is_block_based_texture_format(fmt));

		switch (fmt)
		{
		case texture_format::cASTC_HDR_6x6:	return 6;
		case texture_format::cASTC_LDR_5x5: return 5;
		case texture_format::cASTC_LDR_6x5: return 5;
		case texture_format::cASTC_LDR_6x6: return 6;
		case texture_format::cASTC_LDR_8x5: return 5;
		case texture_format::cASTC_LDR_8x6: return 6;
		case texture_format::cASTC_LDR_10x5: return 5;
		case texture_format::cASTC_LDR_10x6: return 6;
		case texture_format::cASTC_LDR_8x8: return 8;
		case texture_format::cASTC_LDR_10x8: return 8;
		case texture_format::cASTC_LDR_10x10: return 10;
		case texture_format::cASTC_LDR_12x10: return 10;
		case texture_format::cASTC_LDR_12x12: return 12;
		default:
			break;
		}
		return 4;
	}

	inline bool is_hdr_texture_format(texture_format fmt)
	{
		switch (fmt)
		{
		case texture_format::cASTC_HDR_4x4:
		case texture_format::cUASTC_HDR_4x4:
		case texture_format::cASTC_HDR_6x6:
		case texture_format::cBC6HSigned:
		case texture_format::cBC6HUnsigned:
		case texture_format::cRGBA_HALF:
		case texture_format::cRGB_HALF:
		case texture_format::cRGB_9E5:
			return true;
		default:
			break;
		}

		return false;
	}

	inline bool is_ldr_texture_format(texture_format fmt)
	{
		return !is_hdr_texture_format(fmt);
	}
		
	inline texture_format get_astc_ldr_texture_format(uint32_t width, uint32_t height)
	{
#define BU_ASTC_LDR_MATCH_BLOCK_DIM(x, y, f) if ((width == (x)) && (height == (y))) return (f);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(4, 4, texture_format::cASTC_LDR_4x4);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(5, 4, texture_format::cASTC_LDR_5x4);

		BU_ASTC_LDR_MATCH_BLOCK_DIM(5, 5, texture_format::cASTC_LDR_5x5);

		BU_ASTC_LDR_MATCH_BLOCK_DIM(6, 5, texture_format::cASTC_LDR_6x5);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(6, 6, texture_format::cASTC_LDR_6x6);

		BU_ASTC_LDR_MATCH_BLOCK_DIM(8, 5, texture_format::cASTC_LDR_8x5);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(8, 6, texture_format::cASTC_LDR_8x6);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(10, 5, texture_format::cASTC_LDR_10x5);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(10, 6, texture_format::cASTC_LDR_10x6);

		BU_ASTC_LDR_MATCH_BLOCK_DIM(8, 8, texture_format::cASTC_LDR_8x8);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(10, 8, texture_format::cASTC_LDR_10x8);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(10, 10, texture_format::cASTC_LDR_10x10);

		BU_ASTC_LDR_MATCH_BLOCK_DIM(12, 10, texture_format::cASTC_LDR_12x10);
		BU_ASTC_LDR_MATCH_BLOCK_DIM(12, 12, texture_format::cASTC_LDR_12x12);
#undef BU_ASTC_LDR_MATCH_BLOCK_DIM

		return texture_format::cInvalidTextureFormat;
	}

	inline bool is_valid_astc_block_size(uint32_t width, uint32_t height)
	{
		return get_astc_ldr_texture_format(width, height) != texture_format::cInvalidTextureFormat;
	}
							
} // namespace basisu

