// Copyright (c) Wojciech Figat. All rights reserved.

#pragma once

// Set of the most common types to use by the engine

#include "Config.h"
#include "Enums.h"
#include "Delegate.h"
#include "Types/String.h"
#include "Types/StringView.h"
#include "Types/Guid.h"
#include "Math/Vector2.h"
#include "Math/Vector3.h"
#include "Math/Vector4.h"
#include "Math/Quaternion.h"
#include "Collections/Array.h"
#include "Collections/Dictionary.h"
