diff --git a/Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs b/Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs index 954059a28..2daa3c0a5 100644 --- a/Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs +++ b/Source/Editor/CustomEditors/Dedicated/GPUTextureEditor.cs @@ -32,7 +32,7 @@ namespace FlaxEditor.CustomEditors.Dedicated private void OnImageClicked(Image image, MouseButton button) { var texture = Values[0] as GPUTexture; - if (!texture) + if (!texture || button != MouseButton.Right) return; var menu = new ContextMenu(); menu.AddButton("Save...", () => Screenshot.Capture(Values[0] as GPUTexture));