Fixed formatting to match master branch
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@@ -28,7 +28,6 @@
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#if ENABLE_ASSETS_DISCOVERY
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#include "Engine/Core/Collections/HashSet.h"
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#endif
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#include <Engine/Debug/DebugLog.h>
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TimeSpan Content::AssetsUpdateInterval = TimeSpan::FromMilliseconds(500);
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TimeSpan Content::AssetsUnloadInterval = TimeSpan::FromSeconds(10);
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@@ -542,7 +542,6 @@ bool ProcessMesh(ImportedModelData& result, OpenFbxImporterData& data, const ofb
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else
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aMaterial = aMesh->getMaterial(0);
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}
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mesh.MaterialSlotIndex = data.AddMaterial(result, aMaterial);
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// Vertex positions
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