Refactor #2746 to use ScriptingObjectInterfaceReference for C# too instead of attribute
Use `MarshalAs=ScriptingObject*` for more universal way of marshaling data between C++ and C#
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@@ -233,7 +233,7 @@ public:
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}
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/// <summary>
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/// Gets managed instance object (or null if no object linked).
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/// Gets managed instance object.
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/// </summary>
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MObject* GetManagedInstance() const
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{
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