add ribbon menu buttons to quick open product local folder

This commit is contained in:
Saas
2025-09-14 18:14:38 +02:00
parent a471861e92
commit 215467ae42
+12
View File
@@ -78,6 +78,7 @@ namespace FlaxEditor.Modules
private ContextMenuButton _menuToolsProfilerWindow;
private ContextMenuButton _menuToolsSetTheCurrentSceneViewAsDefault;
private ContextMenuButton _menuToolsTakeScreenshot;
private ContextMenuButton _menuToolsOpenLocalFolder;
private ContextMenuChildMenu _menuWindowApplyWindowLayout;
private ToolStripButton _toolStripSaveAll;
@@ -623,6 +624,13 @@ namespace FlaxEditor.Modules
_menuToolsTakeScreenshot = cm.AddButton("Take screenshot", inputOptions.TakeScreenshot, Editor.Windows.TakeScreenshot);
cm.AddSeparator();
cm.AddButton("Plugins", () => Editor.Windows.PluginsWin.Show());
cm.AddSeparator();
var childMenu = cm.AddChildMenu("Open product local folder");
childMenu.ContextMenu.AddButton("Editor", () => FileSystem.ShowFileExplorer(Globals.ProductLocalFolder));
string localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
GameSettings settings = GameSettings.Load<GameSettings>();
string path = Path.Combine(localAppData, settings.CompanyName, settings.ProductName);
_menuToolsOpenLocalFolder = childMenu.ContextMenu.AddButton("Cooked game", () => FileSystem.ShowFileExplorer(path));
// Window
MenuWindow = MainMenu.AddButton("Window");
@@ -949,6 +957,10 @@ namespace FlaxEditor.Modules
_menuToolsBuildNavMesh.Enabled = canEdit;
_menuToolsCancelBuilding.Enabled = GameCooker.IsRunning;
_menuToolsSetTheCurrentSceneViewAsDefault.Enabled = Level.ScenesCount > 0;
string localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
GameSettings settings = GameSettings.Load<GameSettings>();
string path = Path.Combine(localAppData, settings.CompanyName, settings.ProductName);
_menuToolsOpenLocalFolder.Enabled = Directory.Exists(path);
c.PerformLayout();
}