Revert partially 5ac9a41bfe due to issues in some scenes
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@@ -11,7 +11,7 @@
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// Use point sampling in software raytracing
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#define GLOBAL_SURFACE_ATLAS_SAMPLER SamplerPointClamp
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#define GLOBAL_SDF_SAMPLER SamplerPointClamp
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//#define GLOBAL_SDF_SAMPLER SamplerPointClamp
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#include "./Flax/Common.hlsl"
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#include "./Flax/Math.hlsl"
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