Final Changes
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@@ -173,7 +173,7 @@ namespace FlaxEditor
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/// <summary>
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/// Gets the main transform gizmo used by the <see cref="SceneEditorWindow"/>.
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/// </summary>
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public Gizmo.TransformGizmoBase MainTransformGizmo => Windows.EditWin.Viewport.TransformGizmo;
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public Gizmo.TransformGizmo MainTransformGizmo => Windows.EditWin.Viewport.TransformGizmo;
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/// <summary>
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/// Gets a value indicating whether this Editor is running in `headless` mode. No windows or popups should be shown. Used in CL environment (without a graphical user interface).
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@@ -11,7 +11,7 @@ namespace FlaxEditor
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/// <summary>
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/// Implementation of <see cref="IUndoAction"/> used to transform a selection of <see cref="SceneGraphNode"/>.
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/// The same logic could be achieved using <see cref="UndoMultiBlock"/> but it would be slower.
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/// Since we use this kind of action very ofter (for <see cref="FlaxEditor.Gizmo.TransformGizmoBase"/> operations) it's better to provide faster implementation.
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/// Since we use this kind of action very ofter (for <see cref="FlaxEditor.Gizmo.TransformGizmo"/> operations) it's better to provide faster implementation.
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/// </summary>
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/// <seealso cref="FlaxEditor.IUndoAction" />
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[Serializable]
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