From 884ad3d7261022ec9dcbfd2ef31c678729bf4746 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sun, 30 Aug 2026 23:07:40 +0200 Subject: [PATCH] Fixes --- Content/Shaders/Editor/Grid.flax | 4 ++-- Content/Shaders/GI/GlobalSurfaceAtlas.flax | 4 ++-- Content/Shaders/Quad.flax | 4 ++-- Source/Engine/Tests/TestShaderSourceSync.cpp | 4 ++-- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Content/Shaders/Editor/Grid.flax b/Content/Shaders/Editor/Grid.flax index 6703ae3e9..7bccdd24a 100644 --- a/Content/Shaders/Editor/Grid.flax +++ b/Content/Shaders/Editor/Grid.flax @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e7e432eb4e256df5cb2634ee04a280a5f01f7bcf8a1873344b75eede28f04917 -size 4566 +oid sha256:1e43ffc9dc2539276ad0ec4d66627d04b678594c3757535e4fd4daafafba9761 +size 4625 diff --git a/Content/Shaders/GI/GlobalSurfaceAtlas.flax b/Content/Shaders/GI/GlobalSurfaceAtlas.flax index 3b5ae814e..88a748a89 100644 --- a/Content/Shaders/GI/GlobalSurfaceAtlas.flax +++ b/Content/Shaders/GI/GlobalSurfaceAtlas.flax @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e42b5649d558a7d192779bcbb593107394771594abebae74f9f3002fdfd894cf -size 14526 +oid sha256:f6e8563b43c901e61785cdac8d9db466bae6477670a603527defca7d4978b99b +size 14525 diff --git a/Content/Shaders/Quad.flax b/Content/Shaders/Quad.flax index 93abc1f70..15276c876 100644 --- a/Content/Shaders/Quad.flax +++ b/Content/Shaders/Quad.flax @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2703fc03f3e90b68e852a8ed2f4c2fbee83b47f304becc38a8261728a52bad1f -size 4594 +oid sha256:7c49fd9a9408ea40609166a73ae4a6947463602f87aa047a0806932e33cb22cf +size 4582 diff --git a/Source/Engine/Tests/TestShaderSourceSync.cpp b/Source/Engine/Tests/TestShaderSourceSync.cpp index 96bad398b..e656af9b8 100644 --- a/Source/Engine/Tests/TestShaderSourceSync.cpp +++ b/Source/Engine/Tests/TestShaderSourceSync.cpp @@ -12,8 +12,8 @@ TEST_CASE("Shader source asset synchronization ignores timestamps") { - const String sourcePath = Globals::StartupFolder / TEXT("Source/Shaders/VolumetricFog.shader"); - const String assetPath = Globals::EngineContentFolder / TEXT("Shaders/VolumetricFog.flax"); + const String sourcePath = Globals::StartupFolder / TEXT("Source/Shaders/Lighting/VolumetricFog.shader"); + const String assetPath = Globals::EngineContentFolder / TEXT("Shaders/Lighting/VolumetricFog.flax"); REQUIRE(FileSystem::FileExists(sourcePath)); REQUIRE(FileSystem::FileExists(assetPath)); CHECK(ShadersCompilation::IsShaderSourceAssetUpToDate(sourcePath, assetPath));