From a2b730e5ebfd378610e8f179ce89a9a7077828c2 Mon Sep 17 00:00:00 2001 From: Ari Vuollet Date: Tue, 25 Aug 2026 22:30:00 +0300 Subject: [PATCH] Fix inconsistent `Time.GameTime` when entering play mode GameWindow entering effect does not reset properly sometimes when play mode is entered due to game time getting reset after the `OnPlayBegin` event. --- Source/Editor/States/PlayingState.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Editor/States/PlayingState.cs b/Source/Editor/States/PlayingState.cs index 51dfd3677..a81487e43 100644 --- a/Source/Editor/States/PlayingState.cs +++ b/Source/Editor/States/PlayingState.cs @@ -159,11 +159,11 @@ namespace FlaxEditor.States SceneDuplicated?.Invoke(); RestoreSelection(); + Time.Synchronize(true); + Editor.OnPlayBegin(); IsPlayModeStarting = false; Profiler.EndEvent(); - - Time.Synchronize(true); } private void SetupEditorEnvOptions()