Fix displaying 'No Camera' overlay in editor viewport for game when using custom rendering

This commit is contained in:
2026-06-07 23:16:23 +02:00
parent f41e32683a
commit be5e13301e
+2 -1
View File
@@ -821,7 +821,8 @@ namespace FlaxEditor.Windows
{
base.Draw();
if (Camera.MainCamera == null)
var mainRenderTask = MainRenderTask.Instance;
if (Camera.MainCamera == null && (mainRenderTask == null || !mainRenderTask.IsCustomRendering))
{
var style = Style.Current;
Render2D.DrawText(style.FontLarge, "No camera", new Rectangle(Float2.Zero, Size), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center);