From be5e13301e35c9fb2a63f10acf7d712c71a76fa0 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sun, 7 Jun 2026 23:16:23 +0200 Subject: [PATCH] Fix displaying 'No Camera' overlay in editor viewport for game when using custom rendering --- Source/Editor/Windows/GameWindow.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Editor/Windows/GameWindow.cs b/Source/Editor/Windows/GameWindow.cs index 7b7370c26..d25e89f36 100644 --- a/Source/Editor/Windows/GameWindow.cs +++ b/Source/Editor/Windows/GameWindow.cs @@ -821,7 +821,8 @@ namespace FlaxEditor.Windows { base.Draw(); - if (Camera.MainCamera == null) + var mainRenderTask = MainRenderTask.Instance; + if (Camera.MainCamera == null && (mainRenderTask == null || !mainRenderTask.IsCustomRendering)) { var style = Style.Current; Render2D.DrawText(style.FontLarge, "No camera", new Rectangle(Float2.Zero, Size), style.ForegroundDisabled, TextAlignment.Center, TextAlignment.Center);