add todo in BoundingFrustrum

This commit is contained in:
ExMatics HydrogenC
2024-06-04 23:24:28 +08:00
parent 463c8dba0d
commit ce73394531
@@ -46,6 +46,7 @@ void BoundingFrustum::SetMatrix(const Matrix& matrix)
_pBottom.D = matrix.M44 + matrix.M42;
_pBottom.Normalize();
// TODO: Fix this for reverse Z
// Near plane
_pNear.Normal.X = matrix.M13;
_pNear.Normal.Y = matrix.M23;