Minor adjustment to #4165

This commit is contained in:
2026-06-30 08:42:47 +02:00
parent 0cffaceecf
commit db24203b8a
+3 -1
View File
@@ -1550,6 +1550,8 @@ void DebugDraw::DrawPoint(const Vector3& position, float radius, const Color& co
// Build a filled disc as a triangle fan from the center over the transformed unit circle points
PROFILE_MEM(EngineDebug);
auto& debugDrawData = depthTest ? Context->DebugDrawDepthTest : Context->DebugDrawDefault;
auto& debugDrawList = duration > 0 ? debugDrawData.DefaultTriangles : debugDrawData.OneFrameTriangles;
for (int32 i = 0; i < DEBUG_DRAW_CIRCLE_VERTICES; i += 2)
{
DebugTriangle t;
@@ -1558,7 +1560,7 @@ void DebugDraw::DrawPoint(const Vector3& position, float radius, const Color& co
t.V0 = positionF;
t.V1 = Float3::Transform(CircleCache[i], matrix);
t.V2 = Float3::Transform(CircleCache[i + 1], matrix);
(depthTest ? Context->DebugDrawDepthTest : Context->DebugDrawDefault).Add(t);
debugDrawList.Add(t);
}
}