Fix old api usage for #4185
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@@ -399,7 +399,7 @@ public:
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if (GLOBAL_SDF_ACTOR_IS_STATIC(a) && ObjectTypes.Contains(a->GetTypeHandle()))
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{
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ScopeWriteLock lock(Locker);
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OnSceneRenderingDirty(a->GetBox());
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OnSceneRenderingDirty(a->GetBoundingBox());
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}
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}
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@@ -410,7 +410,7 @@ public:
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ScopeWriteLock lock(Locker);
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if (flags != DrawModes && flags != Layer && flags != StaticFlags)
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OnSceneRenderingDirty(BoundingBox::FromSphere(prevBounds));
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OnSceneRenderingDirty(a->GetBox());
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OnSceneRenderingDirty(a->GetBoundingBox());
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}
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}
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@@ -419,7 +419,7 @@ public:
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if (GLOBAL_SDF_ACTOR_IS_STATIC(a) && ObjectTypes.Contains(a->GetTypeHandle()))
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{
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ScopeWriteLock lock(Locker);
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OnSceneRenderingDirty(a->GetBox());
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OnSceneRenderingDirty(a->GetBoundingBox());
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}
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}
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