Fix editor packaging errors
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@@ -123,7 +123,6 @@ public class Editor : EditorModule
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files.Add(Path.Combine(FolderPath, "Cooker/GameCooker.h"));
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files.Add(Path.Combine(FolderPath, "Cooker/PlatformTools.h"));
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files.Add(Path.Combine(FolderPath, "Cooker/Steps/CookAssetsStep.h"));
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files.Add(Path.Combine(FolderPath, "Utilities/ScreenUtilities.h"));
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files.Add(Path.Combine(FolderPath, "Utilities/ViewportIconsRenderer.h"));
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}
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}
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@@ -41,6 +41,8 @@ public class ShaderCompilerWebGPU : ShaderCompiler
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// Deploy tint executable as a dependency for the shader compilation from SPIR-V into WGSL
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// Tint compiler from: https://github.com/google/dawn/releases
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// License: Source/ThirdParty/tint-license.txt (BSD 3-Clause)
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if (options.Target.IsPreBuilt)
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return;
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var depsRoot = options.DepsFolder;
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switch (options.Platform.Target)
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{
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