Fix editor packaging errors

This commit is contained in:
2026-04-06 21:05:13 +02:00
parent 8342596133
commit ee32422796
2 changed files with 2 additions and 1 deletions
-1
View File
@@ -123,7 +123,6 @@ public class Editor : EditorModule
files.Add(Path.Combine(FolderPath, "Cooker/GameCooker.h"));
files.Add(Path.Combine(FolderPath, "Cooker/PlatformTools.h"));
files.Add(Path.Combine(FolderPath, "Cooker/Steps/CookAssetsStep.h"));
files.Add(Path.Combine(FolderPath, "Utilities/ScreenUtilities.h"));
files.Add(Path.Combine(FolderPath, "Utilities/ViewportIconsRenderer.h"));
}
}
@@ -41,6 +41,8 @@ public class ShaderCompilerWebGPU : ShaderCompiler
// Deploy tint executable as a dependency for the shader compilation from SPIR-V into WGSL
// Tint compiler from: https://github.com/google/dawn/releases
// License: Source/ThirdParty/tint-license.txt (BSD 3-Clause)
if (options.Target.IsPreBuilt)
return;
var depsRoot = options.DepsFolder;
switch (options.Platform.Target)
{