diff --git a/Source/Editor/Editor.Build.cs b/Source/Editor/Editor.Build.cs index 7e8b03f6e..40085fd91 100644 --- a/Source/Editor/Editor.Build.cs +++ b/Source/Editor/Editor.Build.cs @@ -123,7 +123,6 @@ public class Editor : EditorModule files.Add(Path.Combine(FolderPath, "Cooker/GameCooker.h")); files.Add(Path.Combine(FolderPath, "Cooker/PlatformTools.h")); files.Add(Path.Combine(FolderPath, "Cooker/Steps/CookAssetsStep.h")); - files.Add(Path.Combine(FolderPath, "Utilities/ScreenUtilities.h")); files.Add(Path.Combine(FolderPath, "Utilities/ViewportIconsRenderer.h")); } } diff --git a/Source/Engine/ShadersCompilation/WebGPU/ShaderCompilerWebGPU.Build.cs b/Source/Engine/ShadersCompilation/WebGPU/ShaderCompilerWebGPU.Build.cs index 5cc0d076e..2fabaf679 100644 --- a/Source/Engine/ShadersCompilation/WebGPU/ShaderCompilerWebGPU.Build.cs +++ b/Source/Engine/ShadersCompilation/WebGPU/ShaderCompilerWebGPU.Build.cs @@ -41,6 +41,8 @@ public class ShaderCompilerWebGPU : ShaderCompiler // Deploy tint executable as a dependency for the shader compilation from SPIR-V into WGSL // Tint compiler from: https://github.com/google/dawn/releases // License: Source/ThirdParty/tint-license.txt (BSD 3-Clause) + if (options.Target.IsPreBuilt) + return; var depsRoot = options.DepsFolder; switch (options.Platform.Target) {