Corrected comment in DebugDraw::DrawPoint
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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@@ -1548,7 +1548,7 @@ void DebugDraw::DrawPoint(const Vector3& position, float radius, const Color& co
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Matrix::CreateWorld(positionF, normal, up, world);
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Matrix::Multiply(scale, world, matrix);
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// Draw lines of the unit circle after linear transform
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// Build a filled disc as a triangle fan from the center over the transformed unit circle points
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PROFILE_MEM(EngineDebug);
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Float3 prev = Float3::Transform(CircleCache[0], matrix);
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for (int32 i = 1; i < DEBUG_DRAW_CIRCLE_VERTICES;)
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