Commit Graph

13878 Commits

Author SHA1 Message Date
mafiesto4 0251f906ee Merge branch 'ifromstone-dev/GridJitterFix' 2026-06-16 11:57:50 +02:00
mafiesto4 39994764d1 Don't return matrix by value due to perf #4136 2026-06-16 11:57:44 +02:00
mafiesto4 b49b410d6b Merge branch 'dev/GridJitterFix' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/GridJitterFix 2026-06-16 11:54:54 +02:00
mafiesto4 057e5684e9 Add Texture and Cube Texture support to Gameplay Globals 2026-06-09 13:49:00 +02:00
mafiesto4 c18178e045 Add improvements to Gameplay Globals editing
#3972
2026-06-09 10:42:10 +02:00
mafiesto4 43776d297b Fix iterator include in fmt lib customization
#4094 #4093
2026-06-09 08:24:52 +02:00
mafiesto4 dd3437d94c Fix deprecated warnings on the latest MSVC toolchain 2026-06-09 08:24:33 +02:00
mafiesto4 2d793f685f Add Volume to audio clip import options 2026-06-08 22:39:14 +02:00
mafiesto4 050de578a9 Add MacWindow logo loading and use correct one for Editor 2026-06-08 22:04:09 +02:00
mafiesto4 0e46c238aa Merge branch 'ifromstone-dev/MacOSUIImprovement' 2026-06-08 21:10:25 +02:00
mafiesto4 cc79a39f71 Fix Variant warning regression 2026-06-08 21:09:45 +02:00
mafiesto4 c2da5a363d Fix missing default interface style on macOS #4116 2026-06-08 21:09:31 +02:00
mafiesto4 2242fd483b Merge branch 'dev/MacOSUIImprovement' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSUIImprovement 2026-06-08 20:57:02 +02:00
mafiesto4 11f48e42c5 Merge branch 'xxSeys1-InRadiansPls' 2026-06-08 20:55:23 +02:00
mafiesto4 a6fa3196f7 Merge branch 'InRadiansPls' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-InRadiansPls 2026-06-08 20:55:15 +02:00
mafiesto4 ce666053a7 Merge branch 'jb-perrier-Add_AGENTS_file' 2026-06-08 20:54:18 +02:00
mafiesto4 35272d1c34 Merge branch 'Add_AGENTS_file' of https://github.com/jb-perrier/FlaxEngine into jb-perrier-Add_AGENTS_file 2026-06-08 20:54:11 +02:00
mafiesto4 be5e13301e Fix displaying 'No Camera' overlay in editor viewport for game when using custom rendering 2026-06-07 23:16:23 +02:00
mafiesto4 f41e32683a Fix building deps for Windows ARM64 2026-06-07 22:50:03 +02:00
Saas 78254afd98 more doc comment improvements for BoundingFrustrum cs 2026-06-03 22:00:23 +02:00
Saas fc9e24e6fe include hint that fov needs to be in radians in doc comments 2026-06-03 21:43:02 +02:00
Andrei Gagua 7326cf65d8 Fix: Editor - use non-jittered projection for post-TAA overlay grid
Add a managed `RenderView.GetOverlayProjection()` helper that returns the non-jittered projection once TAA has been resolved, and use it for editor overlay rendering paths.
2026-06-03 18:49:42 +03:00
mafiesto4 1a8827ba76 Fix Web build when python is installed in folder with whitespaces in path 2026-06-03 14:21:38 +02:00
mafiesto4 eed227aa79 Add distance-scale to vertex paint vertices
Add vertex paint brush size changing with shift+scroll
Fix vertex paint brush size to match the highlight sphere
2026-06-03 14:15:40 +02:00
mafiesto4 27ee42b0a1 Bump up build number 2026-06-03 13:01:26 +02:00
mafiesto4 fd8ae9bc2b Rename SceneRenderTask::RenderingPercentage to RenderScale 2026-06-03 13:01:11 +02:00
mafiesto4 e0f234c667 Add enum serialization as string via EnumString attribute 2026-06-03 13:00:43 +02:00
mafiesto4 bdeb89538c Optimize auto generated Variant Types in bindings to reduce dynamic memory allocs in game builds 2026-06-03 11:05:17 +02:00
mafiesto4 0f86537099 Add simpler Variant::Enum that auto-setups variant type from enum scripting info 2026-06-03 11:01:14 +02:00
mafiesto4 f6f7bbb3d0 Fix Variant static typenames caching bug in Editor 2026-06-03 10:58:17 +02:00
mafiesto4 422300adbd Add VariantType::GetScriptingType for easier type information access 2026-06-03 10:57:51 +02:00
mafiesto4 89a1f00c57 Fix Guid diff serialization and loading invalid values 2026-06-03 05:11:53 +02:00
mafiesto4 f4be035f04 Add Physics::DeleteScene 2026-06-03 05:03:32 +02:00
mafiesto4 c2ec3fe2cb Simplify async render flushing code 2026-06-03 05:03:22 +02:00
mafiesto4 fca6ed43cc Fix compilation regression 2026-06-02 19:17:40 +02:00
Murry Lancashire 84ccb9df0c Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs)
https://github.com/LOOPDISK/FlaxEngine/commit/1cfd4634727055c2a7249dff447528877332beab
2026-06-02 16:42:30 +02:00
mafiesto4 777602fee6 Fix asset storage handling when file is locked
https://github.com/LOOPDISK/FlaxEngine/pull/45
2026-06-02 15:54:36 +02:00
mafiesto4 24654e5b02 Add CHECK_NO_RETURN for checks in code that should continue function execution 2026-06-02 15:54:00 +02:00
Murry Lancashire 44117084c8 Fix asset cache eviction for locked files to retain cached info
https://github.com/LOOPDISK/FlaxEngine/pull/45
2026-06-02 15:53:35 +02:00
mafiesto4 2531a4b918 Fix asset 'Reload' option to be available when asset failed to load for manual load 2026-06-02 15:51:46 +02:00
mafiesto4 9ce6026192 Optimize model actors entries serialization 2026-06-02 14:07:28 +02:00
mafiesto4 a12c5e2203 Add more profiler events to assets code 2026-06-02 13:24:10 +02:00
mafiesto4 ff526ecafb Fix nested prefab stack overflow when adding new object to nested prefabs hierarchy
https://github.com/LOOPDISK/FlaxEngine/pull/44
2026-06-02 13:23:21 +02:00
mafiesto4 1badeda31c Fix error when drawing animated model thumbnail 2026-06-01 19:20:00 +02:00
mafiesto4 018c7cf33d Update editor icons atlas with new folder color and add original .psd file 2026-06-01 19:19:50 +02:00
mafiesto4 6daec81db1 Fix crash when using curves inside Anim Graph
https://forum.flaxengine.com/t/bug-report-v1-12-using-curves-in-the-animation-graph-causes-a-crash/2594
2026-05-28 13:30:40 +02:00
mafiesto4 c36c39df37 Add auto focus on model when changing Base Model in Anim Graph 2026-05-28 11:38:34 +02:00
mafiesto4 b7a59447a3 Fix Web build files location to properly exist in final package
https://forum.flaxengine.com/t/web-build-issue-with-c-script/2590
2026-05-28 11:32:24 +02:00
mafiesto4 6fa38b75d5 Add material instance creation out of other instance
#4063
2026-05-28 10:40:51 +02:00
mafiesto4 de1b515f1e Merge branch 'xxSeys1-SkeletonAndSkeletonDebugDrawImprovements' 2026-05-28 10:32:22 +02:00