Commit Graph

10605 Commits

Author SHA1 Message Date
Tryibion 09964df198 Removing moving the control when trying to resize it. 2025-10-24 16:19:33 -05:00
mafiesto4 d1774cac28 Go back to SSE4.2 on Windows as minimum requirement instead of AVX2 for better user coverage by default
#3732
2025-10-22 16:14:05 +02:00
mafiesto4 bcf7226946 Merge branch 'fix-duplicate-collection-option' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-duplicate-collection-option 2025-10-20 22:04:05 +02:00
mafiesto4 6353514188 Merge branch 'woa_alignment' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_alignment 2025-10-20 22:03:32 +02:00
mafiesto4 8467315a1e Fix motion vector stability on Large World origin changes
#3745
2025-10-20 18:08:54 +02:00
Tryibion be5dbbb95f Fix duplicate option for collections being grayed out if nothing is in clipboard. 2025-10-19 15:55:57 -05:00
Ari Vuollet 6b9c727a6a Fix compiler warning 2025-10-19 22:16:34 +03:00
Ari Vuollet 91c0ba1986 Enforce pointer alignment for InlinedAllocation
AssetReferences stored in inlined allocation needs to be aligned to
pointer sized boundary due to atomic operations having strict
requirements for such. Unaligned access seems to only crash on
Windows on ARM systems when trying to allocate TextRender draw chunks.
2025-10-19 22:14:28 +03:00
mafiesto4 d93c32db9c Merge remote-tracking branch 'origin/1.11'
# Conflicts:
#	Source/Tools/Flax.Build/Deps/Downloader.cs
2025-10-16 14:07:49 +02:00
mafiesto4 ed26a4c182 Fix moving character controller when displacement is zero 2025-10-16 11:34:43 +02:00
mafiesto4 a239984908 Add console logging for VSCode on Mac and Linux inside game projects 2025-10-16 10:47:41 +02:00
mafiesto4 fc3ea44c69 Update OpenAL on Mac/iOS 2025-10-16 10:40:08 +02:00
mafiesto4 fdecad0d29 Fix Vulkan crash on missing handle owner during binding 2025-10-16 10:39:50 +02:00
mafiesto4 c7437ed533 Fix OpenAL Soft building due to missing certs on a website 2025-10-16 10:39:36 +02:00
mafiesto4 dab44f5ceb Minor fixes 2025-10-16 10:20:51 +02:00
mafiesto4 c635d93b3c Fix more errors in Visject context menu regressions 2025-10-15 14:44:58 +02:00
mafiesto4 09fa3ce4be Minor changes 2025-10-14 15:07:40 +02:00
mafiesto4 e1b3429b4c Fix regression on game window defocus 2025-10-13 21:50:19 +02:00
mafiesto4 efa963be68 Fix editor error when prefab asset is unloaded 2025-10-13 21:45:31 +02:00
mafiesto4 2d5fdfef2f Merge branch 'ColorValueBoxDisplayAlpha' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ColorValueBoxDisplayAlpha 2025-10-13 20:51:13 +02:00
mafiesto4 a2ee2ec6ac Merge branch 'NicerOldNewEditorWarnings' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NicerOldNewEditorWarnings 2025-10-13 20:50:13 +02:00
Tryibion b62f331b08 Fix crash when deleting collision data. 2025-10-12 17:04:40 -05:00
mafiesto4 212abe7d90 Update OpenAL for Windows and Android
#3338
2025-10-12 23:25:17 +02:00
mafiesto4 7dfc37f652 Adjustments for #3338 2025-10-12 23:24:34 +02:00
mafiesto4 12decc3320 Merge branch 'openal_pipewire_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_pipewire_fixes
# Conflicts:
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2025-10-12 22:39:34 +02:00
mafiesto4 18364d2a8b Merge remote-tracking branch 'origin/1.11' 2025-10-12 21:50:19 +02:00
Saas 5a9eedfadb make old/ new editor dialog boxes nicer to read 2025-10-12 20:14:43 +02:00
Saas be7871c292 use Render2D based solution rather than shader for alpha grid
https://github.com/FlaxEngine/FlaxEngine/pull/3281#issuecomment-3218049398
2025-10-12 16:50:31 +02:00
mafiesto4 d426c5b0d9 Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Source/Engine/Physics/Colliders/Collider.h
2025-10-11 00:16:10 +02:00
mafiesto4 20f576783b Merge branch 'IndustryStandardSettingsShortcut' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-IndustryStandardSettingsShortcut 2025-10-10 08:31:32 +02:00
mafiesto4 2bf62cc54f Add GPUDevice.VideoOutputs with a list of attached monitors 2025-10-09 15:13:04 +02:00
mafiesto4 ef2c551cee Fix build 2025-10-08 23:24:15 +02:00
mafiesto4 65cf59642c Fix changing Rigid Body center of mass offset
#2325 #3247
2025-10-08 22:16:46 +02:00
mafiesto4 e2fc8a6283 Add drawing RigidBody center of mass and attached colliders
#2325 #3247
2025-10-08 22:16:16 +02:00
mafiesto4 73976f3ed9 Fix box collider to properly draw small bounds 2025-10-08 22:08:34 +02:00
mafiesto4 7ab6bafe39 Fix crash when saving empty json string 2025-10-08 22:02:05 +02:00
mafiesto4 deb2ad7c8f Fix font hit test on multi-line text past the line end character
#3503
2025-10-08 16:36:34 +02:00
mafiesto4 31a0a77e7c Merge branch 'ZaPx64-texture-asset-save-fix' of https://github.com/ZaPx64/FlaxEngine into ZaPx64-ZaPx64-texture-asset-save-fix 2025-10-08 09:14:54 +02:00
mafiesto4 8cb67f017a Fix PlayStation build regression 2025-10-07 18:23:53 +02:00
mafiesto4 7b643e9685 Fix volumetric fog particles drawing regression 2025-10-07 18:23:39 +02:00
mafiesto4 39803ce6b2 Add **render layer mask to decals**
#967 #3080
2025-10-07 18:23:03 +02:00
mafiesto4 2f1f380062 Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer 2025-10-07 18:10:14 +02:00
mafiesto4 f8dbf363b6 Fix crash on Android when loading mesh with SDF data 2025-10-07 18:09:18 +02:00
mafiesto4 fc1451254d Fix missing terrain debug shapes drawing when only in a view 2025-10-07 18:08:51 +02:00
mafiesto4 d3c54e590a Fix quad overdraw debug drawing regression 2025-10-07 18:08:32 +02:00
mafiesto4 361fc3ecfb Add stencil buffer usage with object layer information
#3080 #967
2025-10-07 18:07:23 +02:00
ZaPx64 3682159da6 Fix Save() failing on virtual texture asset 2025-10-05 09:20:54 +02:00
Saas e9f83f77bb fix "Straighten Connections" to actually straighten all connections 2025-10-04 14:03:02 +02:00
mafiesto4 823ed247d2 Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Source/Engine/Level/Actors/Sky.cpp
2025-10-03 22:37:32 +02:00
mafiesto4 8f3b80492e Fix terrain physics error on end play when it's disabled
#3590 #3603
2025-10-03 22:30:44 +02:00