Commit Graph

453 Commits

Author SHA1 Message Date
Wiktor Kocielski d9a1eb349d Implement tags recursive addition 2023-09-06 05:43:27 +03:00
Wiktor Kocielski 7c9959bca5 Merge branch 'FlaxEngine:master' into layeraddition 2023-09-06 05:19:55 +03:00
Tryibion 5b5c298a96 Add remove tag method to actor. 2023-09-01 06:35:52 -05:00
mafiesto4 8906453b15 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-28 09:11:29 +02:00
mafiesto4 fa77a52a2c Fix prefab apply bug when one of the prefabs in project is broken 2023-08-27 20:08:27 +02:00
NoriteSC 6ab2e540a3 Bug Fixes
script and actors not having connect transform in on awake and in on start

join auto anchor having wrong anchor because was including scale

fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
Wiktor Kocielski 7b44075ac8 Add recursive methods for layers 2023-08-25 00:01:31 +03:00
mafiesto4 869649e5ed Merge remote-tracking branch 'origin/master' into 1.7 2023-08-01 14:05:49 +02:00
mafiesto4 cfab58ccc6 Fix some actor assets into soft checks 2023-08-01 09:57:38 +02:00
mafiesto4 e39a56fc4e Merge remote-tracking branch 'origin/master' into 1.7 2023-07-18 11:47:39 +02:00
mafiesto4 338499536f Add ModelInstanceActor::GetMaterialSlots 2023-07-18 10:55:00 +02:00
mafiesto4 1af076f180 Add distance-based and frustum-based culling to cloth 2023-07-17 11:16:01 +02:00
mafiesto4 3141b4fb04 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/SplineModel.cpp
#	Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
mafiesto4 a6924d37c1 Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries 2023-07-14 11:58:51 +02:00
mafiesto4 159beae8ae Merge remote-tracking branch 'origin/master' into 1.7 2023-07-12 12:24:24 +02:00
mafiesto4 6ae77d0c17 Merge remote-tracking branch 'origin/1.6' into 1.7 2023-07-09 11:55:50 +02:00
Tryibion 0a57cbbecf Add not showing lights debug based on other light flags as well. 2023-07-07 17:48:16 -05:00
Tryibion a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Tryibion d88b93d56b Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods. 2023-07-05 14:00:07 -05:00
mafiesto4 bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
mafiesto4 d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
mafiesto4 e4c3461053 Merge remote-tracking branch 'origin/master' into 1.7 2023-07-03 22:01:50 +02:00
mafiesto4 9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
mafiesto4 f81989a171 Add **Cloth** simulation with physics 2023-07-03 10:38:36 +02:00
mafiesto4 99ee0b1bfe Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth) 2023-07-03 09:49:23 +02:00
mafiesto4 5079ddd20a Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1 2023-06-30 11:03:15 +02:00
mafiesto4 2bd2bd5081 Fix crash when modifying animated model skeleton pose from gameplay code during update event 2023-06-30 11:02:58 +02:00
ExMatics HydrogenC 804826fbc7 Fix multiplication mistake 2023-06-30 14:06:52 +08:00
ExMatics HydrogenC 0498f1488e Fix space conversion issue 2023-06-30 12:25:58 +08:00
mafiesto4 e3cbe1458d Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface 2023-06-29 16:50:00 +02:00
Ruan Lucas 072d70722c add optional parameter to find only active actors on Level.FindActorsByParentTag 2023-06-21 21:38:22 -04:00
Ruan Lucas 875dd30d57 add optional parameter to find only active actors on Level.FinActors(tag) 2023-06-21 21:27:38 -04:00
mafiesto4 b13139c6cc Fix check from compilation errors 2023-06-15 12:14:35 +02:00
mafiesto4 8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
mafiesto4 f1c98320fc Refactor vehicles to use Z axis as forward instead of X
#1050
2023-06-13 14:56:03 +02:00
mafiesto4 bdb65857bc Fix prefab data build number when loading objects from prefab 2023-06-13 12:12:59 +02:00
mafiesto4 7140c4a2d8 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-11 21:38:20 +02:00
mafiesto4 958c7b2181 Fix spawning nested prefab with different root actor
#1138
2023-06-11 20:43:31 +02:00
mafiesto4 f552dd0c28 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-10 23:29:22 +02:00
mafiesto4 b299ed3246 Add more assertions to tests build 2023-06-09 23:34:55 +02:00
mafiesto4 7c55d50507 Various minor code cleanup tweaks 2023-06-09 23:26:37 +02:00
mafiesto4 d798b10d4c Remove unlogical PrefabManager::IsNotCreatingPrefab (use IsCreatingPrefab flag) 2023-06-09 22:49:19 +02:00
mafiesto4 393514c13d Add missing scenes locking 2023-06-09 13:48:33 +02:00
mafiesto4 126ea687e6 Merge branch 'findactor' of https://github.com/Tryibion/FlaxEngine into Tryibion-findactor 2023-06-09 13:45:49 +02:00
mafiesto4 248f78ed56 Code style fix #1146 2023-06-09 13:44:26 +02:00
mafiesto4 ee7f2b3724 Merge branch 'new_features_to_tags' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-new_features_to_tags 2023-06-09 13:42:04 +02:00
Ruan Lucas 50639e2378 fix doc 2023-06-03 12:03:21 -04:00
Ruan Lucas 88a5e07f2e add docs 2023-06-03 11:59:18 -04:00
Ruan Lucas 9c93828976 add search actor by parent tag 2023-06-03 11:51:24 -04:00
Tryibion fcbe624f7c Add FindActor with type and name to level. 2023-06-02 15:29:28 -05:00