Commit Graph
7358 Commits
Author SHA1 Message Date
Ruan Lucas db806ad500 fix for large worlds 2023-08-11 08:28:28 -04:00
Ruan Lucas 645977f148 add scroll to focus 2023-08-10 22:41:48 -04:00
Ruan Lucas f2072028d4 change default key 2023-08-10 22:31:03 -04:00
Ruan Lucas aa3dd14bfc add locked focus 2023-08-10 22:24:55 -04:00
mafiesto4 e27f1a8a41 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-10 18:34:27 +02:00
mafiesto4 09be2375f6 Merge branch 'GoaLitiuM-skip_postprocess_pass' 2023-08-10 12:05:00 +02:00
mafiesto4 7e75b9ad78 Merge branch 'skip_postprocess_pass' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-skip_postprocess_pass 2023-08-10 12:04:52 +02:00
mafiesto4 a2b338f704 Merge branch 'GoaLitiuM-load_library_fix' 2023-08-10 11:59:23 +02:00
mafiesto4 6da1a61726 Merge branch 'load_library_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-load_library_fix 2023-08-10 11:59:17 +02:00
mafiesto4 33512fd19b Merge branch 'GoaLitiuM-alc_reload_fix' 2023-08-10 11:56:24 +02:00
mafiesto4 85eb3541eb Merge branch 'alc_reload_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-alc_reload_fix 2023-08-10 11:56:17 +02:00
mafiesto4 ef1e89848f Merge branch 'Withaust-particleeffectfix' 2023-08-10 11:53:30 +02:00
mafiesto4 71c273d8f6 Merge branch 'particleeffectfix' of https://github.com/Withaust/FlaxEngine into Withaust-particleeffectfix 2023-08-10 11:53:20 +02:00
mafiesto4 cd949382cb Merge branch 'GoaLitiuM-vspreview_build_fix' 2023-08-10 11:48:59 +02:00
mafiesto4 9853181600 Merge branch 'vspreview_build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vspreview_build_fix 2023-08-10 11:48:51 +02:00
Menotdan a1a274df37 Merge branch 'FlaxEngine:master' into material_import 2023-08-09 15:31:44 -04:00
Menotdan 52e546b3ba fix unneeded include. 2023-08-09 15:29:14 -04:00
Menotdan af3d9d0eb3 Re-implement functionality for importing materials as instances. 2023-08-09 15:28:47 -04:00
Menotdan 9156e7727b Merge commit 'refs/pull/1115/head' of https://github.com/FlaxEngine/FlaxEngine into material_import1.6
Repair merge
2023-08-09 15:28:15 -04:00
GoaLitiuM 9d8105e3f3 Separate managed assembly unloading and scripting ALC reinitialization
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski 47c6e54406 Fix exposed public CommonValue inclusion 2023-08-08 08:45:14 +03:00
envision3d b9ffb950f3 Refactor and more appropriately organize logic
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
2023-08-06 13:11:45 -05:00
Ruan Lucas dc3e71a262 fix for large worlds 2023-08-05 21:26:27 -04:00
Ruan Lucas 6b1cc5bf2f adjust again... 2023-08-05 12:07:40 -04:00
Ruan Lucas 144f0a1717 Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into add_spline_edit_options 2023-08-05 12:00:50 -04:00
Mr. Capybara 78cf55904e Merge branch 'FlaxEngine:master' into add_spline_edit_options 2023-08-05 11:11:11 -04:00
Ruan Lucas 38492ffe70 small adjust 2023-08-05 11:01:15 -04:00
mafiesto4 1958adb126 Add AI module to engine 2023-08-04 13:19:03 +02:00
mafiesto4 73bbe63c1e Missing change for 05d477d6c8 2023-08-04 13:10:36 +02:00
mafiesto4 05d477d6c8 Add SelectionChanged public event for VisjectSurface and properly invoke it only when selection actually changes 2023-08-04 12:52:54 +02:00
mafiesto4 b5fa5fa68e Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content 2023-08-04 10:11:58 +02:00
mafiesto4 cab1d8cac4 Fix missing Visject CM groups auto-expanding if enabled 2023-08-03 16:29:07 +02:00
mafiesto4 c0d32a99b0 Refactor Visject surface nodes cache to reuse between graphs 2023-08-03 15:44:02 +02:00
mafiesto4 bb96f2cd6d Add GroupArchetype to Visject nodes spawn query check 2023-08-03 14:53:02 +02:00
Wiktor Kocielski ec3b921a4f Fix navigation rebuilding 2023-08-02 05:17:49 +03:00
GoaLitiuM fe87eb96e6 Skip post processing when tonemapping and camera artifacts are disabled 2023-08-01 20:20:34 +03:00
GoaLitiuM db56284ca4 Fix WindowsPlatform::LoadLibrary to not modify the string parameter 2023-08-01 20:19:10 +03:00
mafiesto4 8dc98174cf Minor tweaks 2023-08-01 14:14:27 +02:00
mafiesto4 869649e5ed Merge remote-tracking branch 'origin/master' into 1.7 2023-08-01 14:05:49 +02:00
mafiesto4 94386d24ab Minor tweaks 2023-08-01 10:27:31 +02:00
mafiesto4 f29cd1b7b8 Simplify code #1275 2023-08-01 10:03:47 +02:00
mafiesto4 453d326303 Merge branch 'Withaust-gridscale' 2023-08-01 10:01:37 +02:00
mafiesto4 ef1c812349 Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale 2023-08-01 10:01:32 +02:00
mafiesto4 911cdb3f2d Softlock fix 2023-08-01 10:01:00 +02:00
mafiesto4 f79390baa4 Merge branch 'Withaust-mordorfix' 2023-08-01 09:59:41 +02:00
mafiesto4 714b35b520 Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix 2023-08-01 09:59:36 +02:00
mafiesto4 cfab58ccc6 Fix some actor assets into soft checks 2023-08-01 09:57:38 +02:00
Ruan Lucas f511259a33 draw spline point size by distance from camera 2023-07-31 22:43:33 -04:00
Ruan Lucas 600659e453 Move DrawSpline from Spline.cpp to SplineNode.cs 2023-07-31 22:34:50 -04:00
Ruan Lucas 2b7b80ad38 makes more easy select a spline point or spline tangent 2023-07-31 22:05:13 -04:00