Commit Graph
4438 Commits
Author SHA1 Message Date
Tryibion 144287ba1c Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one. 2023-05-03 20:38:55 -05:00
mafiesto4 6d7e23f254 Fix text wrapping regression 2023-04-29 13:05:23 +02:00
mafiesto4 6aaa5832a8 Fix crash when updating GPU texture residency to 0 2023-04-26 15:00:07 +02:00
mafiesto4 73ff053470 Fix ViewportIconsRenderer usage in game C++ scripts 2023-04-22 18:43:11 +02:00
mafiesto4 9377466ec8 Allow newer clang versions on Linux 2023-04-22 18:31:25 +02:00
mafiesto4 37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching 2023-04-22 18:15:49 +02:00
mafiesto4 9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b 2023-04-22 18:00:25 +02:00
mafiesto4 8d057f5b8e Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix 2023-04-22 17:45:32 +02:00
mafiesto4 2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix 2023-04-22 17:34:07 +02:00
mafiesto4 c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs 2023-04-22 17:31:33 +02:00
mafiesto4 978b3f835a Add editor playback utilities for Audio Source and Scene Animation Player 2023-04-22 17:25:55 +02:00
GoaLitiuM f19e0628c5 Fix Visual Studio Code jump to line argument 2023-04-22 14:21:02 +03:00
mafiesto4 2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend 2023-04-22 13:01:05 +02:00
mafiesto4 8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 2023-04-22 12:26:10 +02:00
mafiesto4 97e2e9a61d Fix content view items refresh (eg. after delete) when using search field 2023-04-22 11:51:18 +02:00
Wiktor Kocielski a1f225d2ef [C++] NetTransform copy-paste mistake fix 2023-04-21 18:57:41 +03:00
mafiesto4 3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds 2023-04-21 15:59:41 +02:00
mafiesto4 3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
mafiesto4 2afa287b67 Improve automatic slider speed for float value fields in Editor 2023-04-21 15:58:48 +02:00
mafiesto4 8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
PrecisionRender 5a94116c9b Add some more missing functions to C++ Math 2023-04-20 11:50:19 -05:00
mafiesto4 eb613d3e8a Add DopplerFactor to Audio Source 2023-04-20 16:01:27 +02:00
mafiesto4 8cfc14f4b1 Add EnumAddFlags for easy flags appending 2023-04-20 15:21:47 +02:00
mafiesto4 1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
mafiesto4 094a3cfe5a Refactor 3d audio for good spatial sound quality 2023-04-20 14:54:12 +02:00
mafiesto4 8c638e7947 Improve audio clip window usability in Editor 2023-04-20 11:13:20 +02:00
mafiesto4 d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
mafiesto4 6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
mafiesto4 dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect 2023-04-19 23:24:43 +02:00
mafiesto4 787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
mafiesto4 552ce3e495 Add AudioDataInfo.Length 2023-04-19 15:15:28 +02:00
mafiesto4 1e1c296300 Cleanup HRTF support code #963 2023-04-19 13:12:27 +02:00
mafiesto4 1b278f5c56 Update Mathf.Map usage to Mathf.Remap
#1008
2023-04-19 13:11:52 +02:00
mafiesto4 c2117f0254 Update OpenAL version to 1.23.1
#963
2023-04-19 13:11:04 +02:00
mafiesto4 42c657cb58 Merge branch 'feature/openal-hrtf' of https://github.com/envision3d/FlaxEngine into envision3d-feature/openal-hrtf 2023-04-19 11:41:40 +02:00
mafiesto4 6fef9b09fa Merge branch 'cpp-move-towards' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-cpp-move-towards 2023-04-19 11:18:34 +02:00
mafiesto4 9501d23f35 Merge branch 'mathfix' of https://github.com/Withaust/FlaxEngine into Withaust-mathfix 2023-04-19 11:12:19 +02:00
mafiesto4 1f2260048a Merge branch 'sign-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-sign-fix 2023-04-19 11:09:13 +02:00
mafiesto4 5eb888868f Merge branch 'drag-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-fix 2023-04-19 11:04:17 +02:00
mafiesto4 627de10e72 Merge branch 'prefab-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-name 2023-04-19 10:52:25 +02:00
mafiesto4 a500f88b4c Fix compilation with UseLargeWorlds 2023-04-18 19:44:32 +02:00
Tryibion 3792aa1984 Add select actor on script drop, Fix dragging asset into scene tree between nodes. 2023-04-17 17:31:21 -05:00
Tryibion cdc8e4adb8 Take parent actor name as initial prefab name. 2023-04-17 13:34:25 -05:00
mafiesto4 c3ef9f993b Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon 2023-04-17 13:08:46 +02:00
mafiesto4 378e48e7aa Fix cached DraggedOverNode to be properly reset after drag and #996 2023-04-17 13:06:56 +02:00
mafiesto4 0e3dedbc5b Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change 2023-04-17 12:59:08 +02:00
mafiesto4 414bce38bb DOn't even start drag and drop if content item is detached from UI 2023-04-17 12:54:01 +02:00
mafiesto4 dc32386590 Merge branch 'change-wrap-words' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-wrap-words 2023-04-17 12:51:02 +02:00
mafiesto4 e9bdc8b319 Fix crash when starting drag&drop with invalid control state (detached from window) 2023-04-17 12:36:59 +02:00
mafiesto4 6562a8769e Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-04-17 12:34:23 +02:00