mafiesto4
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1915aa3c06
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Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
# Content/Shaders/DepthOfField.flax
# Source/Engine/Content/Asset.cpp
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2026-06-30 10:06:55 +02:00 |
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mafiesto4
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9952d6cbf8
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Update asset
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2026-06-30 09:59:14 +02:00 |
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mafiesto4
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1b954a1edc
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Exclude more C# stdlib from Visual Script to reduce clobber
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2026-06-30 09:59:09 +02:00 |
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mafiesto4
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d005a5023e
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Merge branch 'TyGrze-editor-window-persistency'
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2026-06-30 08:49:57 +02:00 |
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mafiesto4
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4d86d9574d
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Merge branch 'editor-window-persistency' of https://github.com/TyGrze/FlaxEngine into TyGrze-editor-window-persistency
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2026-06-30 08:49:53 +02:00 |
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mafiesto4
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96819d2dcd
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Fix scene texture node with WorldPosition
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2026-06-30 08:49:37 +02:00 |
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mafiesto4
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768beebd00
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Fix reloading assets that failed to load
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2026-06-30 08:48:56 +02:00 |
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mafiesto4
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5cd6c98ff3
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Fix auto-selecting newly imported or created assets in Editor
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2026-06-30 08:48:24 +02:00 |
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mafiesto4
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7f18d04ed4
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Merge branch 'TyGrze-draw-debug-point'
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2026-06-30 08:44:16 +02:00 |
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mafiesto4
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db24203b8a
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Minor adjustment to #4165
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2026-06-30 08:42:47 +02:00 |
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mafiesto4
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0cffaceecf
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Merge branch 'draw-debug-point' of https://github.com/TyGrze/FlaxEngine into TyGrze-draw-debug-point
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2026-06-29 15:43:13 +02:00 |
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mafiesto4
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25f2fc1bab
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Merge branch 'TyGrze-fix/import-dialog-select-all-focus'
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2026-06-29 15:30:32 +02:00 |
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mafiesto4
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c55a7b8c9d
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Merge branch 'fix/import-dialog-select-all-focus' of https://github.com/TyGrze/FlaxEngine into TyGrze-fix/import-dialog-select-all-focus
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2026-06-29 15:29:50 +02:00 |
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mafiesto4
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593b989958
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Fix procedural Skinned Mesh creation from code
https://forum.flaxengine.com/t/issues-with-creating-skinnedmodel-procedurally/2627
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2026-06-29 15:18:21 +02:00 |
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Tyler Gregorcyk
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37905f1ccb
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Adds option to use persistent settings over defualt viewport options
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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2026-06-28 13:51:51 -05:00 |
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Tyler Gregorcyk
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5ead0d482b
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Adds Brightness, ResolusionScale, DebugView, and LayerMask to viewport persistence
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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2026-06-28 13:38:40 -05:00 |
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mafiesto4
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e721171921
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Update shader assets
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2026-06-27 23:39:31 +02:00 |
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mafiesto4
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049e13202b
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Optimize DDGI indirect lighting resolving to use depth bounds test
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2026-06-27 00:57:54 +02:00 |
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mafiesto4
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7f403658df
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Add option to render DDGI indirect lighting in half-res with bilateral upscaling
Cuts irradiance resolving time in half at cost of some aliasing. Ideal for low-quality settings or when rendering at high native res.
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2026-06-27 00:44:20 +02:00 |
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Tyler Gregorcyk
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b23f4571ab
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Halved DrawPoints traingle count by skipping degenerate wedges
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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2026-06-26 13:39:12 -05:00 |
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Tyler Gregorcyk
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ff10fa64e2
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Corrected comment in DebugDraw::DrawPoint
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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2026-06-26 13:06:52 -05:00 |
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Tyler Gregorcyk
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b9c93970d0
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Adds camera facing point to debug draw
closes #4133
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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2026-06-26 13:01:45 -05:00 |
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mafiesto4
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1a2d86826d
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Minor DDGI changes
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2026-06-26 14:51:59 +02:00 |
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mafiesto4
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42241410d4
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Get rid of ddgi probe distance scaling
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2026-06-26 11:26:22 +02:00 |
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Tyler Gregorcyk
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51ffac25a3
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Fixes focus entries list when opening import files dialog
Closes #3567
Also fixes root node margin from -14 to -16 as mentioned in #3567
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
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2026-06-25 21:35:09 -05:00 |
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mafiesto4
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df2794c798
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Optimize rendering when using TAA to draw PostFX directly to backbuffer
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2026-06-25 23:04:23 +02:00 |
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mafiesto4
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a45dec5170
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Add Graphics.GI.Dump command for profiling DDGI/GlobalSDF
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2026-06-25 22:49:32 +02:00 |
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mafiesto4
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1385d5282f
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Add Graphics.Shadows.Dump command for profiling shadow mapping
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2026-06-25 19:02:35 +02:00 |
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mafiesto4
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5c5641efc2
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Add profile events for shadow map tiles operations
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2026-06-25 16:39:10 +02:00 |
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mafiesto4
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404cd450b3
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Fix compilation regressions on Clang
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2026-06-25 16:16:21 +02:00 |
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mafiesto4
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589125f625
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Add CanBuild to target for selective project references compilation
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2026-06-25 11:21:49 +02:00 |
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mafiesto4
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d031c67643
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Update engine materials
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2026-06-25 11:21:28 +02:00 |
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mafiesto4
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a3694203a2
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Optimize development-only shaders and rendering code to compile it out in Release game builds
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2026-06-25 11:21:13 +02:00 |
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mafiesto4
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be87583cb2
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Fix various shader warnings
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2026-06-25 09:33:36 +02:00 |
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mafiesto4
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16c4304ab4
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Add FLAXENGINE_VERSION_MAJOR/FLAXENGINE_VERSION_MINOR macros to shaders compilation
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2026-06-25 08:56:21 +02:00 |
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mafiesto4
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2f3ce50cef
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Refactor BRDF roughness input to be squared
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2026-06-25 08:46:44 +02:00 |
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mafiesto4
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3cd04b74b7
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Rename BRDF visibility functions prefix to V_ from Vis_
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2026-06-25 08:33:52 +02:00 |
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mafiesto4
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11a226952c
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Update graphics API
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2026-06-24 23:32:16 +02:00 |
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mafiesto4
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49b5a2e912
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Add Light Overlap debug view mode
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2026-06-24 23:26:38 +02:00 |
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mafiesto4
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96a78fe217
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Add auto-fill to plugin project clone based on clipboard
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2026-06-24 17:20:13 +02:00 |
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mafiesto4
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646eadabf6
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Fixes
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2026-06-24 16:56:00 +02:00 |
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mafiesto4
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dd71bc90f6
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Fix DDGI/SDF quality in editor view when moving static objects around
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2026-06-24 16:55:50 +02:00 |
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mafiesto4
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91268116b0
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Fix self-shadowing artifacts in DDGI on fast moving objects
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2026-06-24 16:54:43 +02:00 |
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mafiesto4
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7468c85ffb
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Add Global SDF dynamic chunks updates between full cascade updates to hide latency on fast moving objects
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2026-06-24 12:56:01 +02:00 |
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mafiesto4
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2486fecca5
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Add RealtimeSkybox mode to SkyLight for dynamic skylight
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2026-06-23 13:42:46 +02:00 |
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mafiesto4
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0477d37aeb
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Add IndirectShadowsStrength to GI settings for artist-controlled light leaking
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2026-06-23 12:33:11 +02:00 |
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mafiesto4
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42b701e969
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Merge branch 'luchu1993-fix-progressbar-margin-low-values'
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2026-06-23 10:00:06 +02:00 |
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mafiesto4
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1fa558feec
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Merge branch 'fix-progressbar-margin-low-values' of https://github.com/luchu1993/FlaxEngine into luchu1993-fix-progressbar-margin-low-values
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2026-06-23 09:59:23 +02:00 |
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mafiesto4
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93978e806f
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Merge branch 'luchu1993-fix-model-material-empty-entries'
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2026-06-23 09:56:37 +02:00 |
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mafiesto4
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64101b614c
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Merge branch 'fix-model-material-empty-entries' of https://github.com/luchu1993/FlaxEngine into luchu1993-fix-model-material-empty-entries
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2026-06-23 09:56:33 +02:00 |
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