NoriteSC
6ab2e540a3
Bug Fixes
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script and actors not having connect transform in on awake and in on start
join auto anchor having wrong anchor because was including scale
fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
mafiesto4
cfab58ccc6
Fix some actor assets into soft checks
2023-08-01 09:57:38 +02:00
mafiesto4
338499536f
Add ModelInstanceActor::GetMaterialSlots
2023-07-18 10:55:00 +02:00
mafiesto4
a6924d37c1
Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
2023-07-14 11:58:51 +02:00
Tryibion
0a57cbbecf
Add not showing lights debug based on other light flags as well.
2023-07-07 17:48:16 -05:00
Tryibion
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Tryibion
d88b93d56b
Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
2023-07-05 14:00:07 -05:00
mafiesto4
bd0bc42adc
Fix regressionn from d7dc0b76e5
2023-07-05 12:18:03 +02:00
mafiesto4
d7dc0b76e5
Softly handle invalid scene rendering key to prevent crashes on scene unload
2023-07-04 13:32:51 +02:00
mafiesto4
9a1fd12a85
Fix sizeof struct within generic type instance
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#1219
2023-07-03 11:42:15 +02:00
mafiesto4
5079ddd20a
Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
2023-06-30 11:03:15 +02:00
mafiesto4
2bd2bd5081
Fix crash when modifying animated model skeleton pose from gameplay code during update event
2023-06-30 11:02:58 +02:00
ExMatics HydrogenC
804826fbc7
Fix multiplication mistake
2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e
Fix space conversion issue
2023-06-30 12:25:58 +08:00
Ruan Lucas
072d70722c
add optional parameter to find only active actors on Level.FindActorsByParentTag
2023-06-21 21:38:22 -04:00
Ruan Lucas
875dd30d57
add optional parameter to find only active actors on Level.FinActors(tag)
2023-06-21 21:27:38 -04:00
mafiesto4
b13139c6cc
Fix check from compilation errors
2023-06-15 12:14:35 +02:00
mafiesto4
8f7da81621
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
mafiesto4
f1c98320fc
Refactor vehicles to use Z axis as forward instead of X
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#1050
2023-06-13 14:56:03 +02:00
mafiesto4
bdb65857bc
Fix prefab data build number when loading objects from prefab
2023-06-13 12:12:59 +02:00
mafiesto4
7140c4a2d8
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-11 21:38:20 +02:00
mafiesto4
958c7b2181
Fix spawning nested prefab with different root actor
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#1138
2023-06-11 20:43:31 +02:00
mafiesto4
f552dd0c28
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-10 23:29:22 +02:00
mafiesto4
b299ed3246
Add more assertions to tests build
2023-06-09 23:34:55 +02:00
mafiesto4
7c55d50507
Various minor code cleanup tweaks
2023-06-09 23:26:37 +02:00
mafiesto4
d798b10d4c
Remove unlogical PrefabManager::IsNotCreatingPrefab (use IsCreatingPrefab flag)
2023-06-09 22:49:19 +02:00
mafiesto4
393514c13d
Add missing scenes locking
2023-06-09 13:48:33 +02:00
mafiesto4
126ea687e6
Merge branch 'findactor' of https://github.com/Tryibion/FlaxEngine into Tryibion-findactor
2023-06-09 13:45:49 +02:00
mafiesto4
248f78ed56
Code style fix #1146
2023-06-09 13:44:26 +02:00
mafiesto4
ee7f2b3724
Merge branch 'new_features_to_tags' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-new_features_to_tags
2023-06-09 13:42:04 +02:00
Ruan Lucas
50639e2378
fix doc
2023-06-03 12:03:21 -04:00
Ruan Lucas
88a5e07f2e
add docs
2023-06-03 11:59:18 -04:00
Ruan Lucas
9c93828976
add search actor by parent tag
2023-06-03 11:51:24 -04:00
Tryibion
fcbe624f7c
Add FindActor with type and name to level.
2023-06-02 15:29:28 -05:00
Tryibion
efed1f5b1d
Add FindActor by type and name.
2023-06-02 15:12:55 -05:00
mafiesto4
007edb4651
Merge commit '2c809389ad7d8953b10e7ab3b1b29aca4d072116' into 1.6
2023-06-01 01:06:27 +02:00
mafiesto4
f60007da83
Add Camera.UnprojectPoint method
2023-05-28 23:20:39 +02:00
mafiesto4
2149995116
Minor Camera class tweaks
2023-05-28 22:57:52 +02:00
mafiesto4
b43196cd1a
Add missing implementation for #987
2023-05-12 14:56:19 +02:00
mafiesto4
b402603b1d
Merge branch 'latefixedupdate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-latefixedupdate
2023-05-12 14:41:49 +02:00
mafiesto4
5c6de69e0e
Hide FallOffExponent when light is using inverse squared falloff
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#1094
2023-05-12 12:22:39 +02:00
GoaLitiuM
de7c6483e0
Add LateFixedUpdate event for C# scripts
2023-05-11 21:10:14 +03:00
mafiesto4
5a66e90b56
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
mafiesto4
0c3d1e3ec6
Fix existing nested prefabs sync applying when updating base prefab changes
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#1015
2023-05-07 18:12:06 +02:00
mafiesto4
e8ec5794d2
Simplify code #1034
2023-05-06 23:02:35 +02:00
Ruan Lucas
7faa9aa23a
Merge branch 'master' into master
2023-05-06 10:53:37 -04:00
Ruan Lucas
64515404e9
refactor again
2023-05-06 10:49:07 -04:00
Ruan Lucas
db14c8a0a6
refactor "GetSubTags"
2023-05-06 10:46:26 -04:00
mafiesto4
10bab59acc
Fix scene asset runtime contents when saving scene file in Editor
2023-05-06 14:58:10 +02:00
mafiesto4
bcefaea416
Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading
2023-05-05 16:19:16 +02:00