mafiesto4
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7e9ee0610a
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Fix missing audio on OpenAL when changing active device
#3621
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2026-02-04 23:43:06 +01:00 |
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mafiesto4
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e84b5410ec
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Fix C# Json serialization to use proper value comparison for structures with Scene Object references
#3499
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2026-02-03 22:59:35 +01:00 |
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mafiesto4
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fa428e343b
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Add dithering to Volumetric Fog to reduce aliasing
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2026-01-28 08:39:56 +01:00 |
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mafiesto4
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a9bddfa784
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Fix Volumetric Fog sampling to use the same code path for depth slices conversion
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2026-01-27 23:24:47 +01:00 |
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mafiesto4
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f9b784a42a
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Add improvements to Volumetric Fog quality and performance
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2026-01-27 22:20:48 +01:00 |
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Tryibion
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e6fd761b80
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Fix missing light shadow resolution serialization.
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2026-01-17 14:09:13 -06:00 |
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mafiesto4
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18778aa511
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**Add Box Projection to Environment Probe** for better indoor areas
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2026-01-14 09:49:01 +01:00 |
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mafiesto4
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b7e32e13ab
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Add CaptureOffset to Environment Probe
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2026-01-13 14:53:48 +01:00 |
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mafiesto4
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14842183f2
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Fix sky, skylight and reflections banding artifacts with a random noise
#3254 #3318
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2026-01-13 13:12:19 +01:00 |
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mafiesto4
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e3d1e8a5ea
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Add View button to edit Environment Probe texture asset
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2026-01-13 10:36:07 +01:00 |
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mafiesto4
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450b998a29
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Merge branch 'master' into 1.12
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2026-01-07 23:15:13 +01:00 |
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Tryibion
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dc22fa4061
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Fix blend shape always applying zero weight if default weight is zero.
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2025-12-18 21:49:03 -06:00 |
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mafiesto4
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056de752ed
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Add docs
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2025-12-14 23:03:34 +01:00 |
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Tryibion
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0e627577fc
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Simplify code.
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2025-12-14 15:00:44 -06:00 |
|
Ari Vuollet
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9f8b15f0d5
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Fix Editor state after loading a scene without compiled game modules
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2025-12-14 19:33:50 +02:00 |
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Tryibion
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2d56411e5f
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Add slot stop methods without anim param.
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2025-11-23 14:19:37 -06:00 |
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Tryibion
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6c29877b20
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Fix spline bezier drawing.
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2025-11-15 15:58:50 -06:00 |
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mafiesto4
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881154e9f4
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Fix missing parent tags when creating nested ones from code
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2025-10-21 15:54:03 +02:00 |
|
Saas
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a9fc5f720d
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break up EnvironmentProbe properties into groups
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2025-10-16 20:35:53 +02:00 |
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mafiesto4
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39803ce6b2
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Add **render layer mask to decals**
#967 #3080
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2025-10-07 18:23:03 +02:00 |
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mafiesto4
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361fc3ecfb
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Add stencil buffer usage with object layer information
#3080 #967
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2025-10-07 18:07:23 +02:00 |
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mafiesto4
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823ed247d2
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
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2025-10-03 22:37:32 +02:00 |
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mafiesto4
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7e1ac5e167
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Fix sky rendering in ortho and oblique projection
#3448
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2025-10-02 18:48:14 +02:00 |
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mafiesto4
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086a49f45d
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Fix deadlock when updating Text Render layout during scene rendering
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2025-09-30 15:46:06 +02:00 |
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mafiesto4
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87e2c4c4d5
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
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2025-09-24 18:18:27 +02:00 |
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mafiesto4
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a0f764a774
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Add skybox rotation feature
#3592
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2025-09-21 21:58:03 +02:00 |
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Tryibion
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7a40722964
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Fix view distance light property from affecting brightness all of the time.
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2025-09-14 17:51:27 -05:00 |
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mafiesto4
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88773e71e5
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Fix warning when cloning actor from prefab that is not a root
#3578
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2025-09-14 14:25:19 +02:00 |
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mafiesto4
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b537a80031
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Fix regression in lights/shadows setup from 1a88fefd76
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2025-09-09 23:53:28 +02:00 |
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mafiesto4
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3e363c8275
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Remove ConcurrentSystemLocker and use ReadWriteLock instead of better threading synchronization
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2025-09-04 14:48:52 +02:00 |
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mafiesto4
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c57e128ff1
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
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2025-09-02 22:23:45 +02:00 |
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mafiesto4
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1042ad4e7d
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Fix object ids remapping inside nested prefabs
#3255
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2025-09-02 21:41:36 +02:00 |
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mafiesto4
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9fafb47abb
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Fix debug drawing wheeled vehicle in prefab viewport
#3591
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2025-08-29 21:03:44 +02:00 |
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mafiesto4
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826009c1b4
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Engine/Scripting/Scripting.cpp
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2025-08-25 23:48:08 +02:00 |
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mafiesto4
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df6f8fd8ae
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Codestyle adjustments #3343
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2025-08-24 13:46:53 +02:00 |
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mafiesto4
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4bd8ce37ac
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Merge branch 'layer-methods' of https://github.com/Tryibion/FlaxEngine into Tryibion-layer-methods
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2025-08-24 13:43:35 +02:00 |
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mafiesto4
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9003d855b3
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Merge branch 'animated-model-additions' of https://github.com/Swiggies/FlaxEngine into Swiggies-animated-model-additions
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2025-08-22 23:03:54 +02:00 |
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mafiesto4
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7fcf6f9c97
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Add various improvements
|
2025-08-11 23:47:48 +02:00 |
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mafiesto4
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a1a6d4738f
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Fix async draw wait labels type
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2025-08-05 12:28:29 +02:00 |
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mafiesto4
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1a88fefd76
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Optimize CPU particles drawing to support async
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2025-08-05 09:03:47 +02:00 |
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mafiesto4
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5de5d8f683
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Add more events for GPU profiling
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2025-08-02 17:12:53 +02:00 |
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mafiesto4
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6d05bf16b1
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Optimize Asset::GetPath in cooked build
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2025-07-29 21:41:59 +02:00 |
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mafiesto4
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6f172f8f2c
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Fix crash when prefab root object failed to deserialize
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2025-07-23 18:16:32 +02:00 |
|
Olly Rybak
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f8dadac453
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Fixed up some names and added docs
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2025-07-19 22:37:35 +10:00 |
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mafiesto4
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3e0c085bf3
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Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks
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2025-07-15 12:34:40 +02:00 |
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mafiesto4
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20f1e67700
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Optimize Spline debug rendering far from camera
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2025-07-14 21:09:28 +02:00 |
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mafiesto4
|
a22b33d3bb
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Fix missing sphere bounds update for splines
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2025-07-14 20:26:41 +02:00 |
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mafiesto4
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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mafiesto4
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2dd34b288c
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Merge remote-tracking branch 'origin/master' into 1.11
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2025-07-04 12:05:19 +02:00 |
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mafiesto4
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12c8bb4f31
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Fix scene lightmaps removal clearing actors linkage to lightmaps
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2025-07-01 08:27:29 +02:00 |
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