mafiesto4
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8f50d9faec
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Fix terrain collision geometry order to match heights buffer
#3844
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2026-03-27 11:06:11 +01:00 |
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mafiesto4
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5773dc47f4
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Restore no cursor clipping in Locked mode on non-SDL input to avoid issues
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2026-03-26 23:52:24 +01:00 |
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mafiesto4
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c30c56e8eb
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Restore windows lock during input events processing in non-SDL verison for now
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2026-03-26 23:49:30 +01:00 |
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mafiesto4
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eab7794e3b
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# global.json
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2026-03-26 23:44:33 +01:00 |
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mafiesto4
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78052fbaec
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Refactor engine configuration to support platform-specific namespaces in config files
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2026-03-26 23:27:51 +01:00 |
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mafiesto4
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6d433d4ef7
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Add normalization to Reflections debug view to be usable in HDR scenes
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2026-03-26 19:16:16 +01:00 |
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mafiesto4
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7531b1fdbd
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Fix rendering crash when D24_8Stencil format is not supported (lol)
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2026-03-26 19:12:58 +01:00 |
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mafiesto4
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58586ca4f0
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Add small improvement to terrain normals
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2026-03-26 17:17:13 +01:00 |
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mafiesto4
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09a0573932
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Fix MeshAccessor.Stream count for items not aligned to buffer start
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2026-03-26 17:14:14 +01:00 |
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mafiesto4
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b6789ee523
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Add various improvements to MeshAccessor such as ComputeNormals and ComputeTangents
https://forum.flaxengine.com/t/how-to-create-procedural-generated-geometry-using-meshaccessor/2420
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2026-03-26 17:13:46 +01:00 |
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mafiesto4
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f1b6c13ba9
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Fix PixelFormatSampler.Write` in C# to actually work
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2026-03-26 15:33:55 +01:00 |
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mafiesto4
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ccc8d209da
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Fix MeshAccessor to validate buffer existence in C# API
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2026-03-26 15:33:14 +01:00 |
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mafiesto4
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e624e1ba69
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Fix missing Custom Global Code code generation in Defines stage
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2026-03-26 14:14:15 +01:00 |
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mafiesto4
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a48ce78733
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Fix crash when loading CollisionData before physics init
#3971
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2026-03-26 12:28:31 +01:00 |
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mafiesto4
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d1f6440a76
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Fix stack overflow on mac when cooking game with too small stack size
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2026-03-26 10:55:11 +01:00 |
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mafiesto4
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f92ec30e1b
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Fix crash when using convex mesh collider with negative scale
#3853
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2026-03-26 09:26:42 +01:00 |
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mafiesto4
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c12553812c
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Update Terrain scripting API
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2026-03-25 22:31:36 +01:00 |
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mafiesto4
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a84109df2c
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Add UnusedStorageLifetime for asset file TTL
#3931
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2026-03-25 21:30:07 +01:00 |
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mafiesto4
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2c742bee41
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Fix typo from #3914
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2026-03-25 17:22:38 +01:00 |
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mafiesto4
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0f332e331d
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Merge branch 'RadialMenuImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-RadialMenuImprovements
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2026-03-25 17:21:20 +01:00 |
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mafiesto4
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5e6723aa22
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Fix missing init and serialization #2977
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2026-03-25 17:16:01 +01:00 |
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mafiesto4
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c7449c8f95
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Merge branch 'OnlyCreateMaterialSlots' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-OnlyCreateMaterialSlots
# Conflicts:
# Source/Engine/Tools/ModelTool/ModelTool.h
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2026-03-25 17:15:47 +01:00 |
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mafiesto4
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0fe297c390
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Minor fixes to #3669
Don't change imported model type, only Prefab can do it conditionally.
Add type of `PrefabObject` to extend it in future with Cameras, Lights, etc.
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2026-03-25 16:57:38 +01:00 |
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mafiesto4
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b10303cd8d
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Merge branch 'prefab_skinned' of https://github.com/alsed/FlaxEngine into alsed-prefab_skinned
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2026-03-25 16:22:05 +01:00 |
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mafiesto4
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d06be3d1d6
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Fix crash on invalid prefab data size
#3979
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2026-03-25 13:45:21 +01:00 |
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mafiesto4
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7c5b1942e6
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Fix MaterialBase::GetParameterValue when parameter is not overridden
#3965
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2026-03-25 12:44:42 +01:00 |
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mafiesto4
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9850761b5c
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Fix crash when cloth sim is still active
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2026-03-25 12:27:50 +01:00 |
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mafiesto4
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35fb320ff0
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Merge remote-tracking branch 'origin/master' into 1.12
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2026-03-24 23:59:41 +01:00 |
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mafiesto4
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e000a6727e
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Fix format support on Vulkan
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2026-03-24 23:58:01 +01:00 |
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mafiesto4
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3a3b997e97
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Fix compilation regression
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2026-03-24 23:46:21 +01:00 |
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mafiesto4
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f3c957481c
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/GUI/Dialogs/ColorSelector.cs
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2026-03-24 23:41:58 +01:00 |
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mafiesto4
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e8134803c4
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Fix invalid index buffer format returned by MeshAccessor when model is not yet loaded
#4017
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2026-03-24 23:13:50 +01:00 |
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mafiesto4
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7b3cfd989f
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Add memory profiler category for Cloth
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2026-03-24 23:01:09 +01:00 |
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mafiesto4
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13f5222ec7
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Fix MeshAccessor to properly reference model asset data during the usage
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2026-03-24 23:00:51 +01:00 |
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mafiesto4
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29abfbcdc9
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Fix Cloth with models that use compressed vertex buffer
#4017
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2026-03-24 22:59:21 +01:00 |
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mafiesto4
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d2ef0671e3
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Fix incorrect terrain debug buffers disposing
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2026-03-24 19:32:17 +01:00 |
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mafiesto4
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956a9b8fab
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Merge branch 'PhysicsSphereCullFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PhysicsSphereCullFix
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2026-03-24 18:34:30 +01:00 |
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mafiesto4
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601b40dd86
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Merge branch 'Fix-Dropdown' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-Fix-Dropdown
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2026-03-24 18:33:56 +01:00 |
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mafiesto4
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7f1add4bdd
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Fix missing Length in Vector4
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2026-03-24 18:26:45 +01:00 |
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mafiesto4
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99d3da467e
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Fix deadlock when hot-reloading scripts in Editor while Animation asset gets auto-saved
#3942
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2026-03-24 17:45:06 +01:00 |
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mafiesto4
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ce5dd6bc16
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Fix render image output flags when UAV is not supported
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2026-03-24 17:00:26 +01:00 |
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mafiesto4
|
45feda8f07
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Fix Firefox and Safari bug with missing bind group layout
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2026-03-24 16:59:49 +01:00 |
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mafiesto4
|
bd4c20d9ce
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Add auto-converting unsupported GPU texture format at runtime (excluding compressed textures)
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2026-03-24 15:57:50 +01:00 |
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mafiesto4
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0cb5e3421a
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Revert "Optimize Visject native graph connections loading with less loops"
This reverts commit 1e44bb1832.
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2026-03-24 00:31:22 +01:00 |
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mafiesto4
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4d5bf4ec0c
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Fix SSR with HiZ on WebGPU on Android device when R32_Float cannnot be sampled
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2026-03-24 00:26:47 +01:00 |
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mafiesto4
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88fe9ba186
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Fix WebGPU crashes when resizing canvas
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2026-03-23 18:37:58 +01:00 |
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mafiesto4
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b756c16018
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Add renaming underlying GPU resource (eg. for pooled render targets)
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2026-03-23 18:37:18 +01:00 |
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mafiesto4
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1e44bb1832
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Optimize Visject native graph connections loading with less loops
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2026-03-23 18:29:01 +01:00 |
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mafiesto4
|
3baec506e2
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Optimize various initial pre-allocs to happen within memory tracing
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2026-03-23 18:25:05 +01:00 |
|
Saas
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d77e1e9a53
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wrap GetShowDebugDrawOptions() with USE_EDITOR preprocessor
|
2026-03-19 18:25:00 +01:00 |
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