Commit Graph
11456 Commits
Author SHA1 Message Date
mafiesto4 e75d7ad257 Fix compilation warnings 2025-01-12 20:30:43 +01:00
mafiesto4 54869f1da0 Adjust label height 2025-01-12 17:59:08 +01:00
mafiesto4 02df6bafac Update engine assets 2025-01-12 01:33:18 +01:00
mafiesto4 d60f3bdfb1 Add mesh vertex layout and GPU memory size display in model window 2025-01-12 01:30:58 +01:00
mafiesto4 506efb7538 Merge model and skinned model windows code into shared base class 2025-01-12 01:04:56 +01:00
mafiesto4 1b97e49ed9 Fix shadow maps rendering regression bug 2025-01-11 22:45:18 +01:00
mafiesto4 b71f803554 Fix regression in particles 2025-01-11 22:45:04 +01:00
mafiesto4 647d74af0d Fixes for vertex layouts binding into graphics backend 2025-01-11 22:44:38 +01:00
mafiesto4 237ea121be Add vertex colors to skinned meshes 2025-01-11 22:43:15 +01:00
mafiesto4 a1c46d2e6e Add support for up to 4 texture channels when importing meshes
#2667
2025-01-11 22:40:20 +01:00
Tryibion 2260236fa6 Fix CPU profiler crash on conversion to ulong. 2025-01-09 20:55:30 -06:00
Tryibion cb7fc6141d Fix crash in multiblend 2d node when first created. 2025-01-09 19:40:36 -06:00
Tryibion 77c48c037e Add No parameters UI to particle effect and animated model 2025-01-09 19:19:30 -06:00
mafiesto4 756ba0a533 Fix crash on shadows when using D3D10 2025-01-09 21:46:41 +01:00
mafiesto4 99788e4743 More fixes for Vulkan rendering to be on pair with DirectX when it comes to accessing missing vertex buffer components 2025-01-09 21:46:22 +01:00
Tryibion ccbcab9793 Fix android build on .net9 and use DotNet version that is found by build tool path. 2025-01-08 22:11:21 -06:00
mafiesto4 3505b8971b Add support for up to 65536 skeleton bones in skinned meshes
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
2025-01-08 18:48:50 +01:00
mafiesto4 1f294605a3 Add more Vulkan memory layout safety stages 2025-01-08 18:11:47 +01:00
mafiesto4 9264db8317 Simplify vertex colors debug draw mode 2025-01-08 18:10:48 +01:00
mafiesto4 2b2ace0d00 Fixes for Vulkan backend after recent changes 2025-01-08 18:09:45 +01:00
mafiesto4 7e165d6127 Allow vertex colors on skinned meshes
#3044
2025-01-08 09:39:19 +01:00
Tryibion e1dbaebe8e Add instructions for list populating. 2025-01-07 21:40:05 -06:00
Tryibion 21f1a46c05 Small wording changes 2025-01-07 21:29:27 -06:00
Tryibion 6fbb5548b9 Small code clean up. 2025-01-07 21:15:35 -06:00
Tryibion fa17c49eb1 Add starting adb log collecting button. 2025-01-07 21:11:37 -06:00
Tryibion e87bb2325b Standardize spacing for import path ui in assets. add import path ui to model prefab. 2025-01-07 20:43:57 -06:00
Tryibion 13863344d2 Warn if value is the wrong type for the animation graph parameter trying to be set. 2025-01-07 20:26:25 -06:00
mafiesto4 7aa240e5eb Add vertex shader input layout reading via shader compiler reflection to handle missing vertex elements binding when explicit layout got deprecated 2025-01-07 23:26:06 +01:00
mafiesto4 7f0d852f49 Fix minor shader compilation warnings 2025-01-07 21:55:31 +01:00
mafiesto4 edaed7bda1 Add missing layout for ribbon vertex buffer 2025-01-07 16:12:11 +01:00
mafiesto4 3133ebbd83 Merge branch 'Tryibion-mat-warn-wrong-type' 2025-01-06 23:58:04 +01:00
mafiesto4 bff25a8dd8 Merge branch 'mat-warn-wrong-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-warn-wrong-type 2025-01-06 23:57:59 +01:00
mafiesto4 a9d0f62039 Merge branch 'Tryibion-import-path-ui' 2025-01-06 23:55:09 +01:00
mafiesto4 5335594cb5 Merge branch 'import-path-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-path-ui 2025-01-06 23:55:04 +01:00
mafiesto4 3f201c3863 Resave terrain material
#3115
2025-01-06 23:53:27 +01:00
mafiesto4 3dc3406230 Merge branch 'Tryibion-fix-size-handles-rotation' 2025-01-06 23:47:25 +01:00
mafiesto4 0b99cb6de5 Merge branch 'fix-size-handles-rotation' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-size-handles-rotation 2025-01-06 23:47:17 +01:00
mafiesto4 deab78d6b1 Merge branch 'Tryibion-text-box-ui' 2025-01-06 23:46:35 +01:00
mafiesto4 45c01e7ada Merge branch 'text-box-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ui 2025-01-06 23:46:28 +01:00
mafiesto4 bcc8544c46 Merge branch 'Duroxxigar-add-confirmation-dialog-for-editor' 2025-01-06 23:46:21 +01:00
mafiesto4 597bbf1f30 Merge branch 'add-confirmation-dialog-for-editor' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-add-confirmation-dialog-for-editor 2025-01-06 23:46:03 +01:00
mafiesto4 67b5b74588 Merge branch 'Duroxxigar-load-product-typo-fix' 2025-01-06 23:45:44 +01:00
mafiesto4 39f2f0ccdf Merge branch 'load-product-typo-fix' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-load-product-typo-fix 2025-01-06 23:45:39 +01:00
mafiesto4 6ad2cd0697 Merge branch 'Tryibion-gameplugin-template' 2025-01-06 23:45:15 +01:00
mafiesto4 ef01a4afeb Merge branch 'gameplugin-template' of https://github.com/Tryibion/FlaxEngine into Tryibion-gameplugin-template 2025-01-06 23:45:10 +01:00
mafiesto4 12b98f2df1 Migrate to actions/upload-artifact@v4
https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
2025-01-06 23:44:34 +01:00
Tryibion 99ba59d02a Change to use static method for import path ui. 2025-01-06 15:58:09 -06:00
mafiesto4 3b4d4d234d Fix LOD Preview regression due to new instancing logic 2025-01-06 22:49:27 +01:00
mafiesto4 bc73d38d34 Reseve engine materials and models 2025-01-06 22:47:44 +01:00
mafiesto4 db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00