Commit Graph

9511 Commits

Author SHA1 Message Date
mafiesto4 301491bcde Fix Linux platform init to correctly calculate device id and add missing change 2025-03-07 11:39:15 +01:00
mafiesto4 5f57286cdb Fix Windows detection to use correct system version it was build for (eg. Win10 or Win7) 2025-03-07 11:09:32 +01:00
mafiesto4 7135eb3591 Add SystemName and SystemVersion to Platform api 2025-03-07 11:06:10 +01:00
mafiesto4 cc7d88d4a9 Fix Platform::GetCacheLineSize to be deprecated in favor of existing CPUInfo.CacheLineSize` 2025-03-06 09:08:00 +01:00
mafiesto4 772f7f7fd2 Move GPUDeviceDX::UpdateOutputs to cpp file 2025-03-06 09:00:33 +01:00
mafiesto4 8e2f3ec0c0 Fix Version marshaling as parameter 2025-03-06 00:36:39 +01:00
mafiesto4 196ada5710 Add Extra Development Memory access and log on start 2025-03-05 13:43:15 +01:00
mafiesto4 06729f6b62 Add Program Size Memory access and log on start 2025-03-05 12:10:17 +01:00
mafiesto4 7809007a13 Fix deprecation api usage on game exit 2025-03-05 12:09:32 +01:00
mafiesto4 06de1c0041 Add logging memoery usage by external apps on crash
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
2025-03-05 10:51:29 +01:00
Muzz 7885590593 Merge branch 'Muzz-Triplanar-Features' into 1.10 2025-02-28 14:56:45 +01:00
mafiesto4 dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
mafiesto4 dec9905bd3 Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix 2025-02-27 15:43:25 +01:00
mafiesto4 bb35d9f811 Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
2025-02-27 15:34:29 +01:00
mafiesto4 b2c8c4018c Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
2025-02-26 22:43:30 +01:00
mafiesto4 809fd2653a Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
2025-02-26 20:55:57 +01:00
mafiesto4 2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
mafiesto4 e101048c71 Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
#	Source/Engine/Level/Level.cpp
2025-02-25 22:33:12 +01:00
mafiesto4 aaad2face2 Fix HRTF audio to be disabled due to common audio problems
#3225
2025-02-25 22:19:26 +01:00
mafiesto4 8f1a1827f2 Fix crash in OpenAL audio backend on context rebuild
#3225
2025-02-25 22:17:18 +01:00
mafiesto4 83c3201ef8 Fix regression in rapidjson update 2025-02-25 18:09:47 +01:00
mafiesto4 dcba97f84a Fix missing masked terrain rendering
#3177
2025-02-25 16:46:17 +01:00
mafiesto4 ca6544204b Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
2025-02-25 15:32:20 +01:00
mafiesto4 1c3d1b623d Optimize and cleanup some actor code 2025-02-25 15:31:46 +01:00
mafiesto4 21047ac8ac Upgrade CollisionCooking to use new MeshAccessor 2025-02-24 23:46:44 +01:00
mafiesto4 754d321ef0 Fix crash on incorrect index buffer size when building mesh buffers via MeshAccessor
#3246
2025-02-24 23:28:35 +01:00
mafiesto4 2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
mafiesto4 bf21b0a267 Fix collision cooking for skinned models that use different vertex format
#3246
2025-02-24 22:05:33 +01:00
mafiesto4 afc4158dd3 Fix sprite and texture 9-slice rendering brush to properly calculate border size 2025-02-24 14:19:51 +01:00
mafiesto4 09ead0cc7a Fix Eye Adaptation in colllision data window viewport 2025-02-24 12:30:44 +01:00
mafiesto4 345cbdb8d4 Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref 2025-02-24 00:10:04 +01:00
mafiesto4 0ebda18669 Fix game-build version of DebugDraw for C# but without xml docs
#3201
2025-02-24 00:09:52 +01:00
mafiesto4 7225737984 Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule 2025-02-23 23:58:28 +01:00
mafiesto4 bfd972b96d Add SIMD support for rapidjson when processing json data
#3155
2025-02-23 23:38:07 +01:00
mafiesto4 25f26a7a91 Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson 2025-02-23 23:26:55 +01:00
mafiesto4 d9ae41ed10 Fix editor transform gizmos rendering to draw over other editor shapes
#2954
2025-02-23 23:01:20 +01:00
mafiesto4 68877eebe3 Format code 2025-02-23 21:31:30 +01:00
mafiesto4 5ed18c7448 Fix fc4b79239b 2025-02-23 21:28:02 +01:00
mafiesto4 ac728f1a31 Merge branch 'launchsettings_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-launchsettings_fix 2025-02-23 21:24:17 +01:00
mafiesto4 fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
mafiesto4 618027b181 Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
#	Source/Editor/Modules/PrefabsModule.cs
#	Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
2025-02-23 21:18:38 +01:00
mafiesto4 bae381430a Cleanup code
#1437
2025-02-23 20:29:58 +01:00
mafiesto4 1c3f7fcec0 Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements
# Conflicts:
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Editor/Windows/DebugLogWindow.cs
2025-02-23 20:29:10 +01:00
Tryibion 65a219512c Add double clicking an object reference in a prefab to select the actor within the prefab. 2025-02-21 15:52:43 -06:00
mafiesto4 bb12562c2f Fix crash when setting C# property of value-type from native code 2025-02-21 20:22:54 +01:00
mafiesto4 b81b0b7616 Fix text clipping behind the button in Behavior Knowledge Selector editor 2025-02-21 19:34:35 +01:00
mafiesto4 bd9a5f03a4 Fix crash when importing fbx model with convex polygon with duplicated vertices
#3222
2025-02-21 17:36:20 +01:00
mafiesto4 9d5d80bf4a Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
2025-02-21 15:07:44 +01:00
mafiesto4 44e894f406 Remove unused default value codegen 2025-02-21 15:07:09 +01:00
mafiesto4 366b47ad80 Fix crash when applying prefab with missing scripts in use
#3239
2025-02-20 23:50:36 +01:00