mafiesto4
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396f412f87
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Fix spline editing in large worlds
#4132
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2026-06-16 12:22:04 +02:00 |
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mafiesto4
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528b4c89ce
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Add memory profiler category for engine debug data
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2026-01-29 17:15:04 +01:00 |
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mafiesto4
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ab6dfca36e
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Fix broken DrawWireTriangles
#3650
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2026-01-11 22:23:49 +01:00 |
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mafiesto4
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fc1451254d
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Fix missing terrain debug shapes drawing when only in a view
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2025-10-07 18:08:51 +02:00 |
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mafiesto4
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c57e128ff1
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
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2025-09-02 22:23:45 +02:00 |
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mafiesto4
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9fafb47abb
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Fix debug drawing wheeled vehicle in prefab viewport
#3591
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2025-08-29 21:03:44 +02:00 |
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mafiesto4
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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mafiesto4
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f462a2187f
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Merge branch 'master' into 1.11
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2025-06-05 18:03:17 +02:00 |
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mafiesto4
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83b3b1af76
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Fix terrain collision debug draw flickering when moving camera in Large Worlds
#3260
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2025-06-01 09:19:49 +02:00 |
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mafiesto4
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0f3044ae72
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Optimize debug drawing of terrain shape in Physics Colliders view mode
#3469
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2025-05-31 23:27:51 +02:00 |
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mafiesto4
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c639a3103c
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Add memory profiling events to the main areas of the engine
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2025-05-22 04:47:01 +02:00 |
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mafiesto4
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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mafiesto4
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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mafiesto4
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47b22b305d
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Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
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2025-03-03 09:51:05 +01:00 |
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mafiesto4
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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mafiesto4
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7225737984
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Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
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2025-02-23 23:58:28 +01:00 |
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mafiesto4
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Tryibion
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2521ed4ad5
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Change DrawTube to DrawCapsule. Depricate old Tube code.
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2025-02-08 21:15:49 -06:00 |
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mafiesto4
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a5fffc0c9e
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Fix DebugDraw.DrawWireArc with Large Worlds enabled
#3049
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2025-02-04 23:44:31 +01:00 |
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mafiesto4
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24f3dfe264
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Fix selected spline points to be drawn relative to the view for greater readability
#2595
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2025-01-31 21:01:26 +01:00 |
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mafiesto4
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b3f37ca041
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Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
#3044 #2667
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2024-12-15 22:10:45 +01:00 |
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mafiesto4
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3e344e789a
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Optimize terrain debug shape drawing by caching lines into a vertex buffer
#2841
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2024-12-09 18:26:53 +01:00 |
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xxSeys1
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fceb47f2af
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fix context not implemented
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2024-10-17 18:47:48 +02:00 |
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xxSeys1
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283ee2af6f
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add debug draw clear method
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2024-10-15 18:55:03 +02:00 |
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mafiesto4
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20456d95e8
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-22 17:33:20 +02:00 |
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mafiesto4
|
e6745e43ec
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Fix drawing physics colliders in debug view mode
#2622 #2833
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2024-08-21 23:28:44 +02:00 |
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mafiesto4
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21b4c7c916
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-16 14:52:57 +02:00 |
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mafiesto4
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c67385ef80
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Merge branch 'prefab-physics-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-physics-draw
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2024-08-15 15:26:19 +02:00 |
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GoaLitiuM
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f759f94cfa
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Use CHECK_DEBUG over ASSERT in normalized direction checks
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2024-08-07 21:18:09 +03:00 |
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Tryibion
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3140865780
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Add physics and lights debug drawing in prefabs when enabled.
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2024-08-06 17:06:23 -05:00 |
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mafiesto4
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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mafiesto4
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Tryibion
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649559a917
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Fix missing debug draw from prefabs
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2024-07-28 13:48:54 -05:00 |
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GoaLitiuM
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55d55212c3
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Add assertions for checking against un-normalized direction vectors
|
2024-07-20 15:34:11 +03:00 |
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mafiesto4
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1e86eff2d3
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Improve GPU constant buffers structures definitions to properly align on new Clang
|
2024-06-02 09:52:10 +02:00 |
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mafiesto4
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206ff89587
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Add constant buffers alignment for data structures (16-byte boundaries)
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2024-05-23 13:58:46 +02:00 |
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mafiesto4
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8144db8e13
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Fix various issues found with adrress sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
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mafiesto4
|
71dad84908
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Fix Z-fighting issues in Debug Draw when using TAA
|
2024-03-19 17:53:14 +01:00 |
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mafiesto4
|
388b64a46d
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Add support for hot-reloading Debug Draw shader
|
2024-03-19 16:03:19 +01:00 |
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mafiesto4
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cf3145273f
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Fix TAA jitter in post-resolve passes such as editor primitives and debug gizmos
|
2024-03-19 16:02:50 +01:00 |
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mafiesto4
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22a3f9565f
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Add old DrawRay api
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2024-02-28 13:26:24 +01:00 |
|
mafiesto4
|
859c420d76
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Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
mafiesto4
|
c1400748b0
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Fix debug draw lists allocation
#2259
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2024-02-19 20:36:41 +01:00 |
|
mafiesto4
|
7e10baf5ea
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Fixes to code
|
2024-02-19 14:53:34 +01:00 |
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mafiesto4
|
d2b8d14ca7
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Merge branch 'Debug' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Debug
# Conflicts:
# Source/Engine/Debug/DebugDraw.h
|
2024-02-19 14:28:28 +01:00 |
|
Mr. Capybara
|
3c19262574
|
Add parameter to change arrow cap size
|
2023-12-17 10:15:41 -04:00 |
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mafiesto4
|
ae85a94261
|
Fix memory leak while doing drag&drop with Debug Draw in use
#1723
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2023-11-06 17:18:20 +01:00 |
|
NoriteSC
|
809b9e3a7a
|
added safeguards
|
2023-10-01 16:47:33 +02:00 |
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NoriteSC
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f71f214f36
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bug fix macro added extra macros
|
2023-09-13 02:53:20 +02:00 |
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NoriteSC
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d107947ba9
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Update DebugDraw.cpp
|
2023-09-12 11:19:19 +02:00 |
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