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Flax/FlaxEngine
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Code Issues Pull Requests Releases Activity
4,614 Commits 16 Branches 23 Tags
45a557f9c0cb6a10a022fa2bc3d4261f82062c3a
Commit Graph
12 Commits
Author SHA1 Message Date
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 ff1fba403d Various fixes to allow compiling negine with custom build configurations 2022-07-26 23:10:01 +02:00
mafiesto4 33513834df Add support for Large Worlds in more engine systems 2022-07-02 20:07:04 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 37e11a4b1f Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Source/Engine/Physics/Physics.Queries.cpp
#	Source/Engine/Physics/Utilities.h
2022-01-20 23:29:59 +01:00
mafiesto4 427846f73b Refactor Physics to separate PhysicsBackend
#673
2022-01-20 23:28:43 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 568c70f2f7 Optimize physics shapes debug drawing for large scenes by using culling for colliders 2021-11-04 15:59:41 +01:00
mafiesto4 04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) 2021-07-14 14:49:41 +02:00
mafiesto4 8bce445ab0 Refactor Collider base class to improve code sharing across collider shape types 2021-02-10 14:33:16 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00
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