Tryibion
|
86be1acd7a
|
Cached sate of anchor drop down closed.
|
2022-12-15 07:45:08 -06:00 |
|
mafiesto4
|
b9244df8f7
|
Fix temporal anti-aliasing to provide better quality output
|
2022-12-15 12:40:21 +01:00 |
|
mafiesto4
|
63e7fb85ec
|
Fix GetNativePtr on Vulkan
|
2022-12-14 16:16:43 +01:00 |
|
mafiesto4
|
79f4dfcaab
|
Add GetNativePtr to GPUAdapter
|
2022-12-14 16:16:25 +01:00 |
|
mafiesto4
|
713aa3e0f9
|
Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries
|
2022-12-14 16:16:02 +01:00 |
|
Tryibion
|
de79e43fb1
|
Code Style Fix
|
2022-12-14 08:30:44 -06:00 |
|
mafiesto4
|
c38eda5799
|
Fixes for compilation
|
2022-12-14 14:04:14 +01:00 |
|
mafiesto4
|
188428a7a9
|
Add RenderSetup and allow customizing it by gameplay and postfx
|
2022-12-14 14:03:59 +01:00 |
|
mafiesto4
|
c17477abff
|
Add RenderingUpscaleLocation for customizing upscaler location in render pipeline
|
2022-12-13 11:52:52 +01:00 |
|
mafiesto4
|
ee019510ca
|
Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
|
2022-12-13 11:52:51 +01:00 |
|
Tryibion
|
7eab3fe5b3
|
Added back sorting sub project directories.
|
2022-12-12 18:18:48 -06:00 |
|
Tryibion
|
8d9e3ded74
|
Remove sorting children in convtent view treeand make it so the game is on top, plugins in the middle, and engine at the bottom of the tree. This is for better UX.
|
2022-12-12 16:55:12 -06:00 |
|
mafiesto4
|
48b88af88a
|
Fix deadlock in GPUDevice caused by f2c594569d
|
2022-12-12 20:16:11 +01:00 |
|
mafiesto4
|
516e3fbc65
|
Fix Visject surface input box color for missing connection type but with type hint
|
2022-12-12 12:17:30 +01:00 |
|
mafiesto4
|
359e7d68d4
|
Add simplified collider for in-built primitive meshes
|
2022-12-12 11:22:15 +01:00 |
|
mafiesto4
|
d4601ecb44
|
Add memory usage query for various asset types
|
2022-12-09 15:48:43 +01:00 |
|
mafiesto4
|
ed700cb070
|
Add **Assets profiler** to Editor
|
2022-12-09 15:46:01 +01:00 |
|
mafiesto4
|
e5742772ae
|
Add more features to GPU Memory profiler tab
|
2022-12-09 11:28:53 +01:00 |
|
mafiesto4
|
a809a69ca0
|
Fixes for GPU resources C# object types
|
2022-12-09 11:28:39 +01:00 |
|
mafiesto4
|
202de3499f
|
Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription
|
2022-12-09 11:28:17 +01:00 |
|
mafiesto4
|
7f0c73606c
|
Improve naming various GPU resources
|
2022-12-09 11:27:41 +01:00 |
|
mafiesto4
|
b33ce8d264
|
Add pooled render targets naming for easier GPU memory usage debugging
|
2022-12-09 11:26:35 +01:00 |
|
Tryibion
|
a45f7a86f2
|
Added Tooltips
|
2022-12-08 21:21:03 -06:00 |
|
Tryibion
|
ffc5a4d24f
|
Style fix
|
2022-12-08 20:42:39 -06:00 |
|
Tryibion
|
2e055d1909
|
Changed saved window layouts to be accessable from any project. added apply and delete buttons as well.
|
2022-12-08 20:40:21 -06:00 |
|
Tryibion
|
1a3bcc5d27
|
Changed default to true.
|
2022-12-08 16:21:10 -06:00 |
|
Tryibion
|
ad0aadbf29
|
Changed location of renaming box for ActorTreeNodes to start at the label for better UX.
|
2022-12-08 16:06:39 -06:00 |
|
mafiesto4
|
d544c43744
|
Style fix
|
2022-12-08 16:30:58 +01:00 |
|
mafiesto4
|
9c2104391b
|
Add profile events to editor profiler window
|
2022-12-08 16:30:51 +01:00 |
|
mafiesto4
|
df82a0f5d0
|
Add **GPU Memory profiler** to Editor
|
2022-12-08 16:30:37 +01:00 |
|
Tryibion
|
95db33e614
|
Added string text box to end on click
|
2022-12-08 09:00:37 -06:00 |
|
Tryibion
|
f81740f28c
|
Merge branch 'click-to-submit-text' of https://github.com/Tryibion/FlaxEngine into click-to-submit-text
|
2022-12-08 08:33:09 -06:00 |
|
Tryibion
|
eab775b9a2
|
Added RstoreTextFromStart function and changed the calls. Renamed bool.
|
2022-12-08 08:02:57 -06:00 |
|
Tryibion
|
9b82860154
|
Allows user to left click to end editing text and right click to change text back to its original and end editing.
|
2022-12-08 08:02:57 -06:00 |
|
mafiesto4
|
f2c594569d
|
Remove GPUResourcesCollection and use GPUDevice instead to simplify code
|
2022-12-07 15:32:23 +01:00 |
|
mafiesto4
|
3017010ef4
|
Minor adjustments to the profiling tools code
|
2022-12-07 15:27:40 +01:00 |
|
mafiesto4
|
f426c75696
|
Fix recursive binary modules usage in scripting
|
2022-12-06 11:43:19 +01:00 |
|
mafiesto4
|
f918fa2a32
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2022-12-05 09:24:15 +01:00 |
|
mafiesto4
|
5a50656249
|
Fix
|
2022-12-04 18:23:40 +01:00 |
|
GoaLitiuM
|
7eae439624
|
Fix RunProcess not working in development builds
Works around a possible compiler bug caused by db6aab1cf6
|
2022-12-04 18:09:07 +02:00 |
|
GoaLitiuM
|
5e5d88ed8e
|
Fix input actions/axis lookups to not use StringView
The stored strings might point to temporary strings, causing garbage data
to be present in the dictionary at times.
|
2022-12-03 15:43:52 +02:00 |
|
mafiesto4
|
a0a087fc91
|
Mark UWP platform as deprecated
|
2022-12-03 13:21:06 +01:00 |
|
mafiesto4
|
b85d58db85
|
Mark UWP platform as deprecated
|
2022-12-03 13:17:24 +01:00 |
|
mafiesto4
|
2b6e3cf993
|
Fix lod preview typo in df45ac46b1
|
2022-12-03 13:10:47 +01:00 |
|
mafiesto4
|
df45ac46b1
|
Optimize various debug views performance
|
2022-12-03 12:23:39 +01:00 |
|
mafiesto4
|
950289db9f
|
Fix crash when drawing scene in async and content streaming updates model residency
|
2022-12-03 11:23:26 +01:00 |
|
mafiesto4
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
mafiesto4
|
6458d7e0db
|
Add support for sending replicated object data in parts
|
2022-12-02 12:18:08 +01:00 |
|
mafiesto4
|
f61100deca
|
Cleanup for networking impl
|
2022-12-02 10:55:12 +01:00 |
|
mafiesto4
|
adcffab78a
|
Match C# string serialization in network stream to C++ impl
|
2022-12-02 10:36:52 +01:00 |
|