GoaLitiuM
4bb703e9bf
Change FontReference to reference type
...
FontReference is mutating itself by storing the cached font for later
reuse, but this is not working as intended because FontReference is
returned as a value type in UIControls so the cached font is actually
stored in a copy of the FontReference and not in the original property.
2021-05-18 18:29:09 +03:00
mafiesto4
7f6a6f9fff
Fix showing Game Plugins in editor plugins window
2021-05-18 11:41:49 +02:00
Nejcraft
7956ee1e2c
revert the viewed types back
2021-05-17 10:15:57 +02:00
honzapatCZ
388ec655bf
alpha+showcont
2021-05-17 10:15:56 +02:00
mafiesto4
4392e07cd6
Fix error when actor from unloaded scene is selected
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#486
2021-05-17 10:15:55 +02:00
mafiesto4
4b0967b45e
Fix Linux executable file renaming check
2021-05-17 10:15:54 +02:00
mafiesto4
d1b142db08
Fix error in context menu search on fail
2021-05-15 16:34:38 +02:00
mafiesto4
c32add161b
Add option to copy/paste value from Visject box via context menu
2021-05-15 16:33:32 +02:00
mafiesto4
1adf14ca2b
Fix auto-focus for dock window on right-click to prevent Game Window mouse steal when using context menu
2021-05-15 13:00:25 +02:00
mafiesto4
6232b8d557
Add option to show Debug Draw shapes in Game Viewport
2021-05-15 12:58:39 +02:00
mafiesto4
46b1fd944e
Fix catching mouse focus in Editor play mode with game is paused
2021-05-15 11:01:11 +02:00
mafiesto4
fb7ef90fce
Add option to hide GUI in Game Viewport
2021-05-15 11:00:42 +02:00
mafiesto4
8e31c49f1c
Add automatic tooltip for ComboBox baed on selected item tooltip
2021-05-15 10:42:28 +02:00
mafiesto4
5745e4e522
Refactor settings assets proxies
2021-05-14 18:48:35 +02:00
mafiesto4
5f851d2433
Fix reparenting actors in editor to preserve world position
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#500
2021-05-14 13:01:25 +02:00
mafiesto4
401bd1c125
Add incremental actors naming when spawning them in viewport
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#501
2021-05-14 12:37:20 +02:00
mafiesto4
2dff188eac
Add automatic slider speed for float value input fields with limits specified
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#499
2021-05-14 12:24:43 +02:00
mafiesto4
f9b979f1c6
Add new icons atlas
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#456
2021-05-14 11:02:22 +02:00
mafiesto4
11704740fe
Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
2021-05-14 10:48:18 +02:00
mafiesto4
255255e45c
Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name
2021-05-14 10:42:28 +02:00
jb-perrier
465cdae564
Comments.
2021-05-13 17:58:44 +02:00
jb-perrier
41447d4ba0
Add name restriction for scripts, no digits at start.
2021-05-13 17:55:15 +02:00
jb-perrier
41905f9810
Add name restrictions based on proxy.
2021-05-13 17:54:52 +02:00
jb-perrier
2065b949b0
Add IsFileNameValid in ContentProxy.
2021-05-13 17:54:23 +02:00
W2.Wizard
887b52c18a
Merge branch '1.2' into IconOverhaul
2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1
Adapt to new spritehandle names
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Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
mafiesto4
94476783da
Add option to Delete Sprite in Editor
2021-05-12 16:20:44 +02:00
mafiesto4
480947e0a9
Fix sprite atlas serialization after editing
2021-05-12 16:19:59 +02:00
mafiesto4
a4a3074bb6
Fix naming new sprites in Editor
2021-05-12 14:06:05 +02:00
mafiesto4
6db156513c
Merge branch 'patch-9' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-9
2021-05-12 13:12:59 +02:00
mafiesto4
d302675d7e
Fix TypeSearchPopup showing types that base type is hidden
2021-05-12 12:42:48 +02:00
mafiesto4
9195e37a23
Refactor cpp script templates after new features
2021-05-12 12:42:24 +02:00
mafiesto4
0950ef1a20
Merge branch 'master' of git://github.com/LCRW/FlaxEngine into LCRW-master
2021-05-12 12:22:23 +02:00
jb-perrier
03cd86b4d7
Fix.
2021-05-11 16:16:37 +02:00
jb-perrier
166f7c2728
Refactor.
2021-05-11 16:09:27 +02:00
jb-perrier
31a446cfab
Fix getter only properties not showing.
2021-05-11 14:57:07 +02:00
LcrW
f9e1dc3ffb
New Features
2021-05-10 21:04:52 +01:00
jb-perrier
0a32e6bf7d
Add digit check at asset creation.
2021-05-10 18:20:58 +02:00
mafiesto4
17e3625e5d
Add support for ANSI name and variable name for named profiler events
2021-05-04 00:17:01 +02:00
mafiesto4
28969a7de4
Fix EnumComboBox to support negative items as a cost of lack of uint64 support
2021-05-02 12:04:14 +02:00
mafiesto4
543d1a3c0e
Add Tracy profiler support
2021-05-02 11:27:10 +02:00
mafiesto4
e2789214ae
Refactor Editor Utils into separate VariantUtils
2021-05-02 11:24:51 +02:00
mafiesto4
0e75dba142
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
stefnotch
346d0e3111
Improve quotes?
2021-04-29 21:28:36 +02:00
mafiesto4
05ba9b8d45
Fix models uvs preview drawing
2021-04-29 16:39:26 +02:00
mafiesto4
eaa5716d6a
Fix editor viewport input when using ScreenSpace canvas in a prefab
2021-04-29 16:17:40 +02:00
mafiesto4
d2ac0429d3
Fix order when pasting UI Controls
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#487
2021-04-29 15:22:36 +02:00
mafiesto4
c2afe0b6b2
Fix synchronizing ActorTreeNode order after actor duplicate
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#487
2021-04-29 15:22:10 +02:00
mafiesto4
f63849ed56
Fix panels filenames
2021-04-29 10:12:56 +02:00
mafiesto4
9b226926ed
Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
2021-04-29 10:12:33 +02:00