Commit Graph
308 Commits
Author SHA1 Message Date
Menotdan 4e45ac6ef4 Merge branch 'FlaxEngine:master' into visject_grid_snap 2023-10-01 23:32:21 -04:00
mafiesto4 c35a21a1dc Merge branch 'Visject-PrettierConnectionBezier' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-PrettierConnectionBezier 2023-10-01 11:57:08 +02:00
mafiesto4 212a2e1ded Format code from recent PRs 2023-09-25 15:42:23 +02:00
mafiesto4 c46ec41f6f Merge branch 'MMB_Pan' of https://github.com/Radiangames/FlaxEngine into Radiangames-MMB_Pan 2023-09-25 15:40:19 +02:00
Nils Hausfeld 0de31f630f - Moved control point calculation into its own function since multiple parts of the code depend on it
- 'DrawConnection' function now calls the control point calculation function
- 'IntersectsConnection' function now calls the control point calculation function
2023-09-24 18:40:34 +02:00
Nils Hausfeld d0679c1f9b - Made Visject connection bezier curves bend around nodes 2023-09-22 15:28:46 +02:00
Nils Hausfeld d19984d3e9 - Pressing space to open visject context menu now ignores the space char as input 2023-09-21 18:02:00 +02:00
Luke Schneider 65bf13ea4f Removed debug messages 2023-09-21 08:38:18 -05:00
Luke Schneider ad29dd0c92 MMB Panning
Added MMB panning to VisjectSurfaces (materials/etc).
2023-09-21 08:37:13 -05:00
Menotdan 67653cc0e8 Increase the size of the bitwise node to accomodate for the "Result" text. 2023-09-20 01:45:49 -04:00
Menotdan b4d95a68f1 Apply patch from DutchDave on discord to make nodes selectable from any point on the node. 2023-09-19 23:08:57 -04:00
Menotdan 0fe1acdabc Update grid size to fit the Node Box positioning. 2023-09-19 23:00:55 -04:00
Menotdan a7d56c29b5 Update scaling setters. 2023-09-19 23:00:17 -04:00
Menotdan d83d510002 Update material size node to fit text.. 2023-09-19 22:59:38 -04:00
Menotdan b202573920 Scale node size to the next highest grid-aligned size. 2023-09-18 10:37:23 -04:00
Menotdan 83bf68a64f Make GridSize public. 2023-09-17 18:31:49 -04:00
Menotdan 02d68bc057 Add toggle button for grid snapping. 2023-09-17 18:20:50 -04:00
Menotdan 5571430e1b Move options out of VisjectSurface.Input to a different place. 2023-09-17 16:50:02 -04:00
Menotdan e38da7eb95 Factor Toolstrip setup out from the various Visject Windows. I made this it's own commit in case you don't like these changes, but if you want to undo you will have to add the new button I added to all three windows. 2023-09-17 16:48:41 -04:00
Menotdan 976faee8a3 Extract options from testing area and handle extra mouse deltas that were not processed during the previous movement frame. 2023-09-17 12:46:57 -04:00
Menotdan bd6ce4ae25 Very basic grip snap working. Need to add configuration. 2023-09-17 02:03:01 -04:00
Tryibion a89856bece Increase size of clamp node to handle vector4. 2023-09-16 10:15:26 -05:00
mafiesto4 fb27606541 Add missing Particle Scale getter node to Particle Emitter graph
#1343
2023-09-11 13:54:44 +02:00
mafiesto4 90f377fa83 Remove leftover log 2023-07-04 17:58:06 +02:00
mafiesto4 81ae687238 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-28 16:34:38 +02:00
mafiesto4 62946f6359 Cleanup and improve code from #1109 2023-05-28 16:12:32 +02:00
mafiesto4 5a66e90b56 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	.github/workflows/tests.yml
#	Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
mafiesto4 1a3c6bfc73 Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject 2023-05-05 16:22:46 +02:00
mafiesto4 22239bc2d1 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-05 11:41:32 +02:00
mafiesto4 848ab51753 Adjust Visject CM header background 2023-05-05 09:24:47 +02:00
mafiesto4 273b6c0228 Various minor improvements 2023-05-04 11:55:22 +02:00
mafiesto4 39b89ada6c Fix Anim Graph state machine rule graph opening after transition removal undo 2023-04-25 10:59:31 +02:00
mafiesto4 698a9f1938 Add **Interruption options** to State Machine transition 2023-04-25 10:47:10 +02:00
Tryibion 5178caeda6 Add inputs to Random Range visject float nodes 2023-04-24 17:27:43 -05:00
mafiesto4 7158cfb5bf Add **Any State to Anim Graph state machines** 2023-04-24 20:20:27 +02:00
Tryibion 0b3259fcc3 Increase size of add node so that vector3 fits correctly 2023-04-24 11:02:44 -05:00
mafiesto4 390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
mafiesto4 1b278f5c56 Update Mathf.Map usage to Mathf.Remap
#1008
2023-04-19 13:11:52 +02:00
mafiesto4 91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
mafiesto4 01ced1cacd Fix Visject CM item search highlight placement and center CM title text
#983
2023-04-13 10:59:19 +02:00
mafiesto4 09ebd7462a Merge branch 'visjectCM-visual' of https://github.com/Tryibion/FlaxEngine into Tryibion-visjectCM-visual 2023-04-13 10:48:32 +02:00
mafiesto4 9e5a48af4b Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:59 +02:00
mafiesto4 abf68328e6 Fix bug when using material instance of material that uses GlobalSDF 2023-04-12 16:59:03 +02:00
Tryibion 7b3152885d Remove animation time. 2023-04-08 19:01:55 -05:00
Tryibion a82856176e Small fixes 2023-04-08 08:54:06 -05:00
Tryibion 4e3d5ad11c First pass on visject CM visual changes 2023-04-07 23:17:57 -05:00
mafiesto4 2475706df4 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-04 18:08:25 +02:00
mafiesto4 12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00
mafiesto4 4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
Tryibion 98ebbf8b99 Fix double color change on animation state machine states 2023-03-16 21:03:36 -05:00