mafiesto4
a74f978f89
Fix lag from single axis gizmo usage on large distance
2021-05-31 10:25:55 +02:00
mafiesto4
d8cb1d15c7
Fix warning
2021-05-31 09:35:52 +02:00
mafiesto4
2a3a15533c
Add ignoring memory allocations from profiling tools in Editor Profiler
2021-05-30 14:11:49 +02:00
mafiesto4
9c66ac4656
Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C#
2021-05-30 14:11:25 +02:00
mafiesto4
1bd109395a
Optimize managed memory allocations
2021-05-30 14:09:24 +02:00
mafiesto4
99c1b60493
Merge branch 'viewpoint-shortcuts' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-viewpoint-shortcuts
2021-05-30 11:57:47 +02:00
jb-perrier
ccef5f0d73
Fix viewpoints.
2021-05-29 18:53:30 +02:00
jb-perrier
03014dcf08
Register viewpoint shortcuts binding in EditViewport.
2021-05-29 18:51:03 +02:00
jb-perrier
241238d2d7
Add viewpoint shortcuts options.
2021-05-29 18:49:56 +02:00
mafiesto4
2bdebdb2ef
Improve Margin editing
2021-05-29 13:48:26 +02:00
mafiesto4
44433bf3b4
Add 9-slicking support for UI to draw sprites and textures
...
#155
2021-05-29 13:48:00 +02:00
mafiesto4
518e248494
Add support for focusing on model when painting its vertices
2021-05-28 15:57:40 +02:00
mafiesto4
b1572ecb91
Add support for focusing on foliage instance bounds when editing it
2021-05-28 15:54:54 +02:00
mafiesto4
845198ebe3
Refactor focusing on selection logic in Editor
2021-05-28 15:51:28 +02:00
mafiesto4
e41dfe738b
Add support for moving object with transform gizmo when mouse moves outside the viewport during usage
2021-05-28 14:24:19 +02:00
mafiesto4
94ee82b58d
Fix Editor UI tree control click to handle selection update before
...
#533
2021-05-28 12:09:26 +02:00
mafiesto4
77f9010b06
Fix exception in Editor UI is model has invalid material slot index assigned
2021-05-28 11:54:11 +02:00
mafiesto4
29860b838e
Fix camera position when changing Editor view EditorViewport
...
#531
2021-05-28 11:30:28 +02:00
mafiesto4
969db604e5
Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views)
...
Fix gizmo stability when using single axis
#530
2021-05-28 11:01:13 +02:00
mafiesto4
a467c96e00
Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support
2021-05-28 09:49:03 +02:00
mafiesto4
42dfc56bae
Fix checking paths when opening Visual Studio project items to prevent dummy files creation
2021-05-26 23:24:16 +02:00
GoaLitiuM
a6ed117088
Add support for Rider 2021, use latest detected version of Rider
...
Handles additional registry location where installation paths are stored
for Rider 2021. The detected installations are now sorted by version, so
the latest detected version is always used when opening the scripts
project.
2021-05-26 20:07:34 +03:00
mafiesto4
64a8408600
Add focus to game window on play
2021-05-24 18:42:15 +02:00
mafiesto4
c33d4a9bfb
Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg
2021-05-24 18:35:13 +02:00
mafiesto4
2c7d62bb8e
Add support for custom drag&drop into level/prefab viewports from custom asset items
2021-05-24 18:34:19 +02:00
jb-perrier
2f12642405
Rename -game to -play & Fix when play not used.
2021-05-23 19:34:16 +02:00
jb-perrier
1f3a86dca9
Fix -play not working with compilation at start.
2021-05-23 19:33:36 +02:00
jb-perrier
ce3caede6c
Remove skipcompile when -play is used.
2021-05-23 19:32:45 +02:00
mafiesto4
c78fb7995e
Add more indentation to scene tree items to make it more readable
2021-05-23 12:09:35 +02:00
jb-perrier
6eb3bc0577
Tweak.
2021-05-21 18:18:20 +02:00
jb-perrier
3a68e2891e
Add null check.
2021-05-21 18:18:11 +02:00
jb-perrier
320a1a984e
Fix.
2021-05-20 20:08:08 +02:00
jb-perrier
9e2867ed7d
Tweak.
2021-05-20 20:07:39 +02:00
jb-perrier
8ac8f9a6d1
Tweaks.
2021-05-20 20:05:44 +02:00
jb-perrier
8eb6fd2b6b
Fix.
2021-05-20 20:03:58 +02:00
jb-perrier
62b47fa65b
Comments.
2021-05-20 17:30:43 +02:00
jb-perrier
9fb2952996
Tweaks / Cleanup.
2021-05-20 17:28:55 +02:00
jb-perrier
66c1201786
Load scene specified in -game argument.
2021-05-20 17:21:45 +02:00
jb-perrier
d7f03d2c7d
Handle game argument.
2021-05-20 17:20:00 +02:00
jb-perrier
c01cd78225
RequestStartPlay glue code.
2021-05-20 17:19:24 +02:00
jb-perrier
5601be630e
RequestStartPlay glue code.
2021-05-20 17:18:48 +02:00
jb-perrier
2293bd5fe0
Expose Simulation.RequestStartPlay() to cpp.
2021-05-20 17:17:53 +02:00
mafiesto4
9c2c401669
Remove empty spaces
2021-05-19 21:11:08 +02:00
mafiesto4
7edf3e5b36
Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support
2021-05-19 19:50:06 +02:00
mafiesto4
3e3b0e7951
Fix game plugins initialization order in Editor play mode to mock the standalone game
...
#458
2021-05-18 23:32:50 +02:00
mafiesto4
7f6a6f9fff
Fix showing Game Plugins in editor plugins window
2021-05-18 11:41:49 +02:00
Nejcraft
7956ee1e2c
revert the viewed types back
2021-05-17 10:15:57 +02:00
honzapatCZ
388ec655bf
alpha+showcont
2021-05-17 10:15:56 +02:00
mafiesto4
4392e07cd6
Fix error when actor from unloaded scene is selected
...
#486
2021-05-17 10:15:55 +02:00
mafiesto4
4b0967b45e
Fix Linux executable file renaming check
2021-05-17 10:15:54 +02:00