Commit Graph

93 Commits

Author SHA1 Message Date
Mateusz Karbowiak 5439efc559 Collections implicit cast constructor fix
This one prohibits annoying casts. It is also important for future context injection and follows STL practice.
2024-10-30 22:30:55 +01:00
Mateusz Karbowiak f77f551b72 Collections type aliasing fix
This one is debatable. It follows modern C++.
2024-10-30 22:30:54 +01:00
Mateusz Karbowiak a55866d558 Collections casts fix 2024-10-30 22:18:47 +01:00
Mateusz Karbowiak 02db7d02f2 Collections const-correctness fix 2024-10-30 21:06:16 +01:00
mafiesto4 a18565fd61 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-23 00:05:00 +02:00
mafiesto4 23f60da40d Fix various code issues found using PVS-Studio 2024-08-22 20:24:52 +02:00
mafiesto4 e44e44d317 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 11:08:51 +02:00
mafiesto4 6fbf4a6aac Optimize draw calls sorting and objects buffer building to be async 2024-07-02 16:07:09 +02:00
mafiesto4 b545d8800c Optimize job system memory allocations 2024-06-24 23:19:01 +02:00
Mateusz Karbowiak 02403377cd Array move semantics fix 2024-06-22 15:13:53 +02:00
mafiesto4 40652a0ebc Fix HashSet adding item via move operation 2024-05-08 17:28:14 +02:00
mafiesto4 3e475398e7 Optimize draw calls batching sorting with Merge Sort 2024-04-12 16:02:37 +02:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 2fd47f91e2 Fix codestyle #2179 2024-02-19 17:36:37 +01:00
mafiesto4 e8e52da51c Merge branch 'Collections' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Collections 2024-02-19 17:34:23 +01:00
mafiesto4 082768d08c Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT 2024-02-07 23:39:02 +01:00
NoriteSC 64e3db3a98 Update Array.h added IsValidIndex 2024-01-13 17:35:16 +01:00
Mateusz Karbowiak f3497a2a55 Fix swapping core collections 2023-12-08 20:50:52 +01:00
mafiesto4 f654d507e5 Add Where, Select and RemoveAll to ArrayExtensions 2023-12-03 14:09:58 +01:00
mafiesto4 c8dd2c045c Simplify sorting arrays code 2023-12-01 13:57:34 +01:00
mafiesto4 4f8aff4352 Refactor memory allocators to use dedicated path when moving collection data that is not blittable
#2001 #1920
2023-11-28 16:02:36 +01:00
mafiesto4 bcaa42dda2 Fix crash on negative collection capacity due to int32 maximum value limit
#1886
2023-11-08 15:07:20 +01:00
mafiesto4 47ca4228dd Fix compile warning 2023-11-06 20:50:52 +01:00
mafiesto4 51c0a6e100 Fix crash regression on Dictionary and HashSet capacity set to 0 when it contains elements 2023-11-06 14:32:04 +01:00
mafiesto4 3bf7b57dbd Fix BitArray::SetAll() when the item is not multiple of 8
#1863
2023-11-04 19:14:45 +01:00
mafiesto4 6f1ee382b5 Fix regression from 087cfd7a8c on hashset item duplicate re-add 2023-11-03 19:07:16 +01:00
mafiesto4 087cfd7a8c Refactor HashSet and Dictionary collections capacity to handle rehashing when too many elements were deleted 2023-11-02 19:59:01 +01:00
mafiesto4 f434ff2efe Fix memory overcommitment by HashSet when adding and removing the same item in a loop
#1829
2023-10-29 13:37:05 +01:00
mafiesto4 8b096a9286 Fixes 2023-10-18 10:52:36 +02:00
mafiesto4 2d0eabc8be Fix deadlock in Foliage::GetFoliageTypeInstancesCount
#1724
2023-10-17 23:20:30 +02:00
mafiesto4 09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
mafiesto4 b8f094e007 Cleanup Iterator in ChunkedArray 2023-10-08 11:09:12 +02:00
GoaLitiuM bc658bbfba Fix Dictionary iterator comparison
Missing change from 9291295a4d
2023-10-07 14:25:07 +03:00
mafiesto4 e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
mafiesto4 8bafdb0b78 Remove std::function usage from ArrayExtensions 2023-10-02 12:52:44 +02:00
mafiesto4 b960600102 Optimize scenes loading with Job System 2023-10-01 10:55:01 +02:00
mafiesto4 53deeff116 Missing change from 9291295a4d 2023-09-10 11:33:08 +02:00
mafiesto4 9291295a4d Fix Dictionary and HashSet iterators to prevent unwanted data copies
#1361
2023-09-10 11:25:36 +02:00
GoaLitiuM d3b96742e7 Fix compile-time error in HashSet::ClearDelete 2023-06-28 14:42:27 +03:00
mafiesto4 d5fcdf6edb Fix BitArray::Set to not be const 2023-05-20 11:11:06 +02:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 cfcf29a62e Fixes for passing new unit tests with edge cases of scripting bindigns usage 2023-01-08 00:34:33 +01:00
mafiesto4 84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
mafiesto4 8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
mafiesto4 b1618a88be Fix invalid rounding up to power of two in allocators
#833
2022-11-25 22:07:13 +01:00
mafiesto4 a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer 2022-11-15 17:43:30 +01:00
mafiesto4 b47d95205f Add optional async scene drawing and improve stability 2022-11-11 15:47:33 +01:00
mafiesto4 881880fc34 Fixes for ConcurrentArray usage 2022-11-10 23:46:59 +01:00
mafiesto4 4ba1531cda Add async scene drawing for Foliage and Terrain 2022-11-10 23:43:36 +01:00