Commit Graph

227 Commits

Author SHA1 Message Date
mafiesto4 b546e4a332 Merge branch 'import-ui-spacing' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-ui-spacing 2025-01-12 21:59:28 +01:00
mafiesto4 8451439abb Merge branch 'EditPrefabNoContentPanelChange' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-EditPrefabNoContentPanelChange 2025-01-12 21:58:19 +01:00
Tryibion 77c48c037e Add No parameters UI to particle effect and animated model 2025-01-09 19:19:30 -06:00
Tryibion e87bb2325b Standardize spacing for import path ui in assets. add import path ui to model prefab. 2025-01-07 20:43:57 -06:00
mafiesto4 b81435505d Merge branch 'scroll-script-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-scroll-script-add 2024-12-16 23:16:04 +01:00
Tryibion a0216746b9 Add value null check in UiControlEditor to fix exception 2024-12-12 11:04:28 -06:00
Tryibion 76b84cca4e Scroll to script on add. 2024-12-12 10:40:08 -06:00
mafiesto4 eb5dfcd6bf Add support for multi-control editing
#1897
2024-12-09 18:47:32 +01:00
mafiesto4 f0f631a48b Add splitter bar for resizing curve editor inside properties panel 2024-11-30 23:44:23 +01:00
mafiesto4 0509fe10be Add displaying whole curve in properties panel upon show 2024-11-28 18:27:45 +01:00
Tryibion 1d631e91ce Disable add script item if it is not being added to a required actor. 2024-10-22 14:56:22 -05:00
xxSeys1 1fca41b31a code style fix 2024-10-09 18:29:48 +02:00
xxSeys1 8b3f1ca019 make "Edit Prefab" not change content panel file path
If someone still wants to change the Content panel to the file path of the prefab, they can use the "Select Prefab" button
2024-10-09 18:25:04 +02:00
mafiesto4 18dc475f40 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/UI/GUI/Common/Button.cs
2024-09-23 14:11:05 +02:00
mafiesto4 8f0cf3b8ef Fix navigation focus path in UIControl transform editor
#2704
2024-09-18 12:46:59 +02:00
mafiesto4 9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Tryibion 22cf2570f5 Add more nameof for finding and template code. 2024-08-23 16:31:33 -05:00
mafiesto4 a18565fd61 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-23 00:05:00 +02:00
mafiesto4 e5f0e05d43 Fix terrain rendering to use the same LOD for main view and shadow passes
#2555 #2256
2024-08-23 00:00:42 +02:00
mafiesto4 20456d95e8 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-22 17:33:20 +02:00
Tryibion fb9cc7fea5 Add boolean check for if paramters are showing. 2024-08-15 21:48:25 -05:00
Tryibion 850107944c Hide parameters for animated model on end play. 2024-08-15 21:44:40 -05:00
mafiesto4 8f18d654ee Add copy/paste for material instance parameters via context menu on Parameters group header 2024-08-10 20:46:33 +02:00
Tryibion f38df259a7 Dont show Select prefab, Edit prefab, and view changes buttons when editing actor in the prefab. 2024-06-18 21:10:42 -05:00
mafiesto4 5c23f4ac09 Fix project cache in editor to use invariant culture when converting numbers 2024-05-30 17:22:30 +02:00
mafiesto4 6f7bb8dbf2 Merge branch 'edit-prefab-button' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-edit-prefab-button 2024-05-22 23:17:23 +02:00
Tryibion f8d023ed5c Remove drop down image on scripts if no objects are in the group. 2024-05-20 21:36:44 -05:00
Abra b2fc5e8fd3 increase horizontal slot amount 2024-05-20 17:01:07 +03:00
Abra 4fb42319ef add edit prefab button 2024-05-20 16:59:32 +03:00
Tryibion 47b3141f18 Clear item search on select prefab 2024-05-16 23:00:32 -05:00
Tryibion 07628d2ec7 Clean up code 2024-05-11 21:31:00 -05:00
Tryibion aac3dbfe09 Fix control transform duplicating when changing anchor. 2024-05-11 21:29:45 -05:00
mafiesto4 5d32fc6c5e Merge branch 'Move-control-transform' of https://github.com/Tryibion/FlaxEngine into Tryibion-Move-control-transform 2024-05-08 17:31:47 +02:00
Tryibion ea2005dacb Add layer number to LayerMask UI 2024-05-04 18:08:53 -05:00
Tryibion d5cded8aaa Skip empty layers for LayerMask Editor 2024-05-04 17:51:27 -05:00
Tryibion d1db06a9bb Change text alignment to far on some control transform properties 2024-04-29 19:44:49 -05:00
Tryibion 1c1d2fd96f Fix still showing some control transform properties in wrong spot. 2024-04-29 19:38:36 -05:00
Tryibion 2e5ad8c48a Always set control transform under general tab 2024-04-29 18:28:04 -05:00
Tryibion 9a6f866956 Move control transform to be under general group in layout. 2024-04-29 18:24:01 -05:00
mafiesto4 3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
GoaLitiuM 3e7ac04a88 Fix freeze when selecting ModelPrefab referencing a removed asset 2024-04-23 20:55:20 +03:00
mafiesto4 6eb431d12c Fix rare error on drag&drop in Editor 2024-04-22 23:17:56 +02:00
GoaLitiuM 4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
mafiesto4 5cdf1c5764 Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection 2024-04-14 14:34:10 +02:00
Tryibion 81d4501868 Add locking selection in prefab window 2024-04-12 07:41:43 -05:00
Tryibion 1bc7455e09 Add locking scene selection in properties window. 2024-04-12 07:33:09 -05:00
Menotdan c914e33462 Hide TAA settings if TAA isn't enabled. 2024-04-12 02:29:45 -04:00
mafiesto4 a83b589e12 Fix error when applying prefab changes with Spline
#2384
2024-04-05 16:43:18 +02:00
mafiesto4 7578e1dbe3 Fix errors on using spline editor in Prefab window
#2383
2024-04-05 16:37:11 +02:00
mafiesto4 d390938fb6 Minor improvements to usability 2024-03-08 14:39:18 +01:00