Tryibion
58cd3e82f6
Better rotation on UI handles which handles total parent rotation.
2025-10-24 14:55:38 -05:00
mafiesto4
d1774cac28
Go back to SSE4.2 on Windows as minimum requirement instead of AVX2 for better user coverage by default
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#3732
2025-10-22 16:14:05 +02:00
mafiesto4
bcf7226946
Merge branch 'fix-duplicate-collection-option' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-duplicate-collection-option
2025-10-20 22:04:05 +02:00
mafiesto4
6353514188
Merge branch 'woa_alignment' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_alignment
2025-10-20 22:03:32 +02:00
mafiesto4
8467315a1e
Fix motion vector stability on Large World origin changes
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#3745
2025-10-20 18:08:54 +02:00
Tryibion
be5dbbb95f
Fix duplicate option for collections being grayed out if nothing is in clipboard.
2025-10-19 15:55:57 -05:00
Ari Vuollet
6b9c727a6a
Fix compiler warning
2025-10-19 22:16:34 +03:00
Ari Vuollet
91c0ba1986
Enforce pointer alignment for InlinedAllocation
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AssetReferences stored in inlined allocation needs to be aligned to
pointer sized boundary due to atomic operations having strict
requirements for such. Unaligned access seems to only crash on
Windows on ARM systems when trying to allocate TextRender draw chunks.
2025-10-19 22:14:28 +03:00
mafiesto4
d93c32db9c
Merge remote-tracking branch 'origin/1.11'
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# Conflicts:
# Source/Tools/Flax.Build/Deps/Downloader.cs
2025-10-16 14:07:49 +02:00
mafiesto4
ed26a4c182
Fix moving character controller when displacement is zero
2025-10-16 11:34:43 +02:00
mafiesto4
a239984908
Add console logging for VSCode on Mac and Linux inside game projects
2025-10-16 10:47:41 +02:00
mafiesto4
fc3ea44c69
Update OpenAL on Mac/iOS
2025-10-16 10:40:08 +02:00
mafiesto4
fdecad0d29
Fix Vulkan crash on missing handle owner during binding
2025-10-16 10:39:50 +02:00
mafiesto4
c7437ed533
Fix OpenAL Soft building due to missing certs on a website
2025-10-16 10:39:36 +02:00
mafiesto4
dab44f5ceb
Minor fixes
2025-10-16 10:20:51 +02:00
mafiesto4
c635d93b3c
Fix more errors in Visject context menu regressions
2025-10-15 14:44:58 +02:00
mafiesto4
09fa3ce4be
Minor changes
2025-10-14 15:07:40 +02:00
mafiesto4
e1b3429b4c
Fix regression on game window defocus
2025-10-13 21:50:19 +02:00
mafiesto4
efa963be68
Fix editor error when prefab asset is unloaded
2025-10-13 21:45:31 +02:00
mafiesto4
2d5fdfef2f
Merge branch 'ColorValueBoxDisplayAlpha' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ColorValueBoxDisplayAlpha
2025-10-13 20:51:13 +02:00
mafiesto4
a2ee2ec6ac
Merge branch 'NicerOldNewEditorWarnings' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NicerOldNewEditorWarnings
2025-10-13 20:50:13 +02:00
Tryibion
b62f331b08
Fix crash when deleting collision data.
2025-10-12 17:04:40 -05:00
mafiesto4
212abe7d90
Update OpenAL for Windows and Android
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#3338
2025-10-12 23:25:17 +02:00
mafiesto4
7dfc37f652
Adjustments for #3338
2025-10-12 23:24:34 +02:00
mafiesto4
12decc3320
Merge branch 'openal_pipewire_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openal_pipewire_fixes
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# Conflicts:
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2025-10-12 22:39:34 +02:00
mafiesto4
18364d2a8b
Merge remote-tracking branch 'origin/1.11'
2025-10-12 21:50:19 +02:00
Saas
5a9eedfadb
make old/ new editor dialog boxes nicer to read
2025-10-12 20:14:43 +02:00
Saas
be7871c292
use Render2D based solution rather than shader for alpha grid
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https://github.com/FlaxEngine/FlaxEngine/pull/3281#issuecomment-3218049398
2025-10-12 16:50:31 +02:00
mafiesto4
d426c5b0d9
Merge remote-tracking branch 'origin/master' into 1.11
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# Conflicts:
# Source/Engine/Physics/Colliders/Collider.h
2025-10-11 00:16:10 +02:00
mafiesto4
20f576783b
Merge branch 'IndustryStandardSettingsShortcut' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-IndustryStandardSettingsShortcut
2025-10-10 08:31:32 +02:00
mafiesto4
2bf62cc54f
Add GPUDevice.VideoOutputs with a list of attached monitors
2025-10-09 15:13:04 +02:00
mafiesto4
ef2c551cee
Fix build
2025-10-08 23:24:15 +02:00
mafiesto4
65cf59642c
Fix changing Rigid Body center of mass offset
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#2325 #3247
2025-10-08 22:16:46 +02:00
mafiesto4
e2fc8a6283
Add drawing RigidBody center of mass and attached colliders
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#2325 #3247
2025-10-08 22:16:16 +02:00
mafiesto4
73976f3ed9
Fix box collider to properly draw small bounds
2025-10-08 22:08:34 +02:00
mafiesto4
7ab6bafe39
Fix crash when saving empty json string
2025-10-08 22:02:05 +02:00
mafiesto4
deb2ad7c8f
Fix font hit test on multi-line text past the line end character
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#3503
2025-10-08 16:36:34 +02:00
mafiesto4
31a0a77e7c
Merge branch 'ZaPx64-texture-asset-save-fix' of https://github.com/ZaPx64/FlaxEngine into ZaPx64-ZaPx64-texture-asset-save-fix
2025-10-08 09:14:54 +02:00
mafiesto4
8cb67f017a
Fix PlayStation build regression
2025-10-07 18:23:53 +02:00
mafiesto4
7b643e9685
Fix volumetric fog particles drawing regression
2025-10-07 18:23:39 +02:00
mafiesto4
39803ce6b2
Add **render layer mask to decals**
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#967 #3080
2025-10-07 18:23:03 +02:00
mafiesto4
2f1f380062
Add new scene textures SceneStencil and ObjectLayer to sample Stencil buffer
2025-10-07 18:10:14 +02:00
mafiesto4
f8dbf363b6
Fix crash on Android when loading mesh with SDF data
2025-10-07 18:09:18 +02:00
mafiesto4
fc1451254d
Fix missing terrain debug shapes drawing when only in a view
2025-10-07 18:08:51 +02:00
mafiesto4
d3c54e590a
Fix quad overdraw debug drawing regression
2025-10-07 18:08:32 +02:00
mafiesto4
361fc3ecfb
Add stencil buffer usage with object layer information
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#3080 #967
2025-10-07 18:07:23 +02:00
ZaPx64
3682159da6
Fix Save() failing on virtual texture asset
2025-10-05 09:20:54 +02:00
Saas
e9f83f77bb
fix "Straighten Connections" to actually straighten all connections
2025-10-04 14:03:02 +02:00
mafiesto4
823ed247d2
Merge remote-tracking branch 'origin/master' into 1.11
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# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
2025-10-03 22:37:32 +02:00
mafiesto4
8f3b80492e
Fix terrain physics error on end play when it's disabled
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#3590 #3603
2025-10-03 22:30:44 +02:00