Commit Graph

119 Commits

Author SHA1 Message Date
GoaLitiuM 8b80f73641 Implement ManagedHandle replacement for GCHandles
Allows for more controlled management of weak handles, increasing their lifetime for slightly longer than with GCHandles.
2022-12-30 22:14:48 +02:00
mafiesto4 c48a81a068 Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Editor/Managed/ManagedEditor.Internal.cpp
#	Source/Engine/Core/Config/LayersAndTagsSettings.cs
2022-12-28 18:49:14 +01:00
mafiesto4 25028e1d67 Improve renaming ContentTreeNode as in #849 2022-12-27 19:07:24 +01:00
GoaLitiuM 22b4e25c02 Improve array allocations when marshalling method parameters 2022-12-22 19:54:58 +02:00
GoaLitiuM 96dc279ebd Implement .NET 7 runtime support and bindings generation 2022-11-26 14:37:07 +02:00
Tryibion 2dca30305f added shader source and removed unused variables/includes 2022-11-03 08:12:40 -05:00
Tryibion a1e4400994 changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM 2022-11-02 17:57:40 -05:00
Tryibion 050635b2cd changed way that the the new menu is generated. Added category name to proxies 2022-10-30 14:30:32 -05:00
mafiesto4 f078499dfb Another adjustment to have position aligned too #796 2022-10-24 16:44:11 +02:00
Tryibion 87a0c671f6 Adjusted only the bounds for content items to be floored. 2022-10-24 09:01:40 -05:00
mafiesto4 1fb19ee023 Adjust content view items to whole pixels to reduce text aliasing
#794
2022-10-23 22:38:38 +02:00
Tryibion 9bd13c8ed5 This adds more spacing between the content items in the content view and allows for resizing better than before. 2022-10-21 20:31:19 -05:00
mafiesto4 d44606d205 Merge branch 'content-window-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-window-change 2022-10-10 17:56:15 +02:00
Tryibion 020351e56b Simplified enabling and disabling scrolling and implimented the stop scrolling functionality when renaming in the content tree panel as well 2022-10-06 00:03:38 -05:00
Tryibion 789ec55dbe Removed double click to rename content item 2022-09-28 22:33:01 -05:00
mafiesto4 3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
mafiesto4 e4079f011d Improve initial name for static model collision data asset 2022-07-22 10:20:13 +02:00
mafiesto4 9f7f764359 Format code 2022-07-18 22:38:01 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
mafiesto4 90906baae2 Various improvements for Editor 2022-05-06 17:14:25 +02:00
mafiesto4 551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
mafiesto4 74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
mafiesto4 27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
mafiesto4 cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
mafiesto4 8a01a31e8d Add keyboard key navigation to Content View based on items name first character 2022-04-15 17:12:50 +02:00
mafiesto4 4c98e0a335 Add IsSingleFrame to RenderView for thumbnails/pre-render views drawing without temporal effects and LOD transitions 2022-04-04 17:11:01 +02:00
mafiesto4 52bb5803b3 Cleanup asset previews setup for Editors thumbnails rendering 2022-04-04 17:09:13 +02:00
mafiesto4 a1fbf79ebf Refactor Model Import Options to display only relevant properties for asset Type
Move tooltips to the doc comments
2022-03-24 11:32:34 +01:00
mafiesto4 b08d2001fd Add Model SDF generation utilities 2022-03-24 11:32:02 +01:00
mafiesto4 9cfc638ce0 Fix for editor 2022-02-06 14:11:31 +01:00
mafiesto4 748d69a3cb Add CollisionMeshesPrefix option to import collision data from model asset 2022-02-06 14:11:13 +01:00
mafiesto4 6a614d66de Fix warning 2022-01-29 20:55:00 +01:00
mafiesto4 1e83518c71 Add support for custom settings asset creation 2022-01-29 17:56:02 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
mafiesto4 d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
mafiesto4 af75751bf1 Add Tab navigation for Editor UI 2021-12-21 18:14:55 +01:00
mafiesto4 b2765533fb Add context menu and tooltip to asset items in Content Finder tool 2021-12-10 15:45:06 +01:00
mafiesto4 10c6e34e06 Add preserving selection of the created new folder in the Content window 2021-12-08 16:51:26 +01:00
mafiesto4 1e034c904a Fix missing blend shape refresh for Skinned Model window preview 2021-11-26 12:57:37 +01:00
mafiesto4 7d970de5ce Add F2 shortcut for renaming item in files import dialog 2021-11-24 17:41:41 +01:00
mafiesto4 05d0e1bdcc Add Split Objects object to split imported meshes/animations into separate assets 2021-11-24 17:40:56 +01:00
mafiesto4 214e626ac5 Refactor Control autofocus to be handled by control type instead of as part of base.OnMouseDown 2021-11-05 18:17:07 +01:00
mafiesto4 48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
mafiesto4 6d72bfe149 Add ContentItem.OnContextMenu 2021-10-08 16:25:12 +02:00
mafiesto4 690e3ee3ca Fix error in case of opening multiple folders with Enter in Content Window 2021-10-07 10:28:31 +02:00
mafiesto4 70ba71de79 Fix error 2021-10-05 21:54:17 +02:00
mafiesto4 d88306fc1c Hide various Editor types from Visual Scripting 2021-10-04 12:26:36 +02:00
mafiesto4 e92c22585a Add support for using interfaces in Visual Scripting 2021-10-04 12:26:35 +02:00