mafiesto4
39994764d1
Don't return matrix by value due to perf #4136
2026-06-16 11:57:44 +02:00
mafiesto4
b49b410d6b
Merge branch 'dev/GridJitterFix' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/GridJitterFix
2026-06-16 11:54:54 +02:00
mafiesto4
057e5684e9
Add Texture and Cube Texture support to Gameplay Globals
2026-06-09 13:49:00 +02:00
mafiesto4
dd3437d94c
Fix deprecated warnings on the latest MSVC toolchain
2026-06-09 08:24:33 +02:00
mafiesto4
2d793f685f
Add Volume to audio clip import options
2026-06-08 22:39:14 +02:00
mafiesto4
050de578a9
Add MacWindow logo loading and use correct one for Editor
2026-06-08 22:04:09 +02:00
mafiesto4
cc79a39f71
Fix Variant warning regression
2026-06-08 21:09:45 +02:00
mafiesto4
2242fd483b
Merge branch 'dev/MacOSUIImprovement' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSUIImprovement
2026-06-08 20:57:02 +02:00
mafiesto4
a6fa3196f7
Merge branch 'InRadiansPls' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-InRadiansPls
2026-06-08 20:55:15 +02:00
mafiesto4
f41e32683a
Fix building deps for Windows ARM64
2026-06-07 22:50:03 +02:00
Saas
78254afd98
more doc comment improvements for BoundingFrustrum cs
2026-06-03 22:00:23 +02:00
Saas
fc9e24e6fe
include hint that fov needs to be in radians in doc comments
2026-06-03 21:43:02 +02:00
Andrei Gagua
7326cf65d8
Fix: Editor - use non-jittered projection for post-TAA overlay grid
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Add a managed `RenderView.GetOverlayProjection()` helper that returns the non-jittered projection once TAA has been resolved, and use it for editor overlay rendering paths.
2026-06-03 18:49:42 +03:00
mafiesto4
fd8ae9bc2b
Rename SceneRenderTask::RenderingPercentage to RenderScale
2026-06-03 13:01:11 +02:00
mafiesto4
e0f234c667
Add enum serialization as string via EnumString attribute
2026-06-03 13:00:43 +02:00
mafiesto4
0f86537099
Add simpler Variant::Enum that auto-setups variant type from enum scripting info
2026-06-03 11:01:14 +02:00
mafiesto4
f6f7bbb3d0
Fix Variant static typenames caching bug in Editor
2026-06-03 10:58:17 +02:00
mafiesto4
422300adbd
Add VariantType::GetScriptingType for easier type information access
2026-06-03 10:57:51 +02:00
mafiesto4
89a1f00c57
Fix Guid diff serialization and loading invalid values
2026-06-03 05:11:53 +02:00
mafiesto4
f4be035f04
Add Physics::DeleteScene
2026-06-03 05:03:32 +02:00
mafiesto4
c2ec3fe2cb
Simplify async render flushing code
2026-06-03 05:03:22 +02:00
mafiesto4
fca6ed43cc
Fix compilation regression
2026-06-02 19:17:40 +02:00
Murry Lancashire
84ccb9df0c
Add more LOD Generation options to model import settings (eg. borders lock, preserve UVs)
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https://github.com/LOOPDISK/FlaxEngine/commit/1cfd4634727055c2a7249dff447528877332beab
2026-06-02 16:42:30 +02:00
mafiesto4
777602fee6
Fix asset storage handling when file is locked
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https://github.com/LOOPDISK/FlaxEngine/pull/45
2026-06-02 15:54:36 +02:00
mafiesto4
24654e5b02
Add CHECK_NO_RETURN for checks in code that should continue function execution
2026-06-02 15:54:00 +02:00
Murry Lancashire
44117084c8
Fix asset cache eviction for locked files to retain cached info
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https://github.com/LOOPDISK/FlaxEngine/pull/45
2026-06-02 15:53:35 +02:00
mafiesto4
9ce6026192
Optimize model actors entries serialization
2026-06-02 14:07:28 +02:00
mafiesto4
a12c5e2203
Add more profiler events to assets code
2026-06-02 13:24:10 +02:00
mafiesto4
ff526ecafb
Fix nested prefab stack overflow when adding new object to nested prefabs hierarchy
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https://github.com/LOOPDISK/FlaxEngine/pull/44
2026-06-02 13:23:21 +02:00
mafiesto4
6daec81db1
Fix crash when using curves inside Anim Graph
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https://forum.flaxengine.com/t/bug-report-v1-12-using-curves-in-the-animation-graph-causes-a-crash/2594
2026-05-28 13:30:40 +02:00
mafiesto4
b004e90606
Adjust category names #4014
2026-05-28 10:32:16 +02:00
mafiesto4
b7185bfe72
Merge branch 'SkeletonAndSkeletonDebugDrawImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SkeletonAndSkeletonDebugDrawImprovements
2026-05-28 10:10:19 +02:00
mafiesto4
e7c5f257e9
Minor fixes and improvements
2026-05-28 09:54:35 +02:00
mafiesto4
320d37d9a2
Fix MeshAccessor triangle count calculation bug
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#4121
2026-05-28 09:54:18 +02:00
mafiesto4
791fb785cf
Revert "Simplify apple platform include defines"
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This reverts commit 3140c711a4 .
2026-05-27 17:54:06 +02:00
mafiesto4
ab6b5927f8
Fix missing Int2/Int3/Int4 in Variant support implementation parts
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#4114
2026-05-27 17:23:22 +02:00
mafiesto4
7c1df5c980
Fix crash when loading invalid VisjectMeta
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#4114
2026-05-27 17:22:22 +02:00
mafiesto4
bd3129e9e7
Merge branch 'DirectionGizmoRotation' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirectionGizmoRotation
2026-05-27 14:59:55 +02:00
mafiesto4
1e6fdb7f02
Merge branch 'windows_cursor_pos_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-windows_cursor_pos_fix
2026-05-27 14:45:11 +02:00
mafiesto4
efd6bc27b8
Merge branch 'dev/MacOSVulkanTimestampQueries' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSVulkanTimestampQueries
2026-05-27 14:39:52 +02:00
mafiesto4
3140c711a4
Simplify apple platform include defines
2026-05-27 14:39:45 +02:00
Andrei Gagua
3f5c21b4b6
Upd: Fixed double closing.
2026-05-24 22:57:59 +03:00
Andrei Gagua
285762bfdb
Fix Vulkan Tracy timestamp queries on MoltenVK
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Disable Vulkan Tracy GPU profiling when Vulkan timer queries are disabled.
Apple platforms already set VULKAN_USE_TIMER_QUERIES to 0
2026-05-24 11:13:41 +03:00
Andrei Gagua
272364c1a1
Upd: Added support for client-side window decoratoration, fixed UI bugs
2026-05-23 12:41:41 +03:00
Saas
96a081bf93
use mouse wrapping and rename mouse wrapping function parameter
2026-05-21 21:43:26 +02:00
Ari Vuollet
4d4d1a589f
Fix mouse position in events reported from caption area on Windows
2026-05-19 23:46:32 +03:00
mafiesto4
ec73cc6b0d
Merge branch '1.12'
2026-05-14 15:32:53 +02:00
mafiesto4
5058bfc296
Merge remote-tracking branch 'origin/1.12' into 1.12
2026-05-13 22:40:54 +02:00
mafiesto4
f83488355d
Fix new UIScene flow on the latest iOS
2026-05-13 22:33:31 +02:00
mafiesto4
43511a96b0
Fix Editor build in Release
2026-05-13 17:06:06 +02:00