mafiesto4
768beebd00
Fix reloading assets that failed to load
2026-06-30 08:48:56 +02:00
mafiesto4
5cd6c98ff3
Fix auto-selecting newly imported or created assets in Editor
2026-06-30 08:48:24 +02:00
mafiesto4
7f18d04ed4
Merge branch 'TyGrze-draw-debug-point'
2026-06-30 08:44:16 +02:00
mafiesto4
db24203b8a
Minor adjustment to #4165
2026-06-30 08:42:47 +02:00
mafiesto4
0cffaceecf
Merge branch 'draw-debug-point' of https://github.com/TyGrze/FlaxEngine into TyGrze-draw-debug-point
2026-06-29 15:43:13 +02:00
mafiesto4
25f2fc1bab
Merge branch 'TyGrze-fix/import-dialog-select-all-focus'
2026-06-29 15:30:32 +02:00
mafiesto4
c55a7b8c9d
Merge branch 'fix/import-dialog-select-all-focus' of https://github.com/TyGrze/FlaxEngine into TyGrze-fix/import-dialog-select-all-focus
2026-06-29 15:29:50 +02:00
mafiesto4
593b989958
Fix procedural Skinned Mesh creation from code
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https://forum.flaxengine.com/t/issues-with-creating-skinnedmodel-procedurally/2627
2026-06-29 15:18:21 +02:00
Tyler Gregorcyk
b23f4571ab
Halved DrawPoints traingle count by skipping degenerate wedges
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Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com >
2026-06-26 13:39:12 -05:00
Tyler Gregorcyk
ff10fa64e2
Corrected comment in DebugDraw::DrawPoint
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Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com >
2026-06-26 13:06:52 -05:00
Tyler Gregorcyk
b9c93970d0
Adds camera facing point to debug draw
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closes #4133
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com >
2026-06-26 13:01:45 -05:00
Tyler Gregorcyk
51ffac25a3
Fixes focus entries list when opening import files dialog
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Closes #3567
Also fixes root node margin from -14 to -16 as mentioned in #3567
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com >
2026-06-25 21:35:09 -05:00
mafiesto4
42b701e969
Merge branch 'luchu1993-fix-progressbar-margin-low-values'
2026-06-23 10:00:06 +02:00
mafiesto4
1fa558feec
Merge branch 'fix-progressbar-margin-low-values' of https://github.com/luchu1993/FlaxEngine into luchu1993-fix-progressbar-margin-low-values
2026-06-23 09:59:23 +02:00
mafiesto4
93978e806f
Merge branch 'luchu1993-fix-model-material-empty-entries'
2026-06-23 09:56:37 +02:00
mafiesto4
64101b614c
Merge branch 'fix-model-material-empty-entries' of https://github.com/luchu1993/FlaxEngine into luchu1993-fix-model-material-empty-entries
2026-06-23 09:56:33 +02:00
mafiesto4
0e57814d51
Merge branch 'luchu1993-fix-render2d-line-transform-thickness'
2026-06-23 08:56:57 +02:00
mafiesto4
f75396d5fa
Merge branch 'fix-render2d-line-transform-thickness' of https://github.com/luchu1993/FlaxEngine into luchu1993-fix-render2d-line-transform-thickness
2026-06-23 08:55:47 +02:00
mafiesto4
5636c9d85b
Add GPU Texture binding as Gameplay Global texture for runtime-textures
2026-06-23 08:42:55 +02:00
luchu1993
9943959e76
Fix model material access with empty entries
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Allow model instance material APIs to fall back to asset material slots when instance entries have not been initialized yet. Lazily initialize entries before writing material overrides so imported prefab StaticModel instances can call GetMaterial and SetMaterial without assertion failures.\n\nFixes #3801 .
2026-06-20 10:22:51 +08:00
luchu1993
68e3e459f0
Fix ProgressBar fill with large margins
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Apply BarMargin before calculating the filled progress area so low values cannot shrink the bar rectangle into a negative size. This keeps ProgressBar fills clamped within the inner drawable area when large margins are used.\n\nFixes #4076 .
2026-06-20 10:12:31 +08:00
luchu1993
c7468ffe54
Fix Render2D line thickness scaling
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Use transformed 2D basis vector lengths instead of diagonal matrix entries when scaling line thickness. This keeps Render2D.DrawLine and rectangle outlines stable under rotation while preserving scale transforms.
Fixes #4140 .
2026-06-20 00:25:56 +08:00
mafiesto4
396f412f87
Fix spline editing in large worlds
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#4132
2026-06-16 12:22:04 +02:00
mafiesto4
610e6ddf5f
Merge branch 'xxSeys1-ResizeInAllDirectionTwo'
2026-06-16 12:06:33 +02:00
mafiesto4
7fc1d525a5
Postmerge #4010
2026-06-16 12:06:26 +02:00
mafiesto4
490d316a8d
Merge branch 'ResizeInAllDirectionTwo' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ResizeInAllDirectionTwo
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# Conflicts:
# Source/Editor/Surface/SurfaceComment.cs
2026-06-16 12:01:47 +02:00
mafiesto4
b7bd19cf5f
Merge branch 'ifromstone-dev/PrefabScriptTrackIds'
2026-06-16 11:59:34 +02:00
mafiesto4
6f110ec6d1
Merge branch 'dev/PrefabScriptTrackIds' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/PrefabScriptTrackIds
2026-06-16 11:59:31 +02:00
mafiesto4
4fdf7b88b5
Merge branch 'Alewinn-TerizKoming-master'
2026-06-16 11:58:29 +02:00
mafiesto4
6c61ae4ed8
Merge branch 'master' of https://github.com/Alewinn-TerizKoming/FlaxEngine into Alewinn-TerizKoming-master
2026-06-16 11:58:25 +02:00
mafiesto4
0251f906ee
Merge branch 'ifromstone-dev/GridJitterFix'
2026-06-16 11:57:50 +02:00
mafiesto4
39994764d1
Don't return matrix by value due to perf #4136
2026-06-16 11:57:44 +02:00
mafiesto4
b49b410d6b
Merge branch 'dev/GridJitterFix' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/GridJitterFix
2026-06-16 11:54:54 +02:00
Alewinn
1a47871212
Moving NodesCache desync after hotreload fix at the right place
2026-06-16 10:29:33 +02:00
Alewinn
8e8212db5b
Fix : Visject list types don't update after second hotreload
2026-06-14 23:34:28 +02:00
Andrei Gagua
0db92b473b
Fix prefab Script track remapping in scene animations
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Store prefab object IDs for Script tracks authored from prefab objects and mark those tracks as prefab object references so SceneAnimationPlayer can remap them for prefab instances.
2026-06-09 23:06:58 +03:00
mafiesto4
057e5684e9
Add Texture and Cube Texture support to Gameplay Globals
2026-06-09 13:49:00 +02:00
mafiesto4
c18178e045
Add improvements to Gameplay Globals editing
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#3972
2026-06-09 10:42:10 +02:00
mafiesto4
43776d297b
Fix iterator include in fmt lib customization
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#4094 #4093
2026-06-09 08:24:52 +02:00
mafiesto4
dd3437d94c
Fix deprecated warnings on the latest MSVC toolchain
2026-06-09 08:24:33 +02:00
mafiesto4
2d793f685f
Add Volume to audio clip import options
2026-06-08 22:39:14 +02:00
mafiesto4
050de578a9
Add MacWindow logo loading and use correct one for Editor
2026-06-08 22:04:09 +02:00
mafiesto4
0e46c238aa
Merge branch 'ifromstone-dev/MacOSUIImprovement'
2026-06-08 21:10:25 +02:00
mafiesto4
cc79a39f71
Fix Variant warning regression
2026-06-08 21:09:45 +02:00
mafiesto4
c2da5a363d
Fix missing default interface style on macOS #4116
2026-06-08 21:09:31 +02:00
mafiesto4
2242fd483b
Merge branch 'dev/MacOSUIImprovement' of https://github.com/ifromstone/FlaxEngine into ifromstone-dev/MacOSUIImprovement
2026-06-08 20:57:02 +02:00
mafiesto4
11f48e42c5
Merge branch 'xxSeys1-InRadiansPls'
2026-06-08 20:55:23 +02:00
mafiesto4
a6fa3196f7
Merge branch 'InRadiansPls' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-InRadiansPls
2026-06-08 20:55:15 +02:00
mafiesto4
ce666053a7
Merge branch 'jb-perrier-Add_AGENTS_file'
2026-06-08 20:54:18 +02:00
mafiesto4
35272d1c34
Merge branch 'Add_AGENTS_file' of https://github.com/jb-perrier/FlaxEngine into jb-perrier-Add_AGENTS_file
2026-06-08 20:54:11 +02:00