Commit Graph

393 Commits

Author SHA1 Message Date
jb-perrier 9144f6dcc9 Remove Array include. 2021-02-16 16:08:20 +01:00
jb-perrier bc073b73cc Add check. 2021-02-16 16:05:48 +01:00
jb-perrier 588ad86f8e Fix Span Count -> length. 2021-02-16 16:05:34 +01:00
jb-perrier 653e9609e4 Span + Naming 2021-02-16 10:14:42 +01:00
jb-perrier b1f867f107 Add DrawVertices & FillTriangle funcs. 2021-02-15 19:33:25 +01:00
jb-perrier 674e09e72b Add WriteTri helpers funcs. 2021-02-15 19:32:43 +01:00
mafiesto4 6987834b2d Fix default actor bounds 2021-02-15 19:20:24 +01:00
mafiesto4 3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
mafiesto4 b4bf488e3c Fix double-click mouse event not setting mouse button down
Fixes #235
2021-02-14 18:41:28 +01:00
mafiesto4 f82ef8c065 Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
2021-02-14 18:18:58 +01:00
mafiesto4 865f2b871d Fix default frame rate for fbx imported clips to 14
https://github.com/nem0/OpenFBX/commit/2650de730d3f2d41b5042992f9443affd58e3553
2021-02-14 18:09:29 +01:00
mafiesto4 a947dc0cc3 Fix properties names formatting for UI with 2 character words
Fixes #229
2021-02-14 17:12:29 +01:00
mafiesto4 a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-14 16:58:29 +01:00
mafiesto4 3bbda838a2 Fix error when spawning prefab with rigidbody 2021-02-14 16:50:35 +01:00
mafiesto4 6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script 2021-02-14 15:53:08 +01:00
mafiesto4 ed1a3c2964 Update mono 2021-02-14 14:54:56 +01:00
stefnotch ac8c185056 Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
2021-02-14 08:43:50 +01:00
GoaLitiuM ccc60af4b6 Fix crash in Windows platform logging with long lines 2021-02-13 01:03:08 +02:00
stefnotch 311793dd7e Fix StartMouseCapture(true) with secondary monitors on the left
Yes, negative mouse coordinates are a thing
2021-02-12 22:50:47 +01:00
mafiesto4 8158c94d26 Fix low-level WindowsPlatform::Log to not print invalid characters 2021-02-10 23:13:16 +01:00
mafiesto4 4c673bec9b Add BAGUETTE 2021-02-10 22:59:40 +01:00
mafiesto4 2263b3db52 Add ScriptingTypeHandle debugger view to flax.natvis 2021-02-10 22:59:32 +01:00
Vizepi 3a3c66b916 [EDITOR] Fixed layer matrix order ( issue #153 ) 2021-02-10 20:32:32 +01:00
mafiesto4 73efa35008 Add Level.GetActors and Level.GetScripts 2021-02-09 23:31:23 +01:00
mafiesto4 cad7887957 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-09 22:58:36 +01:00
Vizepi 6673d70d0a [C++] Add missing header forcing client code to include two headers instead of one 2021-02-09 18:20:20 +01:00
Vizepi cb6b96dea6 [C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker 2021-02-09 18:08:50 +01:00
mafiesto4 58350c87e2 Fix missing CharacterController bounds if controller is missing 2021-02-08 20:20:39 +01:00
mafiesto4 c9860f21ec Fix scripting object issue 2021-02-08 19:42:04 +01:00
mafiesto4 57f9e42486 Fix Editor timeline editor controls API visible in Visual Scripting 2021-02-07 21:41:46 +01:00
mafiesto4 103d630d80 Fix tooltips generation for native properties to reflect getter and setter docsa 2021-02-07 21:41:17 +01:00
mafiesto4 57fab6a7f7 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master 2021-02-07 21:12:39 +01:00
mafiesto4 2325de3ddc Fix missing terrain bounds update after modifying terrain
Fixes #5
2021-02-07 21:11:04 +01:00
mafiesto4 96f1d9e820 Add UIControl outlines drawing in Prefab window 2021-02-07 20:19:21 +01:00
mafiesto4 04bb83fe31 Fixes 2021-02-07 20:19:10 +01:00
mafiesto4 5768eefe49 Optimize Texture::DownloadData for staging textures 2021-02-07 20:06:44 +01:00
mafiesto4 8c1f56b7db Fixes for scripting objects 2021-02-07 19:28:57 +01:00
mafiesto4 9f3be80f9c Fix VS debugger config for Dictionary and HashSet to show only Occupied buckets 2021-02-07 19:28:23 +01:00
mafiesto4 6ea897b0f5 Update Mono for Windows 2021-02-07 19:27:54 +01:00
mafiesto4 ca6afc0c2d Fix HorizontalPanel and VerticalPanel auto-sizing if child control is using anchors
Fixes #203
2021-02-07 16:49:44 +01:00
mafiesto4 08abc798cc Fix FindActor and FindScript in Level 2021-02-07 16:31:30 +01:00
mafiesto4 5529bd7bc0 Merge branch 'DebugDrawFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DebugDrawFix 2021-02-07 13:08:46 +01:00
mafiesto4 0242e29873 Fix painting foliage on inactive objects
Fixes #209
2021-02-07 13:06:33 +01:00
mafiesto4 8d3f4aa9d9 Merge branch 'Missing-FLAXENGINE_API-Macro' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Macro 2021-02-07 12:56:08 +01:00
mafiesto4 6e5a13111a Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
2021-02-07 12:49:14 +01:00
mafiesto4 46b15551b4 Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf 2021-02-07 12:19:45 +01:00
W2.Wizard 522e1eb769 Inverted condition 2021-02-06 20:10:22 +01:00
intolerantape 633357cc9b Added FLAXENGINE_API macro to class JsonAsset. 2021-02-06 09:52:30 -08:00
mafiesto4 5cb0da3340 Move GPU particles generator code to be more compact 2021-02-06 15:58:33 +01:00
mafiesto4 25f35b22be Add safety checks for particles data to prevent division by 0 2021-02-06 15:58:12 +01:00