mafiesto4
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97186f1970
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Add **Hardware Occlusion Culling** to models, foliage, particles, terrain and local light shadows
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2026-08-28 19:53:10 +02:00 |
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mafiesto4
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48b1931546
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Fix occlusion queries on WebGPU
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2026-08-28 19:33:23 +02:00 |
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mafiesto4
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846ee47003
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Fix occlusion queries on Vulkan
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2026-08-28 19:33:14 +02:00 |
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mafiesto4
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6ccb518438
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Disable PerfSDK on Vulkan for now (breaks RenderDoc attach)
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2026-08-28 19:32:42 +02:00 |
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mafiesto4
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4123e6f638
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Various fixes to graphics
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2026-08-28 19:32:12 +02:00 |
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mafiesto4
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07cd529958
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Fix rendering transparent material on WebGPU without shadows
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2026-08-28 19:30:24 +02:00 |
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mafiesto4
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a1cb0b5f00
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Minor fixes
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2026-08-26 16:19:45 +02:00 |
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mafiesto4
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f3b090af3a
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Fix CameraSpace canvas rendering with TAA jitter
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2026-08-26 16:15:39 +02:00 |
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mafiesto4
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9556a69e09
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Fix render stats to be ignored from wireframe overlay
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2026-08-26 16:13:37 +02:00 |
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mafiesto4
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b7919fc3dd
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Fix warnings when running on null renderer
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2026-08-26 13:22:10 +02:00 |
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mafiesto4
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14df537817
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Refactor engine shaders folder to have better organization
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2026-08-26 12:59:23 +02:00 |
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mafiesto4
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70155516c3
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Fix query leaks when GetQueryResult call is missed
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2026-08-25 12:50:37 +02:00 |
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mafiesto4
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3fa73c2d69
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Minor improvements
|
2026-08-23 14:32:38 +02:00 |
|
mafiesto4
|
aaa4f770e2
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Fix regression in D3D12 on multiple swap chains in use
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2026-08-23 14:32:12 +02:00 |
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mafiesto4
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1ce4c0f16e
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Add GPUQueryType::BinaryOcclusion for simpler visibility checks
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2026-08-23 00:01:11 +02:00 |
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mafiesto4
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dfb0db0b70
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Refactor Actor::Draw to use only variant with RenderContextBatch to simplify rendering code
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2026-08-20 22:50:32 +02:00 |
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mafiesto4
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3090ad5e20
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Minor fixes
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2026-08-20 18:20:50 +02:00 |
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mafiesto4
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9af89da756
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Merge branch 'doubleclick_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-doubleclick_fix
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2026-08-18 12:02:26 +02:00 |
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mafiesto4
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3a0725ecd9
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Fix crash on D3D11 draw without valid state set
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2026-08-18 12:01:56 +02:00 |
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mafiesto4
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5182629c9c
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Fix Quad Overdraw pass to skip draws from materials that don't support it
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2026-08-18 12:01:20 +02:00 |
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mafiesto4
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58edc4c897
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Refactor Wireframe view mode to draw wireframe on top of lit view
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2026-08-18 12:01:03 +02:00 |
|
Ari Vuollet
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923fc58cd1
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Trigger UI double-click actions with left mouse button only
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2026-08-18 01:08:41 +03:00 |
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mafiesto4
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32c88d5d9c
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Merge branch 'cmdline_usage' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-cmdline_usage
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2026-08-17 13:47:47 +02:00 |
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mafiesto4
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fa1264ef59
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Fix game build regression
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2026-08-17 13:47:35 +02:00 |
|
Ari Vuollet
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0125e4603d
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Fix engine CommandLine argument value usage
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2026-08-17 14:06:11 +03:00 |
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mafiesto4
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70d0a05e47
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Revert part of 1c25519d99
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2026-08-17 06:03:55 +02:00 |
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mafiesto4
|
cde38b024c
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Fix terrain patch destruction crash regression
|
2026-08-16 14:33:18 +02:00 |
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mafiesto4
|
708bdc7bcb
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Add MaterialTextureMipBias to control texture mip bias in materials for better frame upscaling
|
2026-08-16 14:30:53 +02:00 |
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mafiesto4
|
1c25519d99
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Backport rendering fixes from https://github.com/RomanZhu/FlaxEngine
|
2026-08-16 12:50:44 +02:00 |
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mafiesto4
|
926d9a0a0d
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Refactor rendering code by moving RenderContext to a separate harder file
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2026-08-16 12:45:54 +02:00 |
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mafiesto4
|
1f9f2b6a39
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Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
# Content/Shaders/GI/DDGI.flax
|
2026-08-13 11:46:40 +02:00 |
|
mafiesto4
|
ad7239a88e
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Merge branch 'fix/tree-dropdown-animations' of https://github.com/xrEugene/FlaxEngine into xrEugene-fix/tree-dropdown-animations
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2026-08-13 11:43:50 +02:00 |
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mafiesto4
|
ffc7598acc
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Merge branch 'fix-dynamic' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-dynamic
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2026-08-13 11:40:46 +02:00 |
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mafiesto4
|
11e80d52d8
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Merge branch 'disable-effects-default' of https://github.com/Duroxxigar/FlaxEngine into Duroxxigar-disable-effects-default
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2026-08-13 11:38:11 +02:00 |
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mafiesto4
|
05ebbe7448
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Add new temporal upsampling option (TAAU) when using location DuringAntiAliasing
Refactor `RenderingUpscaleLocation` enum item names.
|
2026-08-13 11:26:27 +02:00 |
|
Jake Young
|
3f43c9622b
|
Disable eye adaptation and motion blur by default
|
2026-08-13 02:45:04 -04:00 |
|
mafiesto4
|
374e7380e7
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Merge branch 'terrain_patch_collision_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-terrain_patch_collision_fix
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2026-08-13 05:49:28 +02:00 |
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mafiesto4
|
89d03497e3
|
Merge branch 'wayland_drag_fix2' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-wayland_drag_fix2
|
2026-08-13 05:47:19 +02:00 |
|
mafiesto4
|
371a7cd091
|
Fixes
|
2026-08-12 15:19:36 +02:00 |
|
mafiesto4
|
babeb3409e
|
Fix regression for editor builds on non-Windows
|
2026-08-12 14:38:59 +02:00 |
|
mafiesto4
|
3f393b9429
|
Merge branch 'build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-build_fix
|
2026-08-12 14:35:29 +02:00 |
|
mafiesto4
|
287185435d
|
Add online presence API
|
2026-08-12 11:49:20 +02:00 |
|
mafiesto4
|
98ced280e0
|
Add game overlay UI utilities to IOnlinePlatform
|
2026-08-12 05:50:56 +02:00 |
|
Ari Vuollet
|
c5c96b1dac
|
Remove terrain patch collision when patch is removed
Fixes #4212
|
2026-08-11 12:45:40 +03:00 |
|
Ari Vuollet
|
cf052489df
|
Fix Wayland dragging regression
|
2026-08-11 11:38:11 +03:00 |
|
mafiesto4
|
fcdc541e9a
|
Add Online memory group
|
2026-08-11 06:43:54 +02:00 |
|
mafiesto4
|
ab84878fc3
|
Fix linking platform-specific online modules into the engine
|
2026-08-10 20:28:58 +02:00 |
|
Ari Vuollet
|
7d945d47e8
|
Fix build regression
|
2026-08-10 20:34:06 +03:00 |
|
mafiesto4
|
b57c837157
|
Minor improvements
|
2026-08-10 14:58:52 +02:00 |
|
mafiesto4
|
809f469404
|
Add GetUserAvarar to Online Platform interface
|
2026-08-10 14:58:18 +02:00 |
|