Commit Graph

39 Commits

Author SHA1 Message Date
Tryibion 18660140b0 Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees. 2024-04-27 15:55:25 -05:00
Tryibion 5acdff02cc Add sorting search actor toolbox 2024-04-14 20:39:15 -05:00
Tryibion b66b85d5f4 Display all actors in Actor toolbox search tab when no filter is applied. 2024-04-14 14:03:51 -05:00
mafiesto4 859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
mafiesto4 58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
GoaLitiuM 385c3541c9 Apply global editor bindings in most windows 2023-09-23 15:23:09 +03:00
mafiesto4 8a07c486bc Refactor Editor gizmo modes ownership to support using them in prefab window 2023-07-12 12:24:13 +02:00
mafiesto4 29815e0dd6 Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org 2023-01-24 19:20:23 +01:00
Tryibion ff3277edc7 Change CM attributes to not check inhereted class. 2023-01-22 21:33:08 -06:00
mafiesto4 a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Tryibion 1b919b9fae Created new SearchBox class with button to clear the search. 2022-12-15 20:45:51 -06:00
mafiesto4 359e7d68d4 Add simplified collider for in-built primitive meshes 2022-12-12 11:22:15 +01:00
mafiesto4 76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Tryibion 6c26cbe9ba Removed adding inherited types 2022-11-11 17:11:25 -06:00
Tryibion 6b4da88ef0 Added the ability to specify the name of the actor in the toolbox, works in searching as well. 2022-11-11 17:03:04 -06:00
Tryibion 62cd59549d removed some old code 2022-11-11 16:38:34 -06:00
Tryibion 4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 27a1dc8966 Improve property names displaying in UI and add Unit Test for it 2022-04-27 14:12:27 +02:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 ccff7a010d Optimize Toolbox tooltips for scripting types to be resolved when needed 2021-12-22 15:40:59 +01:00
mafiesto4 f295cda27a Add doc tooltips for actor types in Toolbox windows 2021-12-22 15:03:25 +01:00
mafiesto4 62c43f9f95 Add helper tooltips for Scene Animation actions UI 2021-08-10 13:54:22 +02:00
W2Wizard d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
mafiesto4 5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
mafiesto4 cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
mafiesto4 19c83e3b6e Add Sprite Render actor for sprites drawing 2021-02-23 13:23:22 +01:00
W2.Wizard 597a9c537d Cleanup 7 2021-02-21 13:50:25 +01:00
mafiesto4 fe78fa7575 Add Spline 2021-01-25 10:41:53 +01:00
mafiesto4 01a30faa62 Add NavMesh Modifier Volume actor type 2021-01-15 16:46:40 +01:00
mafiesto4 bf9204f146 Add IconsScale to editor interface options 2021-01-03 22:13:31 +01:00
mafiesto4 add539392a Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling 2021-01-03 21:06:25 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
David Conway c0cc89201e Move icon settings to styles 2020-12-24 20:04:43 +11:00
David Conway 16fab80f86 Change how settings are accessed in ToolBox Window 2020-12-24 20:04:38 +11:00
David Conway 08ebd99ed4 Add ToolStrip and Toolbox icon scaling settings 2020-12-24 20:04:36 +11:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00