Commit Graph

14186 Commits

Author SHA1 Message Date
mafiesto4 a4bb293c3e Add Global SDF trace step scale for SSR reflections to handle SSR Quality 2026-07-21 14:06:17 +02:00
mafiesto4 b6204ceb76 Add DDGI reflections to transparent materials 2026-07-21 13:25:09 +02:00
mafiesto4 8a5ff58b9e Add roughness-based filtering when sampling DDGI probes 2026-07-21 11:29:24 +02:00
mafiesto4 078a45c4b7 Add half-res DDGI reflections resolving to optimzie rendering on low-end devices 2026-07-20 12:06:13 +02:00
mafiesto4 ac357fd2b9 Add option to have custom managed assembly extension on specific platforms 2026-07-20 08:54:45 +02:00
mafiesto4 da81d7251c Fix Mono AOT Dynamic to place AOT images side by side original assembly
This eliminates unnecessary duplicate of game and engine managed binaries inside `Dotnet` folder
2026-07-19 23:07:44 +02:00
mafiesto4 bc4a1c76ee Add GDK manifest localization to fix packaging issue 2026-07-17 18:47:59 +02:00
mafiesto4 c7ec9d738f Add EditorUtilities::GetSDK to query SDKs via Flax.Build from editor 2026-07-17 18:02:51 +02:00
mafiesto4 8c081928bb Fix Windows SDKs and Toolsets log from build tool to be sorted descending by version 2026-07-17 17:44:19 +02:00
mafiesto4 a8f35d2412 Add missing serialization and empty ctor to CultureInfo 2026-07-17 17:27:44 +02:00
mafiesto4 c3e9edc42f Fix editing array of CultureInfo values 2026-07-17 15:49:27 +02:00
mafiesto4 c95ea4a503 Fix crash when calling DebugCommands from async threads 2026-07-17 10:17:12 +02:00
mafiesto4 7e59fb1e01 Fix various shader warnings 2026-07-17 10:15:00 +02:00
mafiesto4 bc7146f822 Add todo comment for future 2026-07-15 23:42:57 +02:00
mafiesto4 9b89501293 Fix opening native code projects with VS2022 for compatibility with console-plugins 2026-07-15 23:24:30 +02:00
mafiesto4 75e11b4323 Fix binary modules platform name check issue 2026-07-15 23:22:02 +02:00
mafiesto4 b5d33f1d59 Get rid of deprecated warnings spam on ps4 2026-07-15 23:19:39 +02:00
mafiesto4 5f906c2353 More shader warnign fixes 2026-07-15 23:00:27 +02:00
mafiesto4 f89e74c3de Fix build for blue platform four 2026-07-15 23:00:08 +02:00
mafiesto4 0b5dcbb533 Fix Array::ClearDelete on Clang 2026-07-15 22:58:54 +02:00
mafiesto4 da19395f98 Fix native libs deploy for Xbox 2026-07-15 22:57:41 +02:00
mafiesto4 8257d0a981 Fix shader warnings 2026-07-15 14:11:36 +02:00
mafiesto4 d76f3795ea Change nethost native libs to be shared on Xbox 2026-07-15 14:11:21 +02:00
mafiesto4 6272de184c Add debug prints for logs init for console issues troubleshooting 2026-07-15 12:18:35 +02:00
mafiesto4 3dbca8f338 Fix crash StringUtils::Copy on Win32 when length is zero 2026-07-15 12:17:57 +02:00
mafiesto4 6d342b44a1 Fix crash when reading process output on Windows with an empty data 2026-07-15 11:03:58 +02:00
mafiesto4 10c2c5c59b Fix GDK redistribute deploy when using multiple MSVCs 2026-07-15 10:44:13 +02:00
mafiesto4 759d96ae30 Fix locale setup on ps4/ps5 2026-07-15 10:07:35 +02:00
mafiesto4 9f5aeb6c76 Add volume debug draw highlight to the selected env probe 2026-07-14 23:14:03 +02:00
mafiesto4 846be3c329 Add noise to DDGI specular to hide low-res probes pixelization 2026-07-14 23:10:50 +02:00
mafiesto4 401bfbd52d Add new DDGI Reflections rendering mode for fully dynamic indirect specular 2026-07-14 23:09:34 +02:00
mafiesto4 7d387a11c7 Simplify binding depth buffer as read-only 2026-06-30 15:18:43 +02:00
mafiesto4 1915aa3c06 Merge remote-tracking branch 'origin/master' into 1.13
# Conflicts:
#	Content/Shaders/DepthOfField.flax
#	Source/Engine/Content/Asset.cpp
2026-06-30 10:06:55 +02:00
mafiesto4 9952d6cbf8 Update asset 2026-06-30 09:59:14 +02:00
mafiesto4 1b954a1edc Exclude more C# stdlib from Visual Script to reduce clobber 2026-06-30 09:59:09 +02:00
mafiesto4 d005a5023e Merge branch 'TyGrze-editor-window-persistency' 2026-06-30 08:49:57 +02:00
mafiesto4 4d86d9574d Merge branch 'editor-window-persistency' of https://github.com/TyGrze/FlaxEngine into TyGrze-editor-window-persistency 2026-06-30 08:49:53 +02:00
mafiesto4 96819d2dcd Fix scene texture node with WorldPosition 2026-06-30 08:49:37 +02:00
mafiesto4 768beebd00 Fix reloading assets that failed to load 2026-06-30 08:48:56 +02:00
mafiesto4 5cd6c98ff3 Fix auto-selecting newly imported or created assets in Editor 2026-06-30 08:48:24 +02:00
mafiesto4 7f18d04ed4 Merge branch 'TyGrze-draw-debug-point' 2026-06-30 08:44:16 +02:00
mafiesto4 db24203b8a Minor adjustment to #4165 2026-06-30 08:42:47 +02:00
mafiesto4 0cffaceecf Merge branch 'draw-debug-point' of https://github.com/TyGrze/FlaxEngine into TyGrze-draw-debug-point 2026-06-29 15:43:13 +02:00
mafiesto4 25f2fc1bab Merge branch 'TyGrze-fix/import-dialog-select-all-focus' 2026-06-29 15:30:32 +02:00
mafiesto4 c55a7b8c9d Merge branch 'fix/import-dialog-select-all-focus' of https://github.com/TyGrze/FlaxEngine into TyGrze-fix/import-dialog-select-all-focus 2026-06-29 15:29:50 +02:00
mafiesto4 593b989958 Fix procedural Skinned Mesh creation from code
https://forum.flaxengine.com/t/issues-with-creating-skinnedmodel-procedurally/2627
2026-06-29 15:18:21 +02:00
Tyler Gregorcyk 37905f1ccb Adds option to use persistent settings over defualt viewport options
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-28 13:51:51 -05:00
Tyler Gregorcyk 5ead0d482b Adds Brightness, ResolusionScale, DebugView, and LayerMask to viewport persistence
Signed-off-by: Tyler Gregorcyk <tyler@gregorcyk.com>
2026-06-28 13:38:40 -05:00
mafiesto4 e721171921 Update shader assets 2026-06-27 23:39:31 +02:00
mafiesto4 049e13202b Optimize DDGI indirect lighting resolving to use depth bounds test 2026-06-27 00:57:54 +02:00