Logo
Explore Docs
Sign In
Flax/FlaxEngine
3
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Releases Activity
4,198 Commits 15 Branches 23 Tags
aa8ab65ae0dc45bed1d5d8e7149c816979dc6a8a
Commit Graph

15 Commits

Author SHA1 Message Date
mafiesto4 9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
mafiesto4 d9dc23afc1 Fixes for Foliage with Large Worlds usage 2022-07-03 16:08:22 +02:00
mafiesto4 27d266546e Various fixes and improvements for large worlds rendering 2022-06-28 20:26:01 +02:00
mafiesto4 134c8b99aa Add relative-to-camera rendering for large worlds 2022-06-21 20:03:13 +02:00
mafiesto4 a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
mafiesto4 5465652466 Add terrain rendering support for Global Surface Atlas 2022-04-29 14:05:03 +02:00
mafiesto4 3a07d767fb Fix rare crash on division by 0 2022-02-20 20:28:19 +01:00
mafiesto4 8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
mafiesto4 54d5cf944b Fix GPU lgihtmaps baking error 2021-10-11 14:02:56 +02:00
mafiesto4 36c4c3c86a Fix lightmaps baking on D3D12 2021-06-07 13:09:52 +02:00
mafiesto4 accbef6841 Fix missing mipIndex when clearing lightmap textures with a buffer on baking start 2021-06-01 13:29:42 +02:00
mafiesto4 0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
mafiesto4 c9ea812a24 Optimize DrawCall to pack indirect draw arg and graphics draw data with union 2021-02-15 11:52:06 +01:00
jb-perrier 03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
mafiesto4 6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API