Commit Graph

5850 Commits

Author SHA1 Message Date
mafiesto4 06de1c0041 Add logging memoery usage by external apps on crash
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
2025-03-05 10:51:29 +01:00
mafiesto4 06665734e7 Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo 2025-03-04 22:57:58 +01:00
mafiesto4 5ffa3eb837 Fix getting Control from null ControlReference
#3123
2025-03-04 22:12:35 +01:00
mafiesto4 520bab7463 Refactor serialziation of ControlReference into a string with ID of actor for simplicity
#3123
2025-03-04 17:14:21 +01:00
mafiesto4 35fa63852c Format code and simplify IControlReference a little bit
#3123
2025-03-04 16:06:48 +01:00
mafiesto4 fee54f0f39 Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference 2025-03-04 14:03:56 +01:00
mafiesto4 e82bb639ed Fix objects creation to ensure managed object ctor is always executed
#3245
2025-03-03 19:12:29 +01:00
mafiesto4 3200fc1570 Fix new terrain debug drawing of collision lines
#3227
2025-03-03 12:03:38 +01:00
mafiesto4 47b22b305d Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
2025-03-03 09:51:05 +01:00
mafiesto4 5fe9108803 Merge branch 'input-helpers' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-helpers 2025-03-02 23:06:31 +01:00
mafiesto4 379c31ca49 Merge branch 'DebugLog-documentation-fix' of https://github.com/anton-makarenko/FlaxEngine into anton-makarenko-DebugLog-documentation-fix 2025-03-02 22:54:26 +01:00
mafiesto4 0ff19e9c95 Merge branch 'GridPanelFillSliderSens' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-GridPanelFillSliderSens 2025-03-02 22:52:44 +01:00
Muzz 7885590593 Merge branch 'Muzz-Triplanar-Features' into 1.10 2025-02-28 14:56:45 +01:00
mafiesto4 dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
mafiesto4 b2c8c4018c Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
2025-02-26 22:43:30 +01:00
Ari Vuollet ce132f2404 Fix TypeDescriptor hack for latest runtime versions 2025-02-26 22:11:07 +02:00
mafiesto4 809fd2653a Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
2025-02-26 20:55:57 +01:00
GoaLitiuM 5fd64ead62 Fix custom content and importers blocking scripting reload 2025-02-26 20:29:21 +02:00
GoaLitiuM 98bbcbd442 Close and restore Prefab windows during scripting reload 2025-02-26 20:29:20 +02:00
GoaLitiuM 9f8faf4f17 Clear references holding on to types in game assemblies 2025-02-26 20:29:19 +02:00
GoaLitiuM b095acd4a5 Fix scripting AssemblyLoadContext not getting unloaded 2025-02-26 20:29:19 +02:00
mafiesto4 2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
mafiesto4 e101048c71 Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
#	Source/Engine/Level/Level.cpp
2025-02-25 22:33:12 +01:00
mafiesto4 aaad2face2 Fix HRTF audio to be disabled due to common audio problems
#3225
2025-02-25 22:19:26 +01:00
mafiesto4 8f1a1827f2 Fix crash in OpenAL audio backend on context rebuild
#3225
2025-02-25 22:17:18 +01:00
mafiesto4 83c3201ef8 Fix regression in rapidjson update 2025-02-25 18:09:47 +01:00
mafiesto4 dcba97f84a Fix missing masked terrain rendering
#3177
2025-02-25 16:46:17 +01:00
mafiesto4 ca6544204b Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
2025-02-25 15:32:20 +01:00
mafiesto4 1c3d1b623d Optimize and cleanup some actor code 2025-02-25 15:31:46 +01:00
Muzz 1fac78f48f attributes fix 2025-02-25 14:49:59 +10:00
Muzz 953cbb6e40 Advanced Bloom commit. 2025-02-25 14:02:15 +10:00
mafiesto4 21047ac8ac Upgrade CollisionCooking to use new MeshAccessor 2025-02-24 23:46:44 +01:00
mafiesto4 754d321ef0 Fix crash on incorrect index buffer size when building mesh buffers via MeshAccessor
#3246
2025-02-24 23:28:35 +01:00
mafiesto4 2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
mafiesto4 bf21b0a267 Fix collision cooking for skinned models that use different vertex format
#3246
2025-02-24 22:05:33 +01:00
xxSeys1 0d5534c445 decrease grid panel fill slider sensitivity 2025-02-24 17:43:32 +01:00
mafiesto4 afc4158dd3 Fix sprite and texture 9-slice rendering brush to properly calculate border size 2025-02-24 14:19:51 +01:00
mafiesto4 0ebda18669 Fix game-build version of DebugDraw for C# but without xml docs
#3201
2025-02-24 00:09:52 +01:00
mafiesto4 7225737984 Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule 2025-02-23 23:58:28 +01:00
mafiesto4 bfd972b96d Add SIMD support for rapidjson when processing json data
#3155
2025-02-23 23:38:07 +01:00
mafiesto4 25f26a7a91 Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson 2025-02-23 23:26:55 +01:00
mafiesto4 bb12562c2f Fix crash when setting C# property of value-type from native code 2025-02-21 20:22:54 +01:00
mafiesto4 b81b0b7616 Fix text clipping behind the button in Behavior Knowledge Selector editor 2025-02-21 19:34:35 +01:00
mafiesto4 bd9a5f03a4 Fix crash when importing fbx model with convex polygon with duplicated vertices
#3222
2025-02-21 17:36:20 +01:00
mafiesto4 9d5d80bf4a Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
2025-02-21 15:07:44 +01:00
mafiesto4 44e894f406 Remove unused default value codegen 2025-02-21 15:07:09 +01:00
mafiesto4 366b47ad80 Fix crash when applying prefab with missing scripts in use
#3239
2025-02-20 23:50:36 +01:00
mafiesto4 3f2eab5206 Optimize divide into multiply 2025-02-20 17:04:20 +01:00
mafiesto4 937d369856 Fix crash in particles system when assets gets loading/unloaded while async jobs are active 2025-02-18 23:27:49 +01:00
mafiesto4 060bc0aaf8 Fix crash in animations system when assets gets loading/unloaded while async jobs are active
#2974
2025-02-18 22:30:49 +01:00