Commit Graph

4743 Commits

Author SHA1 Message Date
Zode 9c9d560ce5 Add hotkeys to visject formatting 2025-06-08 03:32:51 +03:00
Zode f1945552ab Add horizontal and vertical distribution 2025-06-08 02:42:28 +03:00
Zode ecd5559aad Clean up a bit code after moving it around. 2025-06-08 00:41:02 +03:00
Zode 1fa83639c2 Fix update order inconsistencies between machines by exposing an action for when defered layout happens. 2025-06-08 00:38:59 +03:00
Zode 568719b615 Fix scroll issue caused by tree's defered layout update 2025-06-07 23:21:41 +03:00
Zode 74000fa766 Expand tree if necessary, so the selected node will be shown 2025-06-07 22:53:07 +03:00
Zode 1d63067614 Add ability to do additive and subtractive selections in visject surfaces using ctrl and shift during selection. 2025-06-07 21:04:59 +03:00
xxSeys1 85fd1389db clear content panel search when selecting asset picker asset 2025-06-07 18:17:40 +02:00
xxSeys1 cce042045e wrap scrolling items with arrow keys and simplify scrolling logic 2025-06-07 17:34:01 +02:00
Zode 53e3cee196 Scroll selected to view when emptying out search box 2025-06-07 17:15:54 +03:00
Zode 6ee3b23261 Add highlighting to layers matrix editor to improve UX 2025-06-07 16:57:28 +03:00
Zode 1a77ba4552 Add node alignment formatting options to visject 2025-06-07 13:15:39 +03:00
mafiesto4 bffb175a9b Code fixes 2025-06-07 01:25:22 +02:00
mafiesto4 091f76bbf2 Add more improvements to usability of memory profiler 2025-06-06 22:40:43 +02:00
mafiesto4 f462a2187f Merge branch 'master' into 1.11 2025-06-05 18:03:17 +02:00
Ari Vuollet 8df3999f85 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-04 19:30:30 +03:00
Tryibion dd4bb2f7f1 Dont scroll to node when play is starting or ending. 2025-06-04 11:16:01 -05:00
Tryibion 6b78b498f7 Use direct count from internal call. 2025-06-04 10:17:41 -05:00
xxSeys1 c4130aa20f fix and improve show all commands on " " behavior 2025-06-04 15:23:42 +02:00
mafiesto4 496856d12e Add shader header proxy for easy .hlsl files creation within Editor 2025-06-04 00:12:43 +02:00
Tryibion 71991ff8c7 Show added and removed actors in prefab diff view. 2025-06-03 15:25:45 -05:00
mafiesto4 8b88def9d0 Revert some changes from #3389 that are not relevant for world units 2025-06-03 17:43:01 +02:00
mafiesto4 fa97229830 Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality 2025-06-03 17:26:12 +02:00
mafiesto4 1946caac6e Fix compilation with Large Worlds 2025-06-03 17:26:04 +02:00
mafiesto4 6f5308126b Fix focus issue after closing context menu 2025-06-03 14:52:45 +02:00
mafiesto4 6a0c734cec Fix Visject surface select with Control to toggle selection of the node 2025-06-03 14:51:31 +02:00
mafiesto4 13b8863f0c Fix some material nodes height 2025-06-03 14:51:04 +02:00
mafiesto4 f2aaad0048 Add viewport icons scale relative to the distance and editor control over it
#2944 #2644
2025-06-03 14:50:47 +02:00
mafiesto4 55b441e9fa Fix transparency-related material options when using material with deferred shading 2025-06-03 12:55:54 +02:00
mafiesto4 2fd9b4a62a Fix loading models with no meshes 2025-06-03 12:28:17 +02:00
xxSeys1 c9fe9213b3 add showing all commands if prompt is whitespace(s) 2025-06-02 23:25:50 +02:00
xxSeys1 608839b6a5 set width of command suggestions based on longest command 2025-06-02 22:33:22 +02:00
mafiesto4 7da69f18d4 Add button to quickly jump into Localized String Table that contains it
#3301
2025-06-02 22:01:06 +02:00
mafiesto4 fd8a8b5a4d Fix missing default value of localized string in editor 2025-06-02 18:02:34 +02:00
Ari Vuollet b1fd86e6b5 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-02 18:15:16 +03:00
mafiesto4 057489e5b9 Fix Output Log scroll when using search
#3442 #3456
2025-06-02 14:42:18 +02:00
mafiesto4 5b3ed1fbc3 Merge branch 'fix-unpause-no-game-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-unpause-no-game-win 2025-06-02 14:05:19 +02:00
mafiesto4 3bd6160c3b Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name 2025-06-02 14:03:47 +02:00
mafiesto4 eb90ab84f2 Fix performing layout after changing selected tab
#3467 #3487
2025-06-02 13:17:51 +02:00
mafiesto4 ec22427acd Merge branch 'UnifyZoomBehavior' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnifyZoomBehavior 2025-06-02 12:25:18 +02:00
mafiesto4 4d9407e4e9 Merge code on properties objects locking to use the same path for prefab and scene properties panels 2025-06-02 11:03:16 +02:00
mafiesto4 28c70f5078 Fix some editor UI
#3460 #3491
2025-06-02 11:00:33 +02:00
mafiesto4 1ebb3e67d6 Merge branch 'add-root-tree-line-option' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-root-tree-line-option 2025-06-02 10:17:34 +02:00
mafiesto4 278b177c46 Merge branch 'fix-node-filter-prefab' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-node-filter-prefab 2025-06-02 10:16:25 +02:00
mafiesto4 f86d9c47b7 Merge branch 'better-prefab-dif-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-prefab-dif-name 2025-06-02 09:30:46 +02:00
mafiesto4 8d7dfd5946 Merge branch 'CrammedGradingFixed' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CrammedGradingFixed 2025-06-01 23:53:15 +02:00
mafiesto4 2996e0c53c Merge branch 'WindowShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-WindowShortcuts 2025-06-01 23:26:46 +02:00
mafiesto4 a613d89f47 Merge branch 'fix_tree_performance' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_tree_performance 2025-06-01 21:55:58 +02:00
mafiesto4 e969b7fffb Merge branch 'TerrainLayerWeightNodeWidth' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TerrainLayerWeightNodeWidth 2025-06-01 15:55:07 +02:00
mafiesto4 89baa91552 Don't sue 2025-06-01 09:20:11 +02:00