Commit Graph

4743 Commits

Author SHA1 Message Date
mafiesto4 4b0aafa1de Fix color picker auto-submit on defocus on Linux
#4046
2026-04-08 00:00:13 +02:00
mafiesto4 59e46077fc Fix exception in invalid window layout to avoid hard errors
#4033
2026-04-07 13:30:13 +02:00
mafiesto4 1ec58e3563 Minor fixes 2026-04-07 11:08:03 +02:00
mafiesto4 ee32422796 Fix editor packaging errors 2026-04-06 21:05:13 +02:00
mafiesto4 8342596133 Add code signing and disk image notarization for macOS game cooking 2026-04-06 21:04:47 +02:00
Ari Vuollet 2ab69e4503 Fix client-side window decoration dragging on macOS 2026-04-05 19:41:05 +03:00
Ari Vuollet e4df5320bd Fix missing window icon on macOS 2026-04-05 19:41:03 +03:00
mafiesto4 4e6fde17ea Add macOS window impl progress 2026-04-04 22:34:39 +02:00
mafiesto4 dccfa76994 Fix DPI issues on macOS in Editor windows 2026-04-04 21:05:39 +02:00
Saas 6be0b48270 tweak visject default curvature 2026-04-03 18:47:59 +02:00
mafiesto4 d108e59a84 Fix dragging a single dock window via an inner title bar
#4038
2026-04-03 18:06:16 +02:00
mafiesto4 ebdf7074d3 Fix native window system regression on Windows in Editor due to transparent window as layered
#4039
2026-04-03 17:57:13 +02:00
mafiesto4 93e748a981 Add bigger default size of Editor windows 2026-04-03 12:50:14 +02:00
mafiesto4 2fc95bdf57 Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Content/Editor/MaterialTemplates/Deformable.shader
#	Flax.flaxproj
#	Source/Engine/Content/Content.h
#	Source/Engine/Serialization/JsonTools.cpp
2026-04-01 17:14:21 +02:00
mafiesto4 2d0da37907 Remove ComparisonNode from #3540 that is impl in #3866 2026-04-01 16:26:47 +02:00
mafiesto4 42ec33bd9a Fix auto-sizing nodes with hidden default value fields (eg, comparison node)
#3540
2026-04-01 16:25:33 +02:00
mafiesto4 806027408a Merge branch 'visject-larger-inputs' of https://github.com/Zode/FlaxEngine into Zode-visject-larger-inputs 2026-04-01 16:02:10 +02:00
mafiesto4 7737dbc77f Various minor fixes
#3866
2026-04-01 15:58:31 +02:00
mafiesto4 9d9d582598 Add undo to preserve connections when changing parameter in param node 2026-04-01 09:50:02 +02:00
mafiesto4 f1796dc8c8 Fix and improve layout of various Visject nodes and elements
#3866
2026-04-01 09:49:29 +02:00
mafiesto4 ebb4ff1dc2 Move UseFixedSize property from node archetype to flags and optimize unnecessary layouts during node loading
#3866
2026-03-31 22:47:10 +02:00
mafiesto4 ea5e7f1416 Add hover highlight to Visject surface boxes
#3866
2026-03-31 21:46:21 +02:00
mafiesto4 917e62621d Restore textures background back to Visject surface
#3866
2026-03-31 21:45:29 +02:00
mafiesto4 a88e3265cd Merge branch 'VISjectIsNowMoreVISuallyAppealingAndLegible' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VISjectIsNowMoreVISuallyAppealingAndLegible 2026-03-31 15:16:55 +02:00
mafiesto4 243173df3c Fix pasted ghost prefab objects when paste target is not defined
#3945
2026-03-30 10:14:50 +02:00
Saas bda0dee371 fix curve node 2026-03-28 22:32:55 +01:00
Saas ec756fe626 fix custom code node size 2026-03-28 22:16:31 +01:00
Saas b78ff57f6a fix custom code nodes 2026-03-28 22:04:41 +01:00
Saas 9fa9e75e08 fix decorator size when surface is loaded 2026-03-28 21:28:09 +01:00
mafiesto4 095f7277e2 Minor fixes 2026-03-28 15:13:52 +01:00
Saas f26dbf530c fix skeleton blend mask node to resize when asset reference is (dis-) connected 2026-03-28 13:47:14 +01:00
mafiesto4 76378156f7 Fix crash when applying prefab changes
#3755
2026-03-28 00:31:46 +01:00
mafiesto4 e99dc8dce4 Fix missing doc warning 2026-03-27 23:54:43 +01:00
mafiesto4 2b538e4864 Fix direction gizmo size on different FOV and fix event
#4025
2026-03-27 23:19:27 +01:00
Tryibion 6c4fc44163 Fix arrow rect issue. 2026-03-27 10:59:06 -05:00
Tryibion a41f2e9260 Merge branch 'master' into add-content-tree-view 2026-03-27 10:48:08 -05:00
mafiesto4 54202eeb8a Merge remote-tracking branch 'origin/1.12' into 1.12 2026-03-27 11:22:32 +01:00
mafiesto4 3e5ceb1e1e Merge branch 'DirectionGizmoPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DirectionGizmoPolish 2026-03-27 10:39:11 +01:00
mafiesto4 eab7794e3b Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Source/Engine/Content/Storage/FlaxStorage.cpp
#	global.json
2026-03-26 23:44:33 +01:00
mafiesto4 557dc9b649 Add transparency support to dragging windows without SDL 2026-03-26 22:08:41 +01:00
mafiesto4 7531b1fdbd Fix rendering crash when D24_8Stencil format is not supported (lol) 2026-03-26 19:12:58 +01:00
mafiesto4 d1f6440a76 Fix stack overflow on mac when cooking game with too small stack size 2026-03-26 10:55:11 +01:00
mafiesto4 5ccc33719e Add basis universal and Web build support for macOS 2026-03-26 10:47:52 +01:00
mafiesto4 a9fbbaa88e Fix spawned in Editor actor RigidBody to never be static 2026-03-26 09:21:54 +01:00
Saas e455c874c6 tweak Z axis color and add brightness option
https://discord.com/channels/437989205315158016/509056735844106251/1486480204242096369
2026-03-25 22:57:17 +01:00
mafiesto4 32af903a2d Fix crash when exporting terrain that has missing patch data 2026-03-25 22:31:53 +01:00
mafiesto4 c12553812c Update Terrain scripting API 2026-03-25 22:31:36 +01:00
Saas c9df03d293 fix viewport orientation when clicking on axis 2026-03-25 22:15:38 +01:00
Saas c71e1d78e0 polish direction gizmo
- slightly change appearance to be more functional and more pleasant on the eyes
- add options to customize appearance in Viewport editor options
2026-03-25 22:12:16 +01:00
mafiesto4 9d0e4e9768 Fix potential stack overflow inside CustomEditor.RebuildLayout
#3720
2026-03-25 18:51:12 +01:00