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Flax/FlaxEngine
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Code Issues Pull Requests Releases Activity
3,557 Commits 16 Branches 23 Tags
cf1f8487e793ad83ae93dd193dbd75766982683b
Commit Graph
12 Commits
Author SHA1 Message Date
mafiesto4 6c45fff205 Add Global SDF mip sampling in DDGI probes classification to prevent flickering on large maps 2022-06-13 15:28:46 +02:00
mafiesto4 f685c67275 Add Global SDF quality setting and support for variable cascades count and resolution 2022-06-10 14:30:40 +02:00
mafiesto4 6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
mafiesto4 375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00
mafiesto4 7731db638f Fix raycasting Global SDF from far cascade 2022-04-30 15:22:54 +02:00
mafiesto4 d52e70af6c Implement shadows rendering to direct light atlas (with Glboal SDF tracing) 2022-04-14 16:26:45 +02:00
mafiesto4 787e7b423c Add additional HitNormal feature to Global SDF trace output 2022-03-29 15:06:54 +02:00
mafiesto4 a917397090 Add Conform to Global SDF to GPU particles 2022-03-25 15:36:00 +01:00
mafiesto4 6c4e61a924 Add SampleGlobalSDFGradient to get normal vector of Global SDF 2022-03-25 12:53:30 +01:00
mafiesto4 1271a337c5 Fix sampling Global SDF if unsupported (return large distance) 2022-03-25 11:42:39 +01:00
mafiesto4 b847b9ccba Add **Sample Global SDF** node to materials 2022-03-25 10:09:52 +01:00
mafiesto4 8cca7f884b Add **Global Sign Distance Field** rendering (work in progress) 2022-03-18 16:18:00 +01:00
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