mafiesto4
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219ad40088
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Fix exception when using null version object for marshalling into native data
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2022-12-27 13:50:11 +01:00 |
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mafiesto4
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d9042b3db2
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Fix building various plugin projects with new dotnet7
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2022-12-27 13:49:47 +01:00 |
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Olly Rybak
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9099197a88
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Added ability to change sample method
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2022-12-27 22:26:01 +11:00 |
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Olly Rybak
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a2f52edd47
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Updated description & comments
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2022-12-26 20:44:53 +11:00 |
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Olly Rybak
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bba136c9fe
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Added comment to denote which node it is
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2022-12-26 20:35:22 +11:00 |
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mafiesto4
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d8805dc801
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Tweaks
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2022-12-24 15:24:51 +01:00 |
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GoaLitiuM
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759a9bd365
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Fix native library resolver not working after hot-reload
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2022-12-24 03:13:40 +02:00 |
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GoaLitiuM
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2c0e9faa32
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Remove throwing exceptions from invoked methods with debugger
The same effect can be achieved by enabling all CLR exceptions in VS debugger settings, and it also supports continuation after catching exceptions.
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2022-12-23 22:36:19 +02:00 |
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GoaLitiuM
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80c3056daf
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Fix errors when compiling plugins
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2022-12-23 22:33:22 +02:00 |
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mafiesto4
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61bd491969
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Fix selection outline when nothing is selected
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2022-12-23 11:37:11 +01:00 |
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Olly Rybak
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5022e05c25
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Added Stochastic Sampling material node
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2022-12-23 21:04:13 +11:00 |
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mafiesto4
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8918c71312
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Update old header usage
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2022-12-22 19:31:01 +01:00 |
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mafiesto4
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01612f1b47
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Add tag native serialization
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2022-12-22 19:23:30 +01:00 |
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GoaLitiuM
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2e502ce82a
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Cache managed type MonoTypeEnum values
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2022-12-22 20:17:06 +02:00 |
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GoaLitiuM
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3c79be2910
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Cleanup
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2022-12-22 20:16:02 +02:00 |
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GoaLitiuM
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e03a819176
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Replace usage of Utils.ExtractArrayFromList with Span
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2022-12-22 19:54:59 +02:00 |
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GoaLitiuM
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6a41ab0b6d
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Fix unnecessary allocations when creating managed arrays
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2022-12-22 19:54:58 +02:00 |
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GoaLitiuM
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22b4e25c02
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Improve array allocations when marshalling method parameters
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2022-12-22 19:54:58 +02:00 |
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GoaLitiuM
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e71e6835de
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Optimize allocations in return values from invoked managed methods
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2022-12-22 18:13:23 +02:00 |
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GoaLitiuM
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b449353d2f
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Fix incorrect field reference for reference types
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2022-12-22 18:13:23 +02:00 |
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mafiesto4
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94c5211ee6
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Rename gchandle to MGCHandle
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2022-12-22 13:02:00 +01:00 |
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mafiesto4
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dc81147681
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Convert C# tags checks utilities into extension methods for better usability
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2022-12-21 18:18:17 +01:00 |
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mafiesto4
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04799c89dc
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2022-12-21 12:28:55 +01:00 |
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mafiesto4
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9a5c105db9
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Merge branch '1.5' into dotnet7
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2022-12-21 10:35:58 +01:00 |
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GoaLitiuM
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c8cc899128
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Optimize allocations in method parameter marshalling and invocation
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2022-12-21 00:40:38 +02:00 |
|
GoaLitiuM
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55747edaae
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Cleanup
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2022-12-21 00:40:38 +02:00 |
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GoaLitiuM
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8c4771a738
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Fix SEH exceptions not handled properly when debugger is attached
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2022-12-21 00:40:37 +02:00 |
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mafiesto4
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cbef100a17
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Add FindActor/FindActors with Tag to Level
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2022-12-20 23:01:53 +01:00 |
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mafiesto4
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e6900d9a17
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Minor adjustments to tags
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2022-12-20 22:39:20 +01:00 |
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mafiesto4
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2f6e793df4
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Add utility api for Tags usage
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2022-12-20 22:39:11 +01:00 |
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mafiesto4
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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mafiesto4
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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mafiesto4
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f874a0ad57
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Update csprojects to the latest NetCore7
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2022-12-19 17:39:39 +01:00 |
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GoaLitiuM
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b9f11298e8
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Avoid pre-allocating custom attributes for managed types
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2022-12-17 15:39:04 +02:00 |
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GoaLitiuM
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ff438a6219
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Set default culture to InvariantCulture
Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
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2022-12-17 15:38:52 +02:00 |
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mafiesto4
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84a68c5977
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Update Newtonsoft.Json to 13.0.2 and .Net 7
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2022-12-17 13:38:30 +01:00 |
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mafiesto4
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889eb7d846
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Revert "Implement JSON difference serialization"
This reverts commit 6bfb0205fd.
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2022-12-17 13:06:16 +01:00 |
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Tryibion
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a468053f46
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Added hover begin and end event to button
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2022-12-15 21:09:34 -06:00 |
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mafiesto4
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1cf6c5233e
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Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
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2022-12-15 17:33:44 +01:00 |
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mafiesto4
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3fcbcacd43
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Fix empty draw call submitting
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2022-12-15 17:33:14 +01:00 |
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Tryibion
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6677177534
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Removed variable MClass
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2022-12-15 08:52:37 -06:00 |
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Tryibion
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c3f23d1390
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Added abstract check to spawning actor
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2022-12-15 08:49:52 -06:00 |
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Tryibion
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af5f3cbd95
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Return null if type is abstract but trying to be added as an actor or script
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2022-12-15 08:18:09 -06:00 |
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mafiesto4
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b9244df8f7
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Fix temporal anti-aliasing to provide better quality output
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2022-12-15 12:40:21 +01:00 |
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mafiesto4
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63e7fb85ec
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Fix GetNativePtr on Vulkan
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2022-12-14 16:16:43 +01:00 |
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mafiesto4
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79f4dfcaab
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Add GetNativePtr to GPUAdapter
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2022-12-14 16:16:25 +01:00 |
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mafiesto4
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713aa3e0f9
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Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries
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2022-12-14 16:16:02 +01:00 |
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mafiesto4
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c38eda5799
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Fixes for compilation
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2022-12-14 14:04:14 +01:00 |
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mafiesto4
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188428a7a9
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Add RenderSetup and allow customizing it by gameplay and postfx
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2022-12-14 14:03:59 +01:00 |
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mafiesto4
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c17477abff
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Add RenderingUpscaleLocation for customizing upscaler location in render pipeline
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2022-12-13 11:52:52 +01:00 |
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